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Adrian Boss

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Todo lo publicado por Adrian Boss

  1. So you specular not working? If not working change it in item_proto from locale,ex: 297 60%,298 85%,299 100% and when you finish use a converter from .xml in .sql or in .txt to change in you server files
  2. Work perfectly,paste here you syserr from client and chage ip from serverinfo.py(root)
  3. Ceck if you have a protection in python for this.I posted a tutorial ceck if you have it in you client
  4. 1) delete you quest from quest directory 2)delete it from object directory in sub directory notarget,state and where you see it 3) use this quest from me 4).../quest-> ./qc basic_weapons.quest 5)reload q in game basic_weapon.quest
  5. First,in you locale,ceck skilldesck and delete where you see "claw" for Lycan and him skill with index 137. 2nd,ceck in bgm if you have Failed to load stream sound : BGM/cycu.mp3-> bgm from client and from pack(bgm.eix/epk) maybe you don't have this dound or is in another format or with another name. solve this and you client will start.
  6. ¡Hola! Verifique una búsqueda con rate.quest o algo similar, modifique allí, guarde, luego elimine del objeto la búsqueda anterior con tasas y compile una nueva búsqueda
  7. ¿Entiendes que no puedes negociar con GM? ¿O que solo puedes negociar con GM?
  8. Tienes un tutorial en el archivo del sistema. ¿Dónde te quedaste atascado?
  9. saludos! Presento un proyecto en el que he estado trabajando durante varios meses, esta es la fase BETA y los evaluadores me ayudan a descubrir los problemas principales (menores). El servidor que queremos que sea internacional, tiene 3 idiomas (incluido el español) y, en este momento, mi equipo y yo pensamos que era PvM-PvP promedio, nivel máximo 105 con actualización hasta el nivel 120 durante nuevas mazmorras, jefes, monstruos y juegos tanto como quieras. * Caracteres equilibradas en dmg. * No será el problema con los que donan, todos los artículos en la tienda se pueden hacer en el juego en eventos especiales. * Los miembros del equipo tienen más de 19 años y son muy maduros, nadie abusará de su función. Aquí hay algunos sistemas : 1) 4 inventario 2) Comprar sin conexión 3) elemento de caída de información 4) vista del cofre Estos son solo una parte de ellos y menciono que en el servidor solo estarán los sistemas que los jugadores quieran. ** En unas horas publicaré un clip con el servidor** * Espero tus opiniones en el comentario *
  10. Connect mysql,seletc account,select you account and find web_admin and insert 9,save and done,if don't work try reboot.
  11. In this time was created new systems and hack for this game.Also now you have posibility to work in files with 40k and with this you can do everythink,fix exploits,add systems... For you question answer is yes,you can use navicat,filezila or winscp,putty,virtual box and best frebsd is 9.2 64
  12. This is not in navicat,use filezilla or winscp
  13. Change it with one from another server if you is clean
  14. First ceck in you client in locale,there you will fin item proto and mob proto,you can decompile it with zonearchive,after decompile this will give you mob proto and item proto and you can edit what you want,after save,compile back new item proto or mob proto and over with client. Next got you svf in db you will find item proto and mob proto,there change what you want,save,reboot and that was all.Good Luck!
  15. For begin 1)putty,with this can reset mysql pw,create and extract archives,install quests... etc. 2)filezilia or winscp, with this you can ceck some files and folders for you serverfiles and you site and to edit it,here will be you mysql,svf,src and all files. 3)navicat,with this you can open you database(mysql) and you can add gm,remove gm,ceck items from sv,ceck logs,players password... etc.
  16. Sry for that,but I used my android device...
  17. Delete you old quest and use this quest deviltower_zone begin state start begin when logout begin if pc.count_item(30300) >= 1 then pc.remove_item(30300, pc.count_item(30300)) end if pc.count_item(30302) >= 1 then pc.remove_item(30302, pc.count_item(30302)) end end when deviltower_man.chat."Intrarea în Turnul Demonilor" begin if pc.get_level() < 40 then say_title("Gardã a Demonilor:") say("") --- l say("Acest turn este plin de demoni.") say("Doar cei puternici pot ajunge în vârf.") say("Se spune cã, cine intra în turn") say("nu iese în viaþã.") say("Momentan ... nivelul tãu este prea mic") say("pentru a te lãsa sã intri.") say("Revin-o când ai nivelul 40.") say("") else say_title("Gardã a Demonilor:") say("") --- l say("Acest turn este plin de demoni.") say("Doar cei puternici pot ajunge în vârf.") say("Se spune cã, cine intra în turn") say("nu iese în viaþã.") say("Eºti sigur cã vrei sã intri?") say("") local s = select("Intrã.", "Pleacã.") if s == 1 then pc.warp(216500,727000) end end end when devil_stone1.kill begin timer("devil_stone1_1", end when devil_stone1_1.timer begin d.new_jump_all(66, special.devil_tower[1][1], special.devil_tower[1][2]) d.regen_file("data/dungeon/deviltower/deviltower2_regen.txt") d.set_warp_at_eliminate(4, d.get_map_index(), special.devil_tower[2][1], special.devil_tower[2][2], "data/dungeon/deviltower/deviltower3_regen.txt") end when devil_stone3.kill begin d.set_warp_at_eliminate(4, d.get_map_index(), special.devil_tower[3][1], special.devil_tower[3][2], "data/dungeon/deviltower/deviltower4_regen.txt") d.check_eliminated() end function get_4floor_stone_pos() local positions = { {368, 629}, {419, 630}, {428, 653}, {422, 679}, {395, 689}, {369, 679}, {361, 658}, } for i = 1, 6 do local j = number(i, 7) if i != j then local t = positions; positions = positions[j]; positions[j] = t; end end return positions end when 8016.kill with pc.in_dungeon() and pc.get_map_index() >= 660000 and pc.get_map_index() < 670000 begin d.setf("level", 4) local positions = deviltower_zone.get_4floor_stone_pos() for i = 1, 6 do d.set_unique("fake" .. i , d.spawn_mob(8017, positions[1], positions[2])) end local vid = d.spawn_mob(8017, positions[7][1], positions[7][2]) d.set_unique("real", vid) server_loop_timer('devil_stone4_update', 10, pc.get_map_index()) server_timer('devil_stone4_fail1', 5*60, pc.get_map_index()) d.notice("Ai ajuns la Poarta Alegerii la etajul 4."); d.notice("Multe pietre Metin false îþi vor irita ochii ºi urechile."); d.notice("Gãseºte piatra Metin corectã ºi distruge-o. Ai 15 minute."); d.notice("Aceasta este singura modalitate de a trece aceastã poartã."); end when devil_stone4_fail1.server_timer begin if d.select(get_server_timer_arg()) then d.notice("Minute rãmase: 10") server_timer('devil_stone4_fail2', 5*60, get_server_timer_arg()) end end when devil_stone4_fail2.server_timer begin if d.select(get_server_timer_arg()) then d.notice("Minute rãmase: 5") server_timer('devil_stone4_fail', 5*60, get_server_timer_arg()) end end when devil_stone4_fail.server_timer begin if d.select(get_server_timer_arg()) and d.getf("level") == 4 then d.notice("Timpul a expirat.") d.exit_all() end end when devil_stone4_update.server_timer begin if d.select(get_server_timer_arg()) then if not d.is_unique_dead("real") then for i = 1, 6 do if d.getf("fakedead" .. i) == 0 then if d.unique_get_hp_perc("fake" .. i) < 50 then d.purge_unique("fake" .. i) d.setf("fakedead" .. i, 1) d.notice("Piatra Metin falsã a dispãrut..."); end end end else server_timer("devil_stone4_end", 5, get_server_timer_arg()) d.notice("Te-ai bazat pe instinct ºi ai reuºit!"); d.notice("Ai distrus piatra Metin corectã.") d.purge() end else server_timer('devil_stone4_stop_timer', 1, get_server_timer_arg()) end end when devil_stone4_stop_timer.server_timer begin clear_server_timer('devil_stone4_update', get_server_timer_arg()) end when devil_stone4_end.server_timer begin if d.select(get_server_timer_arg()) then clear_server_timer('devil_stone4_update', get_server_timer_arg()) clear_server_timer('devil_stone4_fail1', get_server_timer_arg()) clear_server_timer('devil_stone4_fail2', get_server_timer_arg()) clear_server_timer('devil_stone4_fail', get_server_timer_arg()) d.setf("level", 5) d.setf("stone_count", 5) d.jump_all(special.devil_tower[4][1], special.devil_tower[4][2]) d.notice("Ai ajuns la Poarta Sigilatã la etajul 5.") d.notice("Câþiva demoni au Piatra Cheie, care poate fi") d.notice("folositã pentru a deschide Sigiliile Antice.") d.notice("Deschide cele 5 sigilii în 20 de minute") d.notice("pentru a avansa la etajul urmãtor!") server_timer('devil_stone5_fail1', 5*60, get_server_timer_arg()) clear_server_timer('devil_stone4_update', get_server_timer_arg()) d.set_regen_file("data/dungeon/deviltower/deviltower5_regen.txt") d.spawn_mob(20073, 421, 452) d.spawn_mob(20073, 380, 460) d.spawn_mob(20073, 428, 414) d.spawn_mob(20073, 398, 392) d.spawn_mob(20073, 359, 426) end end when devil_stone5_fail1.server_timer begin if d.select(get_server_timer_arg()) then d.notice("Minutes left: 15") server_timer('devil_stone5_fail2', 5*60, get_server_timer_arg()) end end when devil_stone5_fail2.server_timer begin if d.select(get_server_timer_arg()) then d.notice("Minute rãmase: 10") server_timer('devil_stone5_fail3', 5*60, get_server_timer_arg()) end end when devil_stone5_fail3.server_timer begin if d.select(get_server_timer_arg()) then d.notice("Minute rãmase: 5") server_timer('devil_stone5_fail', 5*60, get_server_timer_arg()) end end when devil_stone5_fail.server_timer begin if d.select(get_server_timer_arg()) and d.getf("level") == 5 then d.notice("Timpul a expirat.") d.exit_all() end end when 1062.kill with pc.in_dungeon() and d.getf("level") == 5 begin local KILL_COUNT_FOR_DROP_KEY = 50 local n =d.getf("count") + 1 d.setf("count", n) if n == KILL_COUNT_FOR_DROP_KEY then game.drop_item(50084, 1) d.setf("count", 0) end end when devil_stone5.take with item.vnum == 50084 begin npc.purge() item.remove() d.setf("stone_count", d.getf("stone_count") - 1) if d.getf("stone_count") <= 0 then d.clear_regen() d.kill_all() d.notice("Ai deschis toate sigliile.") d.notice("Vei avansa la etajul 6!") clear_server_timer('devil_stone5_fail1', get_server_timer_arg()) clear_server_timer('devil_stone5_fail2', get_server_timer_arg()) clear_server_timer('devil_stone5_fail3', get_server_timer_arg()) clear_server_timer('devil_stone5_fail', get_server_timer_arg()) d.setf("level", 6) d.jump_all(special.devil_tower[5][1], special.devil_tower[5][2]) d.regen_file("data/dungeon/deviltower/deviltower6_regen.txt") d.notice("Învinge toþi demonii apoi omoarã regele.") else d.notice("Sigiliul a fost rupt! Au mai rãmas "..d.getf("stone_count")..".") end end when devil_stone6.kill begin d.kill_all() d.check_eliminated() local reward_alchemist = {20074, 20075, 20076} d.spawn_mob(reward_alchemist[number(1,3)], 425, 216); d.setqf("can_refine", 1) end when 20074.chat."Etajele de vârf ale turnului" with pc.in_dungeon() and pc.get_map_index() >= 660000 and pc.get_map_index() < 670000 and npc.lock() begin say_title(""..mob_name(20074)..":") say("") say("Aþi gãsit drumul pânã la etajul 6.") say("Necesitã multã îndemânare sã ajungi aici ...") say("Hmmmm...") say("Dupã cum þi-am examinat abilitãþile.....") say("") wait() if pc.level >=75 then say_title(""..mob_name(20074)..":") say("") say("Te voi lãsa sã treci mai departe..") say("") timer("devil_jump_7", 6) npc.unlock() d.purge() return end say_title(""..mob_name(20074)..":") say("") say("Ai nevoie de mai mult antrenament") say("pentru a te lãsa sã treci mai departe.") say("Revin-o când eºti destul de puternic..") say("") wait() pc.warp(590500, 110500) return end when 20075.chat."Etajele de vârf ale turnului" with pc.in_dungeon() and pc.get_map_index() >= 660000 and pc.get_map_index() < 670000 and npc.lock() begin say_title(""..mob_name(20075)..":") say("") say("Aþi gãsit drumul pânã la etajul 6.") say("Necesitã multã îndemânare sã ajungi aici ...") say("Hmmmm...") say("Dupã cum þi-am examinat abilitãþile.....") say("") wait() if pc.level >=75 then say_title(""..mob_name(20075)..":") say("") say("Te voi lãsa sã treci mai departe..") say("") timer("devil_jump_7", 6) npc.unlock() d.purge() return end say_title(""..mob_name(20075)..":") say("") say("Ai nevoie de mai mult antrenament") say("pentru a te lãsa sã treci mai departe.") say("Revin-o când eºti destul de puternic..") say("") wait() pc.warp(590500, 110500) return end when 20076.chat."Etajele de vârf ale turnului" with pc.in_dungeon() and pc.get_map_index() >= 660000 and pc.get_map_index() < 670000 and npc.lock() begin say_title(""..mob_name(20076)..":") say("") say("Aþi gãsit drumul pânã la etajul 6.") say("Necesitã multã îndemânare sã ajungi aici ...") say("Hmmmm...") say("Dupã cum þi-am examinat abilitãþile.....") say("") wait() if pc.level >=75 then say_title(""..mob_name(20076)..":") say("") say("Te voi lãsa sã treci mai departe..") say("") timer("devil_jump_7", 6) npc.unlock() d.purge() return end say_title(""..mob_name(20076)..":") say("") say("Ai nevoie de mai mult antrenament") say("pentru a te lãsa sã treci mai departe.") say("Revin-o când eºti destul de puternic..") say("") wait() pc.warp(590500, 110500) return end when devil_jump_7.timer begin d.clear_regen() d.spawn_mob(8018, 639, 658) d.spawn_mob(8018, 611, 637) d.spawn_mob(8018, 596, 674) d.spawn_mob(8018, 629, 670) d.setf("level", 7) d.jump_all(2048+590, 6656+638) end when 8018.kill with pc.in_dungeon() and pc.get_map_index() >= 660000 and pc.get_map_index() < 670000 begin local cont = d.getf("7_stone_kill") + 1 d.setf("7_stone_kill", cont) if cont >= 4 then d.setf("7_stone_kill", 0) d.set_regen_file("data/dungeon/deviltower/deviltower7_regen.txt") end end when 8019.kill with pc.in_dungeon() and pc.get_map_index() >= 660000 and pc.get_map_index() < 670000 begin game.drop_item(30300, 1) end when 30300.use with pc.in_dungeon() and pc.get_map_index() >= 660000 and pc.get_map_index() < 670000 begin pc.remove_item("30300", 1) local pct = number(1,5) if pct == 1 then game.drop_item(30302, 1) d.clear_regen() else game.drop_item(30301, 1) end end when 30302.use with pc.in_dungeon() and pc.get_map_index() >= 660000 and pc.get_map_index() < 670000 begin -- 8ÃþÀ¸·Î ¿öÇÁ if d.getf( "level" ) != 7 then pc.remove_item( "30302", 1) return end say("Cu aceastã hartã poþi avansa la nivelul urmãtor!") pc.remove_item("30302", 1) timer("devil_jump_8", 6) d.clear_regen() end --------------------------------------------- -- ETAJ 8 --------------------------------------------- when devil_jump_8.timer begin d.setf("level", d.jump_all(2048+590, 6656+403) d.set_regen_file("data/dungeon/deviltower/deviltower8_regen.txt") d.spawn_mob(20366, 640, 460) local _count = pc.count_item(30302) pc.remove_item(30302,_count) end when 1040.kill with pc.in_dungeon() and pc.get_map_index() >= 660000 and pc.get_map_index() < 670000 begin if d.getf("level") < 9 then local pct1 = number(1, 10) if pct1 == 1 then local pct2 = number(1, 4) if pct2 == 1 then game.drop_item(30304, 1) else game.drop_item(30303, 1) end else return end end end when 20366.take with item.vnum == 30304 begin npc.purge() item.remove() timer("devil_jump_9", end --------------------------------------------- -- ETAJ 9 --------------------------------------------- when devil_jump_9.timer begin d.setf("level", 9) d.jump_all(2048+590, 6656+155) d.regen_file("data/dungeon/deviltower/deviltower9_regen.txt") end when 1093.kill with pc.in_dungeon() and pc.get_map_index() >= 660000 and pc.get_map_index() < 670000 begin d.kill_all() d.spawn_mob(33003, 610, 205) end end end
  18. Set mysql 777 permision,after reboot,after reset mysql password and rebot,in the end ceck if is working.
  19. If you have free time and want to work,I recommand it.This is a good svf to start a project
  20. Noté que no hay archivos de servidor vacíos y quiero ofrecerle este servidor. Contiene 4 inventarios, cinturones y alquimia, puede comenzar un buen proyecto con este servidor si tiene tiempo para trabajar. Lea .txt usuario: root pass:1234 https://mega.nz/#F!QodAHDrB!6UlhiRrj-l_SvRMOGiK4MA edit: is not my svf,source is Nicu gaming
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