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Bueno lo primero es ir a navicat a la tabla "player" luego buscan la tabla "player" y le dan click derecho duplicate table una ves lo duplican lo renombran con este nombre "player_deleted" luego click derecho y truncate table luego se eso guardan y reinician y prueban , si aun sigue sin funcionar esta es la otra solucion.

En DB config mira que lo tengas

PLAYER_DELETE_LEVEL_LIMIT = 105
PLAYER_DELETE_CHECK_SIMPLE = 1

Luego se eso busca

TABLE_POSTFIX = " "

y lo remplazan por

TABLE_POSTFIX = ""

finalmente ya terminamos con la parte del WinSCP ahora toca el Source Game

buscan este archivo ClientManagerPlayer.cpp

que se encuentra en source, db ClientManagerPlayer.cpp y en ese archivo buscan esto

INSERT INTO player%s_deleted

luego de ver encontrado eso lo remplazan por 

INSERT INTO player_deleted%s

y una ves terminemos con eso solo guarden compilar el db y ya estaria solucionado.

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