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  1. Me Gusta
    masterdx11 got a reaction from My Clouds in Nuevos armores   
    Armaduras con elmo incorporado
     

    Debes iniciar sesión para ver el contenido del enlace en esta publicación.  
    Credito: Inforge
  2. Me Gusta
    masterdx11 got a reaction from Emir Sanchez in Mapa Minitauro   
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  3. Me Gusta
    masterdx11 got a reaction from Only4Fun in Mapa Minitauro   
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  4. Me Gusta
    masterdx11 got a reaction from Asap Cufa in Nuevos armores   
    Armaduras con elmo incorporado
     

    Debes iniciar sesión para ver el contenido del enlace en esta publicación.  
    Credito: Inforge
  5. Me Gusta
    masterdx11 got a reaction from 𝗔𝗿𝗲𝘀 in Nuevos armores   
    Armaduras con elmo incorporado
     

    Debes iniciar sesión para ver el contenido del enlace en esta publicación.  
    Credito: Inforge
  6. Me Gusta
    masterdx11 got a reaction from iancu dumitrache in Nuevos armores   
    Armaduras con elmo incorporado
     

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    Credito: Inforge
  7. Me Gusta
    masterdx11 got a reaction from coaieleboss in Nuevos armores   
    Armaduras con elmo incorporado
     

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    Credito: Inforge
  8. Me Gusta
    masterdx11 got a reaction from Pablo Chabudé in Mapa Minitauro   
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  9. Me Gusta
    masterdx11 got a reaction from ragnarok1515 in Mapa Minitauro   
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  10. Me Gusta
    masterdx11 got a reaction from OceanusPT in Mapa Minitauro   
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  11. Me Gusta
    masterdx11 got a reaction from pequenoxd1 in [Nuevo]Guerra de reinos 100% files 2010   
    Como ven es la quest forked_road ques la traen todo los files
     

    quest forked_road begin state start begin when login with forked.isforkedmapindex( pc.get_map_index() ) == true begin if game.get_event_flag("threeway_war") == 0 then warp_to_village() else local noticeShow = false if forked.is_registered_user() == false then forked.register_user() forked.setdeadcount() pc.remove_item(50089) noticeShow = true end if forked.getdeadcount() <= 0 then warp_to_village() elseif true == noticeShow then if forked.issungzimapindex( pc.get_map_index() ) == true then say( locale.forked_condition2 ) say( locale.NOTICE_COLOR..locale.forked_rule_sungzi ) else say( locale.forked_condition ) say( locale.NOTICE_COLOR..locale.forked_rule ) say_item_vnum(50089) end end end end when 11001.chat.locale.forked_man_chat or 11003.chat.locale.forked_man_chat or 11005.chat.locale.forked_man_chat begin if game.get_event_flag("threeway_war") == 0 then say(locale.forked_man_say_cant) else say(locale.forked_man_say) local s = select(locale.forked_enter,locale.forked_no_enter) if s == 1 then local limit = math.min(game.get_event_flag("threeway_war_level"), 30) if pc.get_level() < limit then say("In order to join three way war, your level must be over "..limit.."") return end local canJoin = false if (pc.getempire() == 1 and game.get_event_flag("threeway_war_open_gate1" ) != 0) or (pc.getempire() == 2 and game.get_event_flag("threeway_war_open_gate2" ) != 0) or (pc.getempire() == 3 and game.get_event_flag("threeway_war_open_gate3" ) != 0) then canJoin = true else say( locale.forked_man_say_you_cant2 ) end if true == canJoin then pc.warp( forked.get_pass_start_pos() ) else say("You cannot join after gate to holy land is opened!") say("Pray for our kingdom to conquer Holy land !!") end end end end when 1306.kill with forked.isforkedmapindex(pc.get_map_index()) == true begin game.drop_item(50089, 1) ----"12345678901234567890123456789012345678901234567890"| say("If the Stone of Hermetic Seal is opened with the") say("Stone of Dismantling ,All users will be") say("brought onto the street.") say("Nobody will be able to go back to the holy ground.") say("") end when 1902.kill with forked.issungzimapindex(pc.get_map_index()) == true begin if 0 == game.get_event_flag("threeway_war") then return end local remainBossCount = game.get_event_flag("threeway_war_boss_count") - 1 game.set_event_flag("threeway_war_boss_count", remainBossCount) if remainBossCount > 1 then return end game.set_event_flag("threeway_war", 0) local nation = { "Pandemonia","Asmodia","Elgoria" } notice_all("The winner of three way war is "..nation[pc.getempire()]) warp_all_to_village(forked.getsungzimapindex(), 30) warp_all_to_village(forked.getpassmapindexbyempire(1), 30) warp_all_to_village(forked.getpassmapindexbyempire(2), 30) warp_all_to_village(forked.getpassmapindexbyempire(3), 30) end when 20081.take with item.vnum == 50089 begin say_in_map(pc.get_map_index(), locale.forked_open_gate) npc.purge() item.remove() forked.initkillcount() if pc.getempire() == 1 then game.set_event_flag("threeway_war_open_gate1", 0) notice_all("Pandemonia-empire enters the holy ground." ) elseif pc.getempire() == 2 then game.set_event_flag("threeway_war_open_gate2", 0) notice_all("Asmodia-empire enters the holy ground." ) elseif pc.getempire() == 3 then game.set_event_flag("threeway_war_open_gate3", 0) notice_all("Elgoria-empire enters the holy ground." ) else say(locale.forked_man_say_you_cant2 ) end local x, y = forked.get_sungzi_start_pos() forked.warp_all_in_map( pc.get_map_index(), forked.getsungzimapindex(), x, y, 10) end when 11001.chat."GM; Three Empires Street Fighting?" or 11003.chat."GM; Three Empires Street Fighting?" or 11005.chat."GM: Three Empires Street Fighting?" with pc.is_gm() begin local s = select( "Start the Empires Street Fighting" , "Enter the Empires Street Fighting" ); if s == 1 then -- ±âø¿¡ ÀÖ´ø ¸÷À» ¸ğµÎ Ã×ÀδÙ forked.purge_all_monsters() -- ÃʱâÈ* forked.initforked() -- ½ÃƒÃ€Ã› Ç÷¡±× ¼³Ã¤ game.set_event_flag("threeway_war", 1) -- »ï°Å¸® ÀüÅõ Ã…³ æÇÑ ¼³Ã¤ game.set_event_flag("threeway_war_dead_count", 25) -- ºÎÈ° °¡´É ¼Ã– if true == is_test_server() then game.set_event_flag("threeway_war_kill_count", 5) -- PC ¸Î ¸í Ã×À̸É ¼Ã¸Ã€Â§ ¸Ô¿© Å»¶Ô½ÃƒÃ…³ °íÀΰ¡ else game.set_event_flag("threeway_war_kill_count", 250) -- PC ¸Î ¸í Ã×À̸É ¼Ã¸Ã€Â§ ¸Ô¿© Å»¶Ô½ÃƒÃ…³ °íÀΰ¡ end game.set_event_flag("threeway_war_boss_count", 5) -- ÃÖþ º¸½Âº ¸Î ¸¶¸® ¼Ã’ȯÇÒ °íÀΰ¡ -- »ï°Å¸® ÀÔ±¸ ¿*°í/´İ±â ¼³Ã¤ game.set_event_flag("threeway_war_open_gate1", 1) game.set_event_flag("threeway_war_open_gate2", 1) game.set_event_flag("threeway_war_open_gate3", 1) say("Three way war has begun.") say("") wait() -- ¸ó½ÂºÃ…í »õ·ó°Ô ¸®Ã¨ regen_in_map( forked.getpassmapindexbyempire(1), forked.getpasspathbyempire(1) .."regen.txt" ) regen_in_map( forked.getpassmapindexbyempire(1), forked.getpasspathbyempire(1) .."npc.txt" ) regen_in_map( forked.getpassmapindexbyempire(2), forked.getpasspathbyempire(2) .."regen.txt" ) regen_in_map( forked.getpassmapindexbyempire(2), forked.getpasspathbyempire(2) .."npc.txt" ) regen_in_map( forked.getpassmapindexbyempire(3), forked.getpasspathbyempire(3) .."regen.txt" ) regen_in_map( forked.getpassmapindexbyempire(3), forked.getpasspathbyempire(3) .."npc.txt" ) notice_all("Starting three way war.") notice_all("Talk to the town guard to join three way war.") elseif 2 == s then game.set_event_flag("threeway_war", 0) notice_all("Ending three way war") forked.purge_all_monsters() warp_all_to_village(forked.getsungzimapindex(), 1) warp_all_to_village(forked.getpassmapindexbyempire(1), 1) warp_all_to_village(forked.getpassmapindexbyempire(2), 1) warp_all_to_village(forked.getpassmapindexbyempire(3), 1) end end end end Creditos:
    TheDestroyerâ„¢
  12. Me Gusta
    masterdx11 got a reaction from Mustafa Ekmekci in Nuevos armores   
    Armaduras con elmo incorporado
     

    Debes iniciar sesión para ver el contenido del enlace en esta publicación.  
    Credito: Inforge
  13. Me Gusta
    masterdx11 reacted to Croqueta in [RELEASE]Gm_Online Rankin por mysql   
    te ensena en un mensaje cuales gms estan online y cuales offline, pero es tode escrito en mysql
  14. Me Gusta
    masterdx11 got a reaction from Cevic in DIFF PARA GAME 2089   
    Cambia el limite de grito ya no sera lvl15 sino lvl3

    This difference file has been created by IDA Pro game_rev2089 000E7E0A: 01 02 Bug del MP a GM

    This difference file is created by The Interactive Disassembler game_r2089 000E87FF: 05 00 Bomba de tiempo 2020-03-31 4:00:26

    Diff By Deco016 000A5D5E: 3A 3A 000A5D5F: 65 A4 000A5D60: 76 82 000A5D61: 4F 5E 6-7 fix

    game_r2089M_32 00053A58: 8B 90 00053A59: 15 90 00053A5A: 01 90 00053A5B: 00 90 00053A64: 8C 90 00053A65: 15 90 00053A66: 01 90 00053A67: 00 90 Cambiar el número máximo de los miembros del grupo a 15:

    This difference file is created by aNNdii und Hazel game_r2089_32 00026D73: 08 0F 00026D79: 08 0F No Exp. perder después de la muerte:

    game_2089 0003C0DD: E8 B8 Diff Crash

    game_r2089M_32 000A4B5E: 3D FF 000A4B5F: 70 FF 000A4B60: 52 FF 000A4B61: 4E 7F Ver ekipo del adversario

    This difference file has been created by ricky92 using IDA Pro game_r2089M_32 0007E995: E8 EB 0007E996: B6 29 000263D2: 13 0B 00026403: 13 0B 00026420: D7 A7 00026421: 02 01
  15. Me Gusta
    masterdx11 got a reaction from Incarfhah in [Nuevo]Guerra de reinos 100% files 2010   
    Como ven es la quest forked_road ques la traen todo los files
     

    quest forked_road begin state start begin when login with forked.isforkedmapindex( pc.get_map_index() ) == true begin if game.get_event_flag("threeway_war") == 0 then warp_to_village() else local noticeShow = false if forked.is_registered_user() == false then forked.register_user() forked.setdeadcount() pc.remove_item(50089) noticeShow = true end if forked.getdeadcount() <= 0 then warp_to_village() elseif true == noticeShow then if forked.issungzimapindex( pc.get_map_index() ) == true then say( locale.forked_condition2 ) say( locale.NOTICE_COLOR..locale.forked_rule_sungzi ) else say( locale.forked_condition ) say( locale.NOTICE_COLOR..locale.forked_rule ) say_item_vnum(50089) end end end end when 11001.chat.locale.forked_man_chat or 11003.chat.locale.forked_man_chat or 11005.chat.locale.forked_man_chat begin if game.get_event_flag("threeway_war") == 0 then say(locale.forked_man_say_cant) else say(locale.forked_man_say) local s = select(locale.forked_enter,locale.forked_no_enter) if s == 1 then local limit = math.min(game.get_event_flag("threeway_war_level"), 30) if pc.get_level() < limit then say("In order to join three way war, your level must be over "..limit.."") return end local canJoin = false if (pc.getempire() == 1 and game.get_event_flag("threeway_war_open_gate1" ) != 0) or (pc.getempire() == 2 and game.get_event_flag("threeway_war_open_gate2" ) != 0) or (pc.getempire() == 3 and game.get_event_flag("threeway_war_open_gate3" ) != 0) then canJoin = true else say( locale.forked_man_say_you_cant2 ) end if true == canJoin then pc.warp( forked.get_pass_start_pos() ) else say("You cannot join after gate to holy land is opened!") say("Pray for our kingdom to conquer Holy land !!") end end end end when 1306.kill with forked.isforkedmapindex(pc.get_map_index()) == true begin game.drop_item(50089, 1) ----"12345678901234567890123456789012345678901234567890"| say("If the Stone of Hermetic Seal is opened with the") say("Stone of Dismantling ,All users will be") say("brought onto the street.") say("Nobody will be able to go back to the holy ground.") say("") end when 1902.kill with forked.issungzimapindex(pc.get_map_index()) == true begin if 0 == game.get_event_flag("threeway_war") then return end local remainBossCount = game.get_event_flag("threeway_war_boss_count") - 1 game.set_event_flag("threeway_war_boss_count", remainBossCount) if remainBossCount > 1 then return end game.set_event_flag("threeway_war", 0) local nation = { "Pandemonia","Asmodia","Elgoria" } notice_all("The winner of three way war is "..nation[pc.getempire()]) warp_all_to_village(forked.getsungzimapindex(), 30) warp_all_to_village(forked.getpassmapindexbyempire(1), 30) warp_all_to_village(forked.getpassmapindexbyempire(2), 30) warp_all_to_village(forked.getpassmapindexbyempire(3), 30) end when 20081.take with item.vnum == 50089 begin say_in_map(pc.get_map_index(), locale.forked_open_gate) npc.purge() item.remove() forked.initkillcount() if pc.getempire() == 1 then game.set_event_flag("threeway_war_open_gate1", 0) notice_all("Pandemonia-empire enters the holy ground." ) elseif pc.getempire() == 2 then game.set_event_flag("threeway_war_open_gate2", 0) notice_all("Asmodia-empire enters the holy ground." ) elseif pc.getempire() == 3 then game.set_event_flag("threeway_war_open_gate3", 0) notice_all("Elgoria-empire enters the holy ground." ) else say(locale.forked_man_say_you_cant2 ) end local x, y = forked.get_sungzi_start_pos() forked.warp_all_in_map( pc.get_map_index(), forked.getsungzimapindex(), x, y, 10) end when 11001.chat."GM; Three Empires Street Fighting?" or 11003.chat."GM; Three Empires Street Fighting?" or 11005.chat."GM: Three Empires Street Fighting?" with pc.is_gm() begin local s = select( "Start the Empires Street Fighting" , "Enter the Empires Street Fighting" ); if s == 1 then -- ±âø¿¡ ÀÖ´ø ¸÷À» ¸ğµÎ Ã×ÀδÙ forked.purge_all_monsters() -- ÃʱâÈ* forked.initforked() -- ½ÃƒÃ€Ã› Ç÷¡±× ¼³Ã¤ game.set_event_flag("threeway_war", 1) -- »ï°Å¸® ÀüÅõ Ã…³ æÇÑ ¼³Ã¤ game.set_event_flag("threeway_war_dead_count", 25) -- ºÎÈ° °¡´É ¼Ã– if true == is_test_server() then game.set_event_flag("threeway_war_kill_count", 5) -- PC ¸Î ¸í Ã×À̸É ¼Ã¸Ã€Â§ ¸Ô¿© Å»¶Ô½ÃƒÃ…³ °íÀΰ¡ else game.set_event_flag("threeway_war_kill_count", 250) -- PC ¸Î ¸í Ã×À̸É ¼Ã¸Ã€Â§ ¸Ô¿© Å»¶Ô½ÃƒÃ…³ °íÀΰ¡ end game.set_event_flag("threeway_war_boss_count", 5) -- ÃÖþ º¸½Âº ¸Î ¸¶¸® ¼Ã’ȯÇÒ °íÀΰ¡ -- »ï°Å¸® ÀÔ±¸ ¿*°í/´İ±â ¼³Ã¤ game.set_event_flag("threeway_war_open_gate1", 1) game.set_event_flag("threeway_war_open_gate2", 1) game.set_event_flag("threeway_war_open_gate3", 1) say("Three way war has begun.") say("") wait() -- ¸ó½ÂºÃ…í »õ·ó°Ô ¸®Ã¨ regen_in_map( forked.getpassmapindexbyempire(1), forked.getpasspathbyempire(1) .."regen.txt" ) regen_in_map( forked.getpassmapindexbyempire(1), forked.getpasspathbyempire(1) .."npc.txt" ) regen_in_map( forked.getpassmapindexbyempire(2), forked.getpasspathbyempire(2) .."regen.txt" ) regen_in_map( forked.getpassmapindexbyempire(2), forked.getpasspathbyempire(2) .."npc.txt" ) regen_in_map( forked.getpassmapindexbyempire(3), forked.getpasspathbyempire(3) .."regen.txt" ) regen_in_map( forked.getpassmapindexbyempire(3), forked.getpasspathbyempire(3) .."npc.txt" ) notice_all("Starting three way war.") notice_all("Talk to the town guard to join three way war.") elseif 2 == s then game.set_event_flag("threeway_war", 0) notice_all("Ending three way war") forked.purge_all_monsters() warp_all_to_village(forked.getsungzimapindex(), 1) warp_all_to_village(forked.getpassmapindexbyempire(1), 1) warp_all_to_village(forked.getpassmapindexbyempire(2), 1) warp_all_to_village(forked.getpassmapindexbyempire(3), 1) end end end end Creditos:
    TheDestroyerâ„¢
  16. Me Gusta
    masterdx11 got a reaction from rireplayday in [Nuevo]Guerra de reinos 100% files 2010   
    Como ven es la quest forked_road ques la traen todo los files
     

    quest forked_road begin state start begin when login with forked.isforkedmapindex( pc.get_map_index() ) == true begin if game.get_event_flag("threeway_war") == 0 then warp_to_village() else local noticeShow = false if forked.is_registered_user() == false then forked.register_user() forked.setdeadcount() pc.remove_item(50089) noticeShow = true end if forked.getdeadcount() <= 0 then warp_to_village() elseif true == noticeShow then if forked.issungzimapindex( pc.get_map_index() ) == true then say( locale.forked_condition2 ) say( locale.NOTICE_COLOR..locale.forked_rule_sungzi ) else say( locale.forked_condition ) say( locale.NOTICE_COLOR..locale.forked_rule ) say_item_vnum(50089) end end end end when 11001.chat.locale.forked_man_chat or 11003.chat.locale.forked_man_chat or 11005.chat.locale.forked_man_chat begin if game.get_event_flag("threeway_war") == 0 then say(locale.forked_man_say_cant) else say(locale.forked_man_say) local s = select(locale.forked_enter,locale.forked_no_enter) if s == 1 then local limit = math.min(game.get_event_flag("threeway_war_level"), 30) if pc.get_level() < limit then say("In order to join three way war, your level must be over "..limit.."") return end local canJoin = false if (pc.getempire() == 1 and game.get_event_flag("threeway_war_open_gate1" ) != 0) or (pc.getempire() == 2 and game.get_event_flag("threeway_war_open_gate2" ) != 0) or (pc.getempire() == 3 and game.get_event_flag("threeway_war_open_gate3" ) != 0) then canJoin = true else say( locale.forked_man_say_you_cant2 ) end if true == canJoin then pc.warp( forked.get_pass_start_pos() ) else say("You cannot join after gate to holy land is opened!") say("Pray for our kingdom to conquer Holy land !!") end end end end when 1306.kill with forked.isforkedmapindex(pc.get_map_index()) == true begin game.drop_item(50089, 1) ----"12345678901234567890123456789012345678901234567890"| say("If the Stone of Hermetic Seal is opened with the") say("Stone of Dismantling ,All users will be") say("brought onto the street.") say("Nobody will be able to go back to the holy ground.") say("") end when 1902.kill with forked.issungzimapindex(pc.get_map_index()) == true begin if 0 == game.get_event_flag("threeway_war") then return end local remainBossCount = game.get_event_flag("threeway_war_boss_count") - 1 game.set_event_flag("threeway_war_boss_count", remainBossCount) if remainBossCount > 1 then return end game.set_event_flag("threeway_war", 0) local nation = { "Pandemonia","Asmodia","Elgoria" } notice_all("The winner of three way war is "..nation[pc.getempire()]) warp_all_to_village(forked.getsungzimapindex(), 30) warp_all_to_village(forked.getpassmapindexbyempire(1), 30) warp_all_to_village(forked.getpassmapindexbyempire(2), 30) warp_all_to_village(forked.getpassmapindexbyempire(3), 30) end when 20081.take with item.vnum == 50089 begin say_in_map(pc.get_map_index(), locale.forked_open_gate) npc.purge() item.remove() forked.initkillcount() if pc.getempire() == 1 then game.set_event_flag("threeway_war_open_gate1", 0) notice_all("Pandemonia-empire enters the holy ground." ) elseif pc.getempire() == 2 then game.set_event_flag("threeway_war_open_gate2", 0) notice_all("Asmodia-empire enters the holy ground." ) elseif pc.getempire() == 3 then game.set_event_flag("threeway_war_open_gate3", 0) notice_all("Elgoria-empire enters the holy ground." ) else say(locale.forked_man_say_you_cant2 ) end local x, y = forked.get_sungzi_start_pos() forked.warp_all_in_map( pc.get_map_index(), forked.getsungzimapindex(), x, y, 10) end when 11001.chat."GM; Three Empires Street Fighting?" or 11003.chat."GM; Three Empires Street Fighting?" or 11005.chat."GM: Three Empires Street Fighting?" with pc.is_gm() begin local s = select( "Start the Empires Street Fighting" , "Enter the Empires Street Fighting" ); if s == 1 then -- ±âø¿¡ ÀÖ´ø ¸÷À» ¸ğµÎ Ã×ÀδÙ forked.purge_all_monsters() -- ÃʱâÈ* forked.initforked() -- ½ÃƒÃ€Ã› Ç÷¡±× ¼³Ã¤ game.set_event_flag("threeway_war", 1) -- »ï°Å¸® ÀüÅõ Ã…³ æÇÑ ¼³Ã¤ game.set_event_flag("threeway_war_dead_count", 25) -- ºÎÈ° °¡´É ¼Ã– if true == is_test_server() then game.set_event_flag("threeway_war_kill_count", 5) -- PC ¸Î ¸í Ã×À̸É ¼Ã¸Ã€Â§ ¸Ô¿© Å»¶Ô½ÃƒÃ…³ °íÀΰ¡ else game.set_event_flag("threeway_war_kill_count", 250) -- PC ¸Î ¸í Ã×À̸É ¼Ã¸Ã€Â§ ¸Ô¿© Å»¶Ô½ÃƒÃ…³ °íÀΰ¡ end game.set_event_flag("threeway_war_boss_count", 5) -- ÃÖþ º¸½Âº ¸Î ¸¶¸® ¼Ã’ȯÇÒ °íÀΰ¡ -- »ï°Å¸® ÀÔ±¸ ¿*°í/´İ±â ¼³Ã¤ game.set_event_flag("threeway_war_open_gate1", 1) game.set_event_flag("threeway_war_open_gate2", 1) game.set_event_flag("threeway_war_open_gate3", 1) say("Three way war has begun.") say("") wait() -- ¸ó½ÂºÃ…í »õ·ó°Ô ¸®Ã¨ regen_in_map( forked.getpassmapindexbyempire(1), forked.getpasspathbyempire(1) .."regen.txt" ) regen_in_map( forked.getpassmapindexbyempire(1), forked.getpasspathbyempire(1) .."npc.txt" ) regen_in_map( forked.getpassmapindexbyempire(2), forked.getpasspathbyempire(2) .."regen.txt" ) regen_in_map( forked.getpassmapindexbyempire(2), forked.getpasspathbyempire(2) .."npc.txt" ) regen_in_map( forked.getpassmapindexbyempire(3), forked.getpasspathbyempire(3) .."regen.txt" ) regen_in_map( forked.getpassmapindexbyempire(3), forked.getpasspathbyempire(3) .."npc.txt" ) notice_all("Starting three way war.") notice_all("Talk to the town guard to join three way war.") elseif 2 == s then game.set_event_flag("threeway_war", 0) notice_all("Ending three way war") forked.purge_all_monsters() warp_all_to_village(forked.getsungzimapindex(), 1) warp_all_to_village(forked.getpassmapindexbyempire(1), 1) warp_all_to_village(forked.getpassmapindexbyempire(2), 1) warp_all_to_village(forked.getpassmapindexbyempire(3), 1) end end end end Creditos:
    TheDestroyerâ„¢
  17. Me Gusta
    masterdx11 got a reaction from UnavaRicneape in [Nuevo]Guerra de reinos 100% files 2010   
    Como ven es la quest forked_road ques la traen todo los files
     

    quest forked_road begin state start begin when login with forked.isforkedmapindex( pc.get_map_index() ) == true begin if game.get_event_flag("threeway_war") == 0 then warp_to_village() else local noticeShow = false if forked.is_registered_user() == false then forked.register_user() forked.setdeadcount() pc.remove_item(50089) noticeShow = true end if forked.getdeadcount() <= 0 then warp_to_village() elseif true == noticeShow then if forked.issungzimapindex( pc.get_map_index() ) == true then say( locale.forked_condition2 ) say( locale.NOTICE_COLOR..locale.forked_rule_sungzi ) else say( locale.forked_condition ) say( locale.NOTICE_COLOR..locale.forked_rule ) say_item_vnum(50089) end end end end when 11001.chat.locale.forked_man_chat or 11003.chat.locale.forked_man_chat or 11005.chat.locale.forked_man_chat begin if game.get_event_flag("threeway_war") == 0 then say(locale.forked_man_say_cant) else say(locale.forked_man_say) local s = select(locale.forked_enter,locale.forked_no_enter) if s == 1 then local limit = math.min(game.get_event_flag("threeway_war_level"), 30) if pc.get_level() < limit then say("In order to join three way war, your level must be over "..limit.."") return end local canJoin = false if (pc.getempire() == 1 and game.get_event_flag("threeway_war_open_gate1" ) != 0) or (pc.getempire() == 2 and game.get_event_flag("threeway_war_open_gate2" ) != 0) or (pc.getempire() == 3 and game.get_event_flag("threeway_war_open_gate3" ) != 0) then canJoin = true else say( locale.forked_man_say_you_cant2 ) end if true == canJoin then pc.warp( forked.get_pass_start_pos() ) else say("You cannot join after gate to holy land is opened!") say("Pray for our kingdom to conquer Holy land !!") end end end end when 1306.kill with forked.isforkedmapindex(pc.get_map_index()) == true begin game.drop_item(50089, 1) ----"12345678901234567890123456789012345678901234567890"| say("If the Stone of Hermetic Seal is opened with the") say("Stone of Dismantling ,All users will be") say("brought onto the street.") say("Nobody will be able to go back to the holy ground.") say("") end when 1902.kill with forked.issungzimapindex(pc.get_map_index()) == true begin if 0 == game.get_event_flag("threeway_war") then return end local remainBossCount = game.get_event_flag("threeway_war_boss_count") - 1 game.set_event_flag("threeway_war_boss_count", remainBossCount) if remainBossCount > 1 then return end game.set_event_flag("threeway_war", 0) local nation = { "Pandemonia","Asmodia","Elgoria" } notice_all("The winner of three way war is "..nation[pc.getempire()]) warp_all_to_village(forked.getsungzimapindex(), 30) warp_all_to_village(forked.getpassmapindexbyempire(1), 30) warp_all_to_village(forked.getpassmapindexbyempire(2), 30) warp_all_to_village(forked.getpassmapindexbyempire(3), 30) end when 20081.take with item.vnum == 50089 begin say_in_map(pc.get_map_index(), locale.forked_open_gate) npc.purge() item.remove() forked.initkillcount() if pc.getempire() == 1 then game.set_event_flag("threeway_war_open_gate1", 0) notice_all("Pandemonia-empire enters the holy ground." ) elseif pc.getempire() == 2 then game.set_event_flag("threeway_war_open_gate2", 0) notice_all("Asmodia-empire enters the holy ground." ) elseif pc.getempire() == 3 then game.set_event_flag("threeway_war_open_gate3", 0) notice_all("Elgoria-empire enters the holy ground." ) else say(locale.forked_man_say_you_cant2 ) end local x, y = forked.get_sungzi_start_pos() forked.warp_all_in_map( pc.get_map_index(), forked.getsungzimapindex(), x, y, 10) end when 11001.chat."GM; Three Empires Street Fighting?" or 11003.chat."GM; Three Empires Street Fighting?" or 11005.chat."GM: Three Empires Street Fighting?" with pc.is_gm() begin local s = select( "Start the Empires Street Fighting" , "Enter the Empires Street Fighting" ); if s == 1 then -- ±âø¿¡ ÀÖ´ø ¸÷À» ¸ğµÎ Ã×ÀδÙ forked.purge_all_monsters() -- ÃʱâÈ* forked.initforked() -- ½ÃƒÃ€Ã› Ç÷¡±× ¼³Ã¤ game.set_event_flag("threeway_war", 1) -- »ï°Å¸® ÀüÅõ Ã…³ æÇÑ ¼³Ã¤ game.set_event_flag("threeway_war_dead_count", 25) -- ºÎÈ° °¡´É ¼Ã– if true == is_test_server() then game.set_event_flag("threeway_war_kill_count", 5) -- PC ¸Î ¸í Ã×À̸É ¼Ã¸Ã€Â§ ¸Ô¿© Å»¶Ô½ÃƒÃ…³ °íÀΰ¡ else game.set_event_flag("threeway_war_kill_count", 250) -- PC ¸Î ¸í Ã×À̸É ¼Ã¸Ã€Â§ ¸Ô¿© Å»¶Ô½ÃƒÃ…³ °íÀΰ¡ end game.set_event_flag("threeway_war_boss_count", 5) -- ÃÖþ º¸½Âº ¸Î ¸¶¸® ¼Ã’ȯÇÒ °íÀΰ¡ -- »ï°Å¸® ÀÔ±¸ ¿*°í/´İ±â ¼³Ã¤ game.set_event_flag("threeway_war_open_gate1", 1) game.set_event_flag("threeway_war_open_gate2", 1) game.set_event_flag("threeway_war_open_gate3", 1) say("Three way war has begun.") say("") wait() -- ¸ó½ÂºÃ…í »õ·ó°Ô ¸®Ã¨ regen_in_map( forked.getpassmapindexbyempire(1), forked.getpasspathbyempire(1) .."regen.txt" ) regen_in_map( forked.getpassmapindexbyempire(1), forked.getpasspathbyempire(1) .."npc.txt" ) regen_in_map( forked.getpassmapindexbyempire(2), forked.getpasspathbyempire(2) .."regen.txt" ) regen_in_map( forked.getpassmapindexbyempire(2), forked.getpasspathbyempire(2) .."npc.txt" ) regen_in_map( forked.getpassmapindexbyempire(3), forked.getpasspathbyempire(3) .."regen.txt" ) regen_in_map( forked.getpassmapindexbyempire(3), forked.getpasspathbyempire(3) .."npc.txt" ) notice_all("Starting three way war.") notice_all("Talk to the town guard to join three way war.") elseif 2 == s then game.set_event_flag("threeway_war", 0) notice_all("Ending three way war") forked.purge_all_monsters() warp_all_to_village(forked.getsungzimapindex(), 1) warp_all_to_village(forked.getpassmapindexbyempire(1), 1) warp_all_to_village(forked.getpassmapindexbyempire(2), 1) warp_all_to_village(forked.getpassmapindexbyempire(3), 1) end end end end Creditos:
    TheDestroyerâ„¢
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