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Cito mensaje de Dilong en un hilo hace poco, te sugiero que busques hilos anteriores a crear uno y perder el tiempo esperando a que alguien responda.

 

A saber, prueba

quest a2 begin

state start begin

when kill with not npc.is_pc() begin

local mobs = {101,102}

pc.give_exp_perc(mobs) == 50 then

end

end

end

 

Otra fragmento de quest que encontré con poner en el buscador lo que pides:

 

quest t begin

state start begin

when kill with not npc.is_pc() begin

pc.set_level(pc.get_level()+1)

end

end

end

 

 

como puedo editar eso :V

 

quest t begin

state start begin

when kill with not npc.is_pc() begin

pc.set_level(pc.get_level()+1)

end

end

end

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