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Kill info


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Esto lo cree por que queria emular otros juegos donde muestran el la informacion del mob que eliminas. Se le pueden hacer un monton de mejoras y agregados, que seguramente se los hare, pero les dejo la base y ya uds se lanzaran a la aventura.


quest kill_info begin
    state start begin
        when kill begin
            local mob_vnum = npc.getrace()
            if mob_vnum < 8001 then
                syschat("Has matado ".. mob_name(mob_vnum) ..". ")
            elseif mob_vnum < 8500 then
                syschat("Has roto un ".. mob_name(mob_vnum) ..".")
            elseif mob_vnum > 8500 then
                syschat("Has matado ".. mob_name(mob_vnum) ..". ")
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