sossin Posted September 27, 2013 Report Share Posted September 27, 2013 alguien sabra si se puede hacer algo asi ? que yo use un itnes y cuando lo active no me den experiencia o impida que suba de nivel se los agradeceria Link to comment Share on other sites More sharing options...
Dextrok Posted September 27, 2013 Report Share Posted September 27, 2013 quest myexp begin state start begin when kill with not npc.is_pc() and pc.getqf("block_exp") == 1 begin pc.give_exp(-pc.get_next_exp() + pc.get_exp()) end when iditem.use begin if pc.getqf("block_exp") == 1 then pc.setqf("block_exp", 0) else pc.setqf("block_exp", 1) end end endend Link to comment Share on other sites More sharing options...
Frankenstein Posted September 28, 2013 Report Share Posted September 28, 2013 ..... Link to comment Share on other sites More sharing options...
PACI Posted September 28, 2013 Report Share Posted September 28, 2013 Tbn se podria hacer con un loop_timer Link to comment Share on other sites More sharing options...
sossin Posted October 6, 2013 Author Report Share Posted October 6, 2013 gracias Link to comment Share on other sites More sharing options...
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