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Mensajes publicados por sol

  1. hace 2 horas, colcrt dijo:

    a lo que se refiere con los class es que de cierta forma hay que llamar las funciones que están en esos archivos q va a agregar por asi decirlo que el cliente entienda que hay nuevas funciones y si hay que decirle donde estan etc..

    cuando compilas si hay error, para la compilación y dice en que archivo y linea esta el error ademas de cual es el error, make es un comando 

    hola, y como seria eso si me lo podrías explicar seria de ayuda. 

  2. hi, 

    tengo la siguiente consultas, 

    cuando uno modifica el novaline y agrega 2 nuevos archivos hay que darle class a esos archivos. 

    un ejemplo. yo estoy implementa el systema nuevo de mascota full y en la parte del source del cliente "novaline" tengo que agregar estos archivos nuevos PythonSkillPet.cpp y PythonSkillPet.h a la carpeta UserInterface, y me han dicho que debo de darle clase a esos 2 archivos. 

    algo parecido seria con el source del file.

    y también e escuchado en otros foros que cuando hay un error en el source del file al copilar,  hay un archivo que te dice donde esta el error un tal make no se cuanto, donde se encuentra ese archivo. 

    me gustaría saber si esto es verdad o es todo mentira. de ya gracias 

  3. hi, 

    les cuento estoy haciendo unos iconos para 2 armas las cueles uno es una hacha y el otro es un cetro.

    ambos lo ago por photoshop, la imagen se ben bien. la cosa es que al darle el tamañio del item 32 x 96 que seria el tamaño de una lansa o dos mano. 

    cuando lo veo en el juego solo me toma un cuadrado a pesar que la imagen ocupa 3 cuadrados.

    cual prodria ser el error.

    cuando uso el item se coloca bien. la hacha como arma de dos manos, y el cetro como campana. 

  4. hi,

    les cuento tengo esta quest de montura, la cual es para unas monturas nuevas que e agregado.

    el problema es que en el sello me sale 3 hs de uso. 

    quisiera si me pueden modificar esta quest. 

    la cual al hacerle clic me salga este menú, desea subirse a la montura, desea bajarse o desea alimentar a la montura. 

    quest mamut begin
        state start begin
            when 52154.use begin 
            pc.mount(215, 60*60*5)
            end    
        end
    end

    y este es el item de la comida 

    38100    Supercomida (3 dias)
    38101    Supercomida (7 dias)
    38102    Supercomida (15 dias)

    también tengo la quest de evolución de monturas pero no logro editarla para que solo me permita llamar la montura y darle de comer ya que estas nuevas monturas no tiene evolución.

    de ya muchas gracias 

  5.  

    hace 20 horas, Tyrael dijo:

    visual studio 2013 utiliza ese

     

    hi, gracias por responder.

    ya instale visual estudio 2013, ala hora de copilar ahora me sale este error.

    Spoiler

    1>------ Build started: Project: UserInterface, Configuration: Release Win32 ------
    1>C:\Program Files\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.CppBuild.targets(1193,5): warning MSB8012: TargetPath(E:\cliente bin\novaline\Srcs\Client\UserInterface\../bin\UserInterface.exe) does not match the Linker's OutputFile property value (E:\cliente bin\novaline\Srcs\Client\UserInterface\Release\metin2client.exe). This may cause your project to build incorrectly. To correct this, please make sure that $(OutDir), $(TargetName) and $(TargetExt) property values match the value specified in %(Link.OutputFile).
    1>C:\Program Files\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.CppBuild.targets(1195,5): warning MSB8012: TargetName(UserInterface) does not match the Linker's OutputFile property value (metin2client). This may cause your project to build incorrectly. To correct this, please make sure that $(OutDir), $(TargetName) and $(TargetExt) property values match the value specified in %(Link.OutputFile).
    1>  UserInterface_VC90.vcxproj -> E:\cliente bin\novaline\Srcs\Client\UserInterface\../bin\UserInterface.exe
    ========== Build: 1 succeeded, 0 failed, 15 up-to-date, 0 skipped ==========
     

    no se si esta bien o no, pero me sale eso. 

  6. hi, les cuento instale el visual estudio 2010 para copilar el binario del cliente eternia2, el problema es que me sale estos errores.

    Spoiler

    Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    2>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    2>C:\Program Files\MSBuild\Microsoft.Cpp\v4.0\Platforms\Win32\Microsoft.Cpp.Win32.Targets(511,5): error MSB8008: Specified platform toolset (v120) is not installed or invalid. Please make sure that a supported PlatformToolset value is selected.
    1>C:\Program Files\MSBuild\Microsoft.Cpp\v4.0\Platforms\Win32\Microsoft.Cpp.Win32.Targets(511,5): error MSB8008: Specified platform toolset (v120) is not installed or invalid. Please make sure that a supported PlatformToolset value is selected.
    3>------ Rebuild All started: Project: mileslib, Configuration: Debug Win32 ------
    4>------ Rebuild All started: Project: gamelib, Configuration: Debug Win32 ------
    3>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    3>C:\Program Files\MSBuild\Microsoft.Cpp\v4.0\Platforms\Win32\Microsoft.Cpp.Win32.Targets(511,5): error MSB8008: Specified platform toolset (v120) is not installed or invalid. Please make sure that a supported PlatformToolset value is selected.
    4>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    4>C:\Program Files\MSBuild\Microsoft.Cpp\v4.0\Platforms\Win32\Microsoft.Cpp.Win32.Targets(511,5): error MSB8008: Specified platform toolset (v120) is not installed or invalid. Please make sure that a supported PlatformToolset value is selected.
    5>------ Rebuild All started: Project: eterlib, Configuration: Debug Win32 ------
    5>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    5>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    5>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    5>C:\Program Files\MSBuild\Microsoft.Cpp\v4.0\Platforms\Win32\Microsoft.Cpp.Win32.Targets(511,5): error MSB8008: Specified platform toolset (v120) is not installed or invalid. Please make sure that a supported PlatformToolset value is selected.
    6>------ Rebuild All started: Project: eterPythonLib, Configuration: Debug Win32 ------
    6>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    6>C:\Program Files\MSBuild\Microsoft.Cpp\v4.0\Platforms\Win32\Microsoft.Cpp.Win32.Targets(511,5): error MSB8008: Specified platform toolset (v120) is not installed or invalid. Please make sure that a supported PlatformToolset value is selected.
    7>------ Rebuild All started: Project: eterImageLib, Configuration: Debug Win32 ------
    7>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    7>C:\Program Files\MSBuild\Microsoft.Cpp\v4.0\Platforms\Win32\Microsoft.Cpp.Win32.Targets(511,5): error MSB8008: Specified platform toolset (v120) is not installed or invalid. Please make sure that a supported PlatformToolset value is selected.
    8>------ Rebuild All started: Project: eterGrnLib, Configuration: Debug Win32 ------
    8>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    8>C:\Program Files\MSBuild\Microsoft.Cpp\v4.0\Platforms\Win32\Microsoft.Cpp.Win32.Targets(511,5): error MSB8008: Specified platform toolset (v120) is not installed or invalid. Please make sure that a supported PlatformToolset value is selected.
    9>------ Rebuild All started: Project: eterBase, Configuration: Debug Win32 ------
    9>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    10>------ Rebuild All started: Project: EffectLib, Configuration: Debug Win32 ------
    9>C:\Program Files\MSBuild\Microsoft.Cpp\v4.0\Platforms\Win32\Microsoft.Cpp.Win32.Targets(511,5): error MSB8008: Specified platform toolset (v120) is not installed or invalid. Please make sure that a supported PlatformToolset value is selected.
    10>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    10>C:\Program Files\MSBuild\Microsoft.Cpp\v4.0\Platforms\Win32\Microsoft.Cpp.Win32.Targets(511,5): error MSB8008: Specified platform toolset (v120) is not installed or invalid. Please make sure that a supported PlatformToolset value is selected.
    11>------ Rebuild All started: Project: SphereLib, Configuration: Debug Win32 ------
    11>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    11>C:\Program Files\MSBuild\Microsoft.Cpp\v4.0\Platforms\Win32\Microsoft.Cpp.Win32.Targets(511,5): error MSB8008: Specified platform toolset (v120) is not installed or invalid. Please make sure that a supported PlatformToolset value is selected.
    12>------ Rebuild All started: Project: SpeedTreeLib, Configuration: Debug Win32 ------
    12>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    12>C:\Program Files\MSBuild\Microsoft.Cpp\v4.0\Platforms\Win32\Microsoft.Cpp.Win32.Targets(511,5): error MSB8008: Specified platform toolset (v120) is not installed or invalid. Please make sure that a supported PlatformToolset value is selected.
    13>------ Rebuild All started: Project: PRTerrainLib, Configuration: Debug Win32 ------
    13>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    13>C:\Program Files\MSBuild\Microsoft.Cpp\v4.0\Platforms\Win32\Microsoft.Cpp.Win32.Targets(511,5): error MSB8008: Specified platform toolset (v120) is not installed or invalid. Please make sure that a supported PlatformToolset value is selected.
    14>------ Rebuild All started: Project: EterPack, Configuration: Debug Win32 ------
    14>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    14>C:\Program Files\MSBuild\Microsoft.Cpp\v4.0\Platforms\Win32\Microsoft.Cpp.Win32.Targets(511,5): error MSB8008: Specified platform toolset (v120) is not installed or invalid. Please make sure that a supported PlatformToolset value is selected.
    15>------ Rebuild All started: Project: CWebBrowser, Configuration: Debug Win32 ------
    15>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    15>C:\Program Files\MSBuild\Microsoft.Cpp\v4.0\Platforms\Win32\Microsoft.Cpp.Win32.Targets(511,5): error MSB8008: Specified platform toolset (v120) is not installed or invalid. Please make sure that a supported PlatformToolset value is selected.
    16>------ Rebuild All started: Project: UserInterface, Configuration: Debug Win32 ------
    16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    16>C:\Program Files\MSBuild\Microsoft.Cpp\v4.0\Platforms\Win32\Microsoft.Cpp.Win32.Targets(511,5): error MSB8008: Specified platform toolset (v120_xp) is not installed or invalid. Please make sure that a supported PlatformToolset value is selected.
    ========== Rebuild All: 0 succeeded, 16 failed, 0 skipped ==========

    Spoiler

    Error    1    error MSB8008: Specified platform toolset (v120) is not installed or invalid. Please make sure that a supported PlatformToolset value is selected.    C:\Program Files\MSBuild\Microsoft.Cpp\v4.0\Platforms\Win32\Microsoft.Cpp.Win32.Targets    511    6    scriptLib
    Error    2    error MSB8008: Specified platform toolset (v120) is not installed or invalid. Please make sure that a supported PlatformToolset value is selected.    C:\Program Files\MSBuild\Microsoft.Cpp\v4.0\Platforms\Win32\Microsoft.Cpp.Win32.Targets    511    6    EterLocale
    Error    3    error MSB8008: Specified platform toolset (v120) is not installed or invalid. Please make sure that a supported PlatformToolset value is selected.    C:\Program Files\MSBuild\Microsoft.Cpp\v4.0\Platforms\Win32\Microsoft.Cpp.Win32.Targets    511    6    mileslib
    Error    4    error MSB8008: Specified platform toolset (v120) is not installed or invalid. Please make sure that a supported PlatformToolset value is selected.    C:\Program Files\MSBuild\Microsoft.Cpp\v4.0\Platforms\Win32\Microsoft.Cpp.Win32.Targets    511    6    gamelib
    Error    5    error MSB8008: Specified platform toolset (v120) is not installed or invalid. Please make sure that a supported PlatformToolset value is selected.    C:\Program Files\MSBuild\Microsoft.Cpp\v4.0\Platforms\Win32\Microsoft.Cpp.Win32.Targets    511    6    eterlib
    Error    6    error MSB8008: Specified platform toolset (v120) is not installed or invalid. Please make sure that a supported PlatformToolset value is selected.    C:\Program Files\MSBuild\Microsoft.Cpp\v4.0\Platforms\Win32\Microsoft.Cpp.Win32.Targets    511    6    eterPythonLib
    Error    7    error MSB8008: Specified platform toolset (v120) is not installed or invalid. Please make sure that a supported PlatformToolset value is selected.    C:\Program Files\MSBuild\Microsoft.Cpp\v4.0\Platforms\Win32\Microsoft.Cpp.Win32.Targets    511    6    eterImageLib
    Error    8    error MSB8008: Specified platform toolset (v120) is not installed or invalid. Please make sure that a supported PlatformToolset value is selected.    C:\Program Files\MSBuild\Microsoft.Cpp\v4.0\Platforms\Win32\Microsoft.Cpp.Win32.Targets    511    6    eterGrnLib
    Error    9    error MSB8008: Specified platform toolset (v120) is not installed or invalid. Please make sure that a supported PlatformToolset value is selected.    C:\Program Files\MSBuild\Microsoft.Cpp\v4.0\Platforms\Win32\Microsoft.Cpp.Win32.Targets    511    6    eterBase
    Error    10    error MSB8008: Specified platform toolset (v120) is not installed or invalid. Please make sure that a supported PlatformToolset value is selected.    C:\Program Files\MSBuild\Microsoft.Cpp\v4.0\Platforms\Win32\Microsoft.Cpp.Win32.Targets    511    6    EffectLib
    Error    11    error MSB8008: Specified platform toolset (v120) is not installed or invalid. Please make sure that a supported PlatformToolset value is selected.    C:\Program Files\MSBuild\Microsoft.Cpp\v4.0\Platforms\Win32\Microsoft.Cpp.Win32.Targets    511    6    SphereLib
    Error    12    error MSB8008: Specified platform toolset (v120) is not installed or invalid. Please make sure that a supported PlatformToolset value is selected.    C:\Program Files\MSBuild\Microsoft.Cpp\v4.0\Platforms\Win32\Microsoft.Cpp.Win32.Targets    511    6    SpeedTreeLib
    Error    13    error MSB8008: Specified platform toolset (v120) is not installed or invalid. Please make sure that a supported PlatformToolset value is selected.    C:\Program Files\MSBuild\Microsoft.Cpp\v4.0\Platforms\Win32\Microsoft.Cpp.Win32.Targets    511    6    PRTerrainLib
    Error    14    error MSB8008: Specified platform toolset (v120) is not installed or invalid. Please make sure that a supported PlatformToolset value is selected.    C:\Program Files\MSBuild\Microsoft.Cpp\v4.0\Platforms\Win32\Microsoft.Cpp.Win32.Targets    511    6    EterPack
    Error    15    error MSB8008: Specified platform toolset (v120) is not installed or invalid. Please make sure that a supported PlatformToolset value is selected.    C:\Program Files\MSBuild\Microsoft.Cpp\v4.0\Platforms\Win32\Microsoft.Cpp.Win32.Targets    511    6    CWebBrowser
    Error    16    error MSB8008: Specified platform toolset (v120_xp) is not installed or invalid. Please make sure that a supported PlatformToolset value is selected.    C:\Program Files\MSBuild\Microsoft.Cpp\v4.0\Platforms\Win32\Microsoft.Cpp.Win32.Targets    511    6    UserInterface
     

    al binario lo tengo en un disco d. no se si eso influya o no 

  7. En 23/10/2017 a las 17:44, Dilong dijo:

    Sin tener el source no puedes hacer nada

    discúlpame dilong una pregunta, estuve viendo las guías que hay, pero me perdí acá.

    en esta parte. donde dice case 19000: es el id del mob o el id del sello de la montura. 

    switch( pkChr->GetMountVnum() )
    
            {
    
                case 0:
    
                case 19000:
    
                case 19001:
    
                case 19002:
    
                case 19003:
  8. hace 29 minutos, mebe dijo:

    Buenas, creo que si pones el syserr de la db seria grandioso y así se te podrá ayudar mas rápido.

     

    hi, el syserr de la db la puse, es esta 

    SYSERR: Oct 13 19:47:33 :: pid_init: 
    Start of pid: 677

    SYSERR: Oct 13 19:47:33 :: Start: TABLE_POSTFIX not configured use default
    SYSERR: Oct 13 19:47:36 :: DirectQuery: AsyncSQL::DirectQuery : mysql_query error: Table 'account.block_exception' doesn't exist
    query: SELECT login FROM block_exception
    SYSERR: Oct 13 19:47:36 :: Load:  DirectQuery failed(SELECT login FROM block_exception)

  9. hi, les cuento, estoy usando los eterni2 y logre copilar el source, el problema que las cuentas que están creadas aparecen sin pj. a pesar que antes si aparecían.  e copilado la db pero al cambiarla no me conecta mas al juego. que puede ser este problema. 

    en el sysr de a db me sale esto.

    Spoiler

    SYSERR: Oct 13 19:47:33 :: pid_init: 
    Start of pid: 677

    SYSERR: Oct 13 19:47:33 :: Start: TABLE_POSTFIX not configured use default
    SYSERR: Oct 13 19:47:36 :: DirectQuery: AsyncSQL::DirectQuery : mysql_query error: Table 'account.block_exception' doesn't exist
    query: SELECT login FROM block_exception
    SYSERR: Oct 13 19:47:36 :: Load:  DirectQuery failed(SELECT login FROM block_exception)

     

  10. holis les cuento implemente en mi file catacumbas del diablo, saque la carpeta dugeon y el mapa de un file 40k maxi con lican , que estaba en otro idioma, 

    y encontré esta quest en Internet, la cosa es que no se que parte tengo que editar para poder que me lleve,

    les paso datos, el index del mapa es 216 y la cordenadas son 307200, 1203200, nose en que parte devo editar para que funcione.

    esta es la quest

    uest devilscave begin
    state start begin 
    when login begin
    if pc.get_map_index() == 216 then
    pc.set_warp_location(216, 3072, 12032)
    end
    end 
    when 20351.chat."Catatumbas del Demonio" begin
    if pc . get_level ( ) <= 99 then   
    say_title ( "Guardian" )
    say("")
    say_reward("Usted debe ser nivel 100 para poder entrar !");
    return
    end
    if party . is_party ( ) then 
    else 
    say_reward( "Para entrar debe estar en un grupo." ) 
    say("")
    return
    end
    say_title ( "Guardian" )
    say("Alto alli !Soy el Guardian y lidero las Catatumbas")say("guardian de la puerta. Solo puede")
    say("Puedo dejarte pasar si tienes")
    say("El nivel 100 y esta en un grupo!")
    say("")
    local dc_login = select("Entrar!", "No, mejor no")
    if dc_login == 1 then
    pc.warp(307200, 1203200)
    else
    say_title("Guardian:")
    say("Vale. Entiendo.")
    say("Vuelve, Cuando estes listo.")
    return
    end
    end
     
     
    --Ebene 1 
    when login with pc.get_map_index() == 216 begin
    game.set_event_flag(("dcgamer"), game.get_event_flag("dcgamer")+1)
    game.set_event_flag(("dc_versuche"), game.get_event_flag("dc_versuche")+1) 
    say_title("Devils Catacomb")
    say("Para entrar en el 2do nivel necesitas la")
    say_item("Llave Cristal del alma", 30311, "")
    say("Y ponerla en la estatua Kud!")
    say("")
    say_reward("Viel Glück!")
    say("")
    pc.setqf("sksgedroppt", 0)
    end
    when kill with not npc.is_pc() and pc.get_map_index() == 216 begin 
    local sks = number(1,50)
    if sks==1 and pc.getqf("sksgedroppt")==0 then
    pc.setqf("sksgedroppt", 1)
    chat("Se le ha caído la llave de cristal del alma!")
    game.drop_item(30311, 1) 
     
    end
    end
    --Puertas
     
    when 30101.take with item.vnum == 30311 begin
    if party.is_party() then
    item.remove()
    say("Ahora sera Teletrasportado a la 2 Planta")
    wait()
    say("Destruye las puerta ")
    wait()
     
    timer("devils_catacomb_goto_ebene3", 5)
    else
                    say("No estas en un grupo.")
                end
     end
     
     
     
    when devils_catacomb_goto_ebene3.timer begin
    d.new_jump_all(216, 3617, 12074)
    say("~~Findet und Tötet Tartaros um ein Fratzen-Totem zu bekommen!~~")
    say("~~und zieht es dann auf den Basalt-Obelisk~~")
    d.regen_file("data/dungeon/dc_regen_ebene2.txt")
    d.regen_file("data/dungeon/dc_regen_tore_unten.txt")
    d.regen_file("data/dungeon/dc_regen_tore_left.txt")
    d.spawn_mob(30104, 741, 221)
    end
      
    --Ebene 2
     
    when 30104.chat."Listo para la 3 planta" begin
    if party.is_leader() then
                         else
      say("Solo el lider del Grupo los puede llevar al 4 Piso.")
                         return
                         end
                         npc.purge()
           say_reward("Estatua Turtuga")
    say("Ahora seran llevados al 4Piso")
    wait()
    d.notice("Todos los del grupo seran teletrasportados")
    timer("devils_catacomb_goto_ebene8", 5)
    end
    when devils_catacomb_goto_ebene8.timer begin
    d.new_jump_all(216, 4427, 12284)
     
    d.setf("goto_ebene3", 0)
    d.notice("Detecta y destruye el derecho de represalia Metin")
    d.regen_file("data/dungeon/dc_regen_ebene3.txt")
    local metindv = number(1,4)
    if metindv==1 then
    d.spawn_mob(8028, 1264, 238)
    d.spawn_mob(8028, 1148, 350)
    d.spawn_mob(8028, 1151, 155)
    d.spawn_mob(8029, 1351, 149)
    end
    if metindv==2 then
    d.spawn_mob(8028, 1351, 348)
    d.spawn_mob(8028, 1148, 350)
    d.spawn_mob(8029, 1151, 155)
    d.spawn_mob(8028, 1351, 149)
    end
    if metindv==3 then
    d.spawn_mob(8028, 1351, 348)
    d.spawn_mob(8029, 1148, 350)
    d.spawn_mob(8028, 1151, 155)
    d.spawn_mob(8028, 1351, 149)
    end
    if metindv==4 then
    d.spawn_mob(8029, 1351, 348)
    d.spawn_mob(8028, 1148, 350)
    d.spawn_mob(8028, 1151, 155)
    d.spawn_mob(8028, 1351, 149) 
    end
    end
    when 8028.kill with pc.in_dungeon() begin
    d.notice("Metin Falso Destruido")
    end
    when 8029.kill with pc.in_dungeon() begin
    d.notice("Metin Verdadero Destruido")
    timer("devils_catacomb_goto_ebene4", 5)
    end
    --Ebene 4 (Labyrinth)
    when devils_catacomb_goto_ebene4.timer begin
    d.new_jump_all(216, 3143, 12657)
    d.setf("Laberinto", 1)
    d.spawn_mob(30103, 500, 720) 
    d.regen_file("data/dungeon/dc_regen_ebene4_portale.txt")
    d.regen_file("data/dungeon/dc_regen_ebene8.txt")
    d.notice("Encontrar la manera de salir del laberinto")
    d.notice("y luego lee la inscripción en el poste de la runa")
    if game.get_event_flag("dc_is_wartung") == 1 then
    end
    end 
    when 30103.chat."La Maldicion del Infierno" with pc.in_dungeon() begin
    say("Ahora sera Teletrasportado a 5 planta")
    npc.purge()
    timer("devils_catacomb_goto_ebene5", 5)
    end
    --Ebene 6 (Tartaros)
    when devils_catacomb_goto_ebene5.timer begin
    d.new_jump_all(216, 3917, 12925)
    d.notice("Encontrar y matar a Tartarus para obtener un tótem caras")
    d.notice("y luego se mueve en el obelisco de basalto")
    d.spawn_mob(30102, 848, 739)
    d.regen_file("data/dungeon/dc_regen_ebene5.txt")
    local tartaros = number(1,5)
    if tartaros==1 then
    d.spawn_mob(2593, 991, 848)
    d.spawn_mob(2594, 999, 652)
    d.spawn_mob(2594, 848, 577)
    d.spawn_mob(2594, 703, 644)
    d.spawn_mob(2594, 692, 817)
    end
    if tartaros==2 then
    d.spawn_mob(2594, 991, 848)
    d.spawn_mob(2593, 999, 652)
    d.spawn_mob(2594, 848, 577)
    d.spawn_mob(2594, 703, 644)
    d.spawn_mob(2594, 692, 817)
    end
    if tartaros==3 then
    d.spawn_mob(2594, 991, 848)
    d.spawn_mob(2594, 999, 652)
    d.spawn_mob(2593, 848, 577)
    d.spawn_mob(2594, 703, 644)
    d.spawn_mob(2594, 692, 817)
    end
    if tartaros==4 then
    d.spawn_mob(2594, 991, 848)
    d.spawn_mob(2594, 999, 652)
    d.spawn_mob(2594, 848, 577)
    d.spawn_mob(2593, 703, 644)
    d.spawn_mob(2594, 692, 817)
    end
    if tartaros==5 then
    d.spawn_mob(2594, 991, 848)
    d.spawn_mob(2594, 999, 652)
    d.spawn_mob(2594, 848, 577)
    d.spawn_mob(2594, 703, 644)
    d.spawn_mob(2593, 692, 817)
    end
    end 
    when 2594.kill with pc.in_dungeon() begin
    d.notice("Mob falso, No tiene sello")
    end 
    when 2593.kill with pc.in_dungeon() begin
    game.set_event_flag((""..pc.get_name().."ap_send"), game.get_event_flag(""..pc.get_name().."ap_send") + 5)
    local Reward = 5
    local Achievement = "Höllenbastard"
    local killcount = pc.getqf("2593")
    local actual_achievement_points = pc.getqf("achievement_points")
    pc.setqf("2593", killcount + 1)
    pc.setqf("achievement_points", actual_achievement_points + Reward)
    cmdchat("achievement ".. Achievement .."_getötet#".. killcount + 1  .."%".. actual_achievement_points + Reward .."")
    d.notice("Bastardo infierno fue derrotado y las gárgolas, el tótem se eliminó la licencia!")
    game.drop_item(30312, 1)
    end 
    when 30102.take with item.vnum == 30312 begin
    item.remove()
    npc.purge()
    say_reward("Inscripcion")
    d.notice("Tú lo has conseguido!")
    timer("devils_catacomb_goto_ebene6", 5)
    end 
    --Ebene 7 (Charon)
    when devils_catacomb_goto_ebene6.timer begin
    d.new_jump_all(216, 4411, 12736)
    d.notice("Vamos a matar a Caronte para volver al último nivel!")
    d.regen_file("data/dungeon/dc_regen_ebene6.txt")
    end 
    when 2597.kill with pc.in_dungeon() begin
    game.set_event_flag((""..pc.get_name().."ap_send"), game.get_event_flag(""..pc.get_name().."ap_send") + 8)
    local Reward = 8
    local Achievement = "Charon"
    local killcount = pc.getqf("2597")
    local actual_achievement_points = pc.getqf("achievement_points")
    pc.setqf("2597", killcount + 1)
    --pc.setqf("achievement_points", actual_achievement_points + Reward)
    cmdchat("achievement ".. Achievement .."_getötet#".. killcount + 1  .."%".. actual_achievement_points + Reward .."")
    pc.give_item2(30320)
    chat("Tienes una cabeza reducida!")
    d.notice("Usted lo derrotó...")
    d.notice("¡Prepárate para la batalla con Azrael")
    timer("devils_catacomb_goto_ebene7",216)
    end
    --Ebene 8 (Azrael)
    when devils_catacomb_goto_ebene7.timer begin
    d.new_jump_all(216,3072, 12032)
    d.notice("~~Tötet Azrael nur dann bekommt ihr eine Belohnung!~~")
    d.regen_file("data/dungeon/dc_regen_ebene7.txt")
    end
    when 2598.kill with pc.in_dungeon() begin
    d.kill_all()
    notice_all("Felicitaciones han matado a Azrael")
    timer("ebane_end_jump", 65)
    end
    when ebane_end_jump.timer begin
    d.new_jump_all(65, 5376+535 , 512+480) 
    end
    end
    end
     
    muchos diran por que no le sacas la quest al serve file maxi es que ya lo e echo y no me funciona.

     

     

  11. no la puedoa ser andar, cuando le agrego

     clear_letter()
                    set_state(__COMPLETE__)

     state __COMPLETE__ begin

     me sale error al copilar,

    y cuando no le agrego esa parte me lo copila pero la mision no me aparese y cuando me aparese no me cuenta los mob que mato.  o me los cuentas y me sigue apareciendo la misma mison pero sin contar los mob. como que se bunguea.

     

    quest mision1 begin
       state start begin
       end
       state run begin
          when login or levelup or enter with pc.get_level() >= 5  begin
                set_state( mision1 )
            end
        end
        state mision1 begin
            when letter begin
                send_letter("Misión de Casa")
            end

    when button or info begin
       say_title("Bienvenido a la Misión de casa")
                            say("Hola ".. pc.get_name() .." ,esta es tu")
                            say("primer mision, por eso sera facil")
                            say("ultimamente los aldianos fueron")
                            say("atacados por jaulias de Lovos Alfa Azul")
                            say("tu mision es averiguar el por que atacan")
                            
                            
                          set_state(test)
                        end
                 end

           state test begin
            when letter begin
                send_letter("Descubre por que los Lovos Alfa Azul atacan a los aldianos")
                say ("deves de matar a 12 Lovos Alfa Azul")
            end

    when button or info begin
                say_title("MISIóN : 1 ")
                say_reward( " Vete a las zonas donde estan los Lovos Alfa Azul y matalos")
                say("")
            end

            when 102.kill begin
                local count = pc.getqf("state") + 1
                if count <= 12 then
                    pc.setqf("state", count)
                    q.set_counter("Numero restantes de Lovos Alfa Azul:", 12 - count)
                    if count == 12 then
                    say_title("Finalizacion de tu primera micion")
                    say("Recibirás tu recompensa:")
                    say_reward("15 Exp")
                    say_reward("100.000 Yang")
                    pc.change_money(100000)
                    pc.give_exp2(15)
                    chat("Has completado tu primer.")
                    chat("Mision.")
                    end
                say("ahora iniciaras la mision 2")
             set_quest_state ("misio2", "run")
                end
            end
        end
    end  

  12. holis les cuento ise estas 2 quest la cual son misiones de casa normal, una se activa cuando sos lvl 5 y la otra cuando sos lvl 10, el problema es que seme activa en lugar de la mision de lvl 5 seactiva la mision de lvl 10. cuando soy lvl 5.

     

    dejo las 2 quest

     

    primera mision lvl 5

    quest mision1 begin
       state start begin
          when login or levelup or enter with pc.get_level() >= 5  begin
                set_state( mision_test )
            end
        end
        state mision_test begin
            when letter begin
                send_letter("Misión de Casa")
            end

    when button or info begin
       say_title("Bienvenido a la Misión de casa")
                            say("Hola ".. pc.get_name() .." ,esta es tu")
                            say("primer mision, por eso sera facil")
                            say("ultimamente los aldianos fueron")
                            say("atacados por jaulias de lovos")
                            say("tu mision es averiguar el por que atacan")
                            
                            
                          set_state(test)
                        end
                 end

           state test begin
            when letter begin
                send_letter("Descubre por que los lovos atacan a los aldianos")
                say ("deves de matar a 12 lovos")
            end

    when button or info begin
                say_title("MISIóN : 1 ")
                say_reward( " Vete a las zonas donde estan los lovos y matalos")
                say("")
            end

            when 102.kill begin
                local count = pc.getqf("state") + 1
                if count <= 12 then
                    pc.setqf("state", count)
                    q.set_counter("Numero restantes de perros salvajes:", 12 - count)
                    if count == 12 then
                    say_title("Finalizacion de tu primera micion")
                    say("Recibirás tu recompensa:")
                    say_reward("15 Exp")
                    say_reward("100.000 Yang")
                    pc.change_money(100000)
                    pc.give_exp2(15)
                    chat("Has completado tu primer.")
                    chat("Mision.")
                say("ahora iniciaras la siguiente mision")

             set_quest_state ("mision2", "run")
                    end
                end
            end
        end
    end
     

     

    segunda mision lvl 10

     

    quest mision2 begin
       state start begin
          when login or levelup or enter with pc.get_level() >= 10  begin
                set_state( mision_test )
            end
        end
        state mision_test begin
            when letter begin
                send_letter("Misión de Casa")
            end

    when button or info begin
       say_title("Bienvenido a la Misión de casa")
                            say("Hola ".. pc.get_name() .." ,esta es tu")
                            say("segunda mision, por eso sera facil")
                            say("ultimamente los aldianos fueron")
                            say("atacados por Tigres Blancos")
                            say("tu mision es averiguar el por que atacan")
                            
                            
                          set_state(test)
                        end
                 end

           state test begin
            when letter begin
                send_letter("Descubre por que los Tigres Blancos")
                say ("atacan a los aldeanos")
                say ("deves de matar a 20 Tigres Blancos")
            end

    when button or info begin
                say_title("MISIóN : 2 ")
                say_reward( " Vete a las zonas donde estan los Tigres Blancos y matalos")
                say("")
            end

            when 115.kill begin
                local count = pc.getqf("state") + 1
                if count <= 20 then
                    pc.setqf("state", count)
                    q.set_counter("Numero restantes de Tigres Blancos:", 20 - count)
                    if count == 20 then
                    say_title("Finalizacion de tu segunda micion")
                    say("Recibirás tu recompensa:")
                    say_reward("15 Exp")
                    say_reward("500.000 Yang")
                    pc.change_money(500000)
                    pc.give_exp2(15)
                    chat("Has completado tu segunda.")
                    chat("Mision.")
                say("ahora iniciaras la tercer mision")

             set_quest_state ("mision3", "run")
                    end
                end
            end
        end
    end

     

    otracosa la mision 1 aveses no termina mas, me sigue aparesiendo es desir sigue saliendo el mensaje mata lovos,

    aun no ise la mision 3

  13. hola todos los invito a jugar a este nuevo server de mu, 
    las características son.
    » Nombre: Mu-Thrones
    » Versión: Season6 Epi3
    » Experiencia: 9999%
    » Drop: 90%
    » Bug Bless: Offline
    » Total de Cuentas: 274
    » Total de Personajes: 412
    » Total de Clanes: 45

    si necesitan ayuda me buscan en el juego mi pj se llama LaRenga del clan OneLove.
    la pagina oficial del server es.

    Debes iniciar sesión para ver el contenido del enlace en esta publicación.

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