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mtcosmos

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Mensajes publicados por mtcosmos

  1. Mira la quest de la montura y te sale el mob que invoca

    te dejo la quest

     

    ----------------------------------------------------
    -- Power Mount System
    -- lvl x
    -- Copyright ©Zymos
    ----------------------------------------------------
    quest p_mount begin
    state start begin
    when 20349.take begin
    if pc.is_mount() then
    say_title(""..mob_name(20349).."")
    say("")
    say("¿Podría bajar de su montura mientras hablamos?")
    say("Tengo mucho dolor en el cuello")
    say("y es bastante agotador estár mirando hacia,")
    say("arriba todo el tiempo.")
    say("")
    return
    end
     
    --chat("Tiempo "..item.get_socket(2).."")
    --chat("pos "..item.get_cell().."")
    item.set_socket( 2,1 )
    local vnum = item.get_vnum()
     
    local snacks = {{38100,7}, {38101,15}, {38102,30}}
     
    if vnum >= 20201 and vnum <= 52100 then
    if pc.count_item(38100) >= 1 --Comida (7 Días)
    or pc.count_item(38101) >= 1 --Comida (15 Días)
    or pc.count_item(38102) >= 1 --Comida (30 Días)
    then
     
    say_title(""..mob_name(20349).."")
    say("")
    say("Hola, veo que tienes comida para las monturas")
    say("pueden utilizarse para conseguir mas tiempo")
    say("en tu montura.")
    say("")
    say("¿Que quieres hacer despues de esto?")
    say("¿Desea mejorar su montura o conseguir mas tiempo?")
    say("")
    say("")
    local i = select ("Mas Tiempo","Mejorar","Salir")
    if i == 1 then
    local c = select ("Super Comida - 7 Dias", "Super Comida - 15 Dias", "Super Comida - 30 Dias", "Sair")
    if c != 4 then
    local d, a, i, s = snacks[c][2], 60*60*24, snacks[c][1], item.get_socket(0)
    say_title(mob_name(npc.get_race()))
    if pc.count_item(i) >= 1 then
    say"Con esto, tu montura podrá durar"
    say(" "..d.." días mas.")
    say_item_vnum(i)
    say""
    say"Queres continuar?"
    if select("Si", "No") == 1 then item.set_socket(0, s + a*d) pc.remove_item(i, 1) 
    say("Tu montura va a durar "..d.." días mas.")
    else 
    say"Vuelva cuando quieras" 
    end
    end
    end
    elseif i == 2 then
    if p_mount.upgrade(vnum) == true then
    pc.give_item2(vnum +5,1)
    item.remove()
    else
    p_mount.fail_message()
    end
    end
     
    elseif vnum >= 52011 and vnum <= 52015
    or vnum >= 52026 and vnum <= 52030
    or vnum >= 52041 and vnum <= 52045
    or vnum >= 52056 and vnum <= 52060
    or vnum >= 52071 and vnum <= 52075
    or vnum >= 52086 and vnum <= 52090
    or vnum >= 52100 and vnum <= 52105 then --Tapferere Mounts
    say_title(""..mob_name(20349).."")
    say("")
    say("Esta montura no se puede seguir mejorando.")
    return
    elseif pc.count_item(50067) >= 1 or pc.count_item(50068) >= 1 then
    say_title(""..mob_name(20349).."")
    say("")
    say("Veo que probablemente desea mejorar su montura.")
    say("")
    say("¿Quieres hacerlo?")
    say("")
    local m = select("Si","No")
    if m == 1 then --Ja
    if p_mount.upgrade(vnum) == true then
    pc.give_item2(vnum +5,1)
    --local wert = item.get_socket(2)
    --Upgrade 1-4 erhöhen laufzeit? ? item.set_socket(2,wert + 60*24* number(1,3))
    item.remove()
    else
    p_mount.fail_message()
    end
    else --Nein
    return
    end
    else
    p_mount.fail_message()
    end
    end
    end
    function upgrade(vnum)
    if (vnum >= 52001 and vnum <= 52005
    or vnum >= 52016 and vnum <= 52020
    or vnum >= 52031 and vnum <= 52035
    or vnum >= 52046 and vnum <= 52050
    or vnum >= 52061 and vnum <= 52065
    or vnum >= 52076 and vnum <= 52080
    or vnum >= 52091 and vnum <= 52095) and pc.count_item(50067) >= 1 then --junge Mounts und Rolle der Evolution
    pc.remove_item(50067,1)
    return true
    elseif  (vnum >= 52006 and vnum <= 52010
    or vnum >= 52021 and vnum <= 52025
    or vnum >= 52036 and vnum <= 52040
    or vnum >= 52051 and vnum <= 52055
    or vnum >= 52066 and vnum <= 52070
    or vnum >= 52081 and vnum <= 52085
    or vnum >= 52096 and vnum <= 52100) and pc.count_item(50068) >= 1 then --Wilde Mounts und Rolle der Mutation
    pc.remove_item(50068,1)
    return true
    else
    return false
    end
     
    end
    when 20349.chat."Título de Montura" begin 
    say_title(""..mob_name(20349).."")
    say("")
    say("¿Usted me trae algun título de montura?")
    say("Si es así, usted podrá entrenar una montura.")
    say("")
    say("Veamos que tienes...")
    wait()
    say_title(""..mob_name(20349).."")
    say("")
    if pc.count_item(52701) >= 1 then --Löwen-Urkunde
    say("me traes un "..item_name(52701).."")
    pc.setqf("mount",1)
    elseif pc.count_item(52702) >= 1 then --Tiger-Urkunde
    say("me traes un "..item_name(52702).."")
    pc.setqf("mount",2)
    elseif pc.count_item(52703) >= 1 then --Keiler-Urkunde
    say("me traes un "..item_name(52703).."")
    pc.setqf("mount",3)
    elseif pc.count_item(52704) >= 1 then --Wolfs-Urkunde
    say("me traes un "..item_name(52704).."")
    pc.setqf("mount",4)
    elseif pc.count_item(52705) >= 1 then --Rentier-Urkunde (m)
    say("me traes un "..item_name(52705).."")
    pc.setqf("mount",5)
    elseif pc.count_item(52706) >= 1 then --Rentier-Urkunde (w)
    say("me traes un "..item_name(52706).."")
    pc.setqf("mount",6)
    elseif pc.count_item(52707) >= 1 then -- titulo de drakor
    say("me traes un "..item_name(52707).."")
    pc.setqf("mount",7)
    else
    say("Usted no lleva ningún título de monturas.")
    return
    end
    --
    say("Lo que usted elija para los bonos?")
    say("")
    local b = select("Fuerte contra los monstruos","La experiencia (EXP)","Puntos de vida (HP)","Defensa (DEF)","Valor de ataque ","No, mejor aún no.")
    if b == 1 then --Stark gegen Monster
    p_mount.give_seal(pc.getqf("mount"),1)
    elseif b == 2 then --Erfahrung (EXP)
    p_mount.give_seal(pc.getqf("mount"),2)
    elseif b == 3 then --Trefferpunkte (TP)
    p_mount.give_seal(pc.getqf("mount"),3)
    elseif b == 4 then --Verteidigung(DEF)
    p_mount.give_seal(pc.getqf("mount"),4)
    elseif b == 5 then --Angriffswert (AW)
    p_mount.give_seal(pc.getqf("mount"),5)
    end
    end
    function fail_message()
    say_title(""..mob_name(20349).."")
    say("")
    say("Lo siento, sin los documentos adecuados,")
    say("yo no hago nada para usted,")
    say("tráigame los items necesarios o...")
    say("va a pagar por ello.")
    end
    function give_seal(a,b)
    if a == 1 then --Löwen-Urkunde
    if b == 1 then --Start
    pc.give_item2( 52031 )
    item.set_socket( 52031 , 100 )
     
    --pc.give_item2(52031,1) --Stark gegen Monster
    pc.remove_item(52701,1) --Löwen-Urkunde
    return true
    elseif b == 2 then
    pc.give_item2(52032,1) --Erfahrung
    pc.remove_item(52701,1) --Löwen-Urkunde
    elseif b == 3 then
    pc.give_item2(52033,1) --Tp
    pc.remove_item(52701,1) --Löwen-Urkunde
    elseif b == 4 then
    pc.give_item2(52034,1) --Verteidigungswert
    pc.remove_item(52701,1) --Löwen-Urkunde
    elseif b == 5 then
    pc.give_item2(52035,1) --Angriffswert
    pc.remove_item(52701,1) --Löwen-Urkunde
    else
    return
    end
    elseif a == 2 then --Tiger-Urkunde
    if b == 1 then --Start
    pc.give_item2(52046,1) --Stark gegen Monster
    pc.remove_item(52702,1) --Tiger-Urkunde
    elseif b == 2 then
    pc.give_item2(52047,1) --Erfahrung
    pc.remove_item(52702,1) --Tiger-Urkunde
    elseif b == 3 then
    pc.give_item2(52048,1) --Tp
    pc.remove_item(52702,1) --Tiger-Urkunde
    elseif b == 4 then
    pc.give_item2(52049,1) --Verteidigungswert
    pc.remove_item(52702,1) --Tiger-Urkunde
    elseif b == 5 then
    pc.give_item2(52050,1) --Angriffswert
    pc.remove_item(52702,1) --Tiger-Urkunde
    else
    return
    end
    elseif a == 3 then --Keiler-Urkunde
    if b == 1 then --Start
    pc.give_item2(52001,1) --Stark gegen Monster
    pc.remove_item(52703,1) --Keiler-Urkunde
    elseif b == 2 then
    pc.give_item2(52002,1) --Erfahrung
    pc.remove_item(52703,1) --Keiler-Urkunde
    elseif b == 3 then
    pc.give_item2(52003,1) --Tp
    pc.remove_item(52703,1) --Keiler-Urkunde
    elseif b == 4 then
    pc.give_item2(52004,1) --Verteidigungswert
    pc.remove_item(52703,1) --Keiler-Urkunde
    elseif b == 5 then
    pc.give_item2(52005,1) --Angriffswert
    pc.remove_item(52703,1) --Keiler-Urkunde
    else
    return
    end
    elseif a == 4 then --Wolfs-Urkunde
    if b == 1 then --Start
    pc.give_item2(52016,1) --Stark gegen Monster
    pc.remove_item(52704,1) --Wolfs-Urkunde
    elseif b == 2 then
    pc.give_item2(52017,1) --Erfahrung
    pc.remove_item(52704,1) --Wolfs-Urkunde
    elseif b == 3 then
    pc.give_item2(52018,1) --Tp
    pc.remove_item(52704,1) --Wolfs-Urkunde
    elseif b == 4 then
    pc.give_item2(52019,1) --Verteidigungswert
    pc.remove_item(52704,1) --Wolfs-Urkunde
    elseif b == 5 then
    pc.give_item2(52020,1) --Angriffswert
    pc.remove_item(52704,1) --Wolfs-Urkunde
    else
    return
    end
    elseif a == 5 then --Rentier-Urkunde m
    if b == 1 then --Start
    pc.give_item2(52016,1) --Stark gegen Monster
    pc.remove_item(52705,1) --Rentier-Urkunde
    elseif b == 2 then
    pc.give_item2(52062,1) --Erfahrung
    pc.remove_item(52705,1) --Rentier-Urkunde
    elseif b == 3 then
    pc.give_item2(52063,1) --Tp
    pc.remove_item(52705,1) --Rentier-Urkunde
    elseif b == 4 then
    pc.give_item2(52064,1) --Verteidigungswert
    pc.remove_item(52705,1) --Rentier-Urkunde
    elseif b == 5 then
    pc.give_item2(52065,1) --Angriffswert
    pc.remove_item(52705,1) --Rentier-Urkunde
    else
    return
    end
    elseif a == 6 then --Rentier-Urkunde w
    if b == 1 then --Start
    pc.give_item2(52076,1) --Stark gegen Monster
    pc.remove_item(52706,1) --Rentier-Urkunde
    elseif b == 2 then
    pc.give_item2(52077,1) --Erfahrung
    pc.remove_item(52706,1) --Rentier-Urkunde
    elseif b == 3 then
    pc.give_item2(52078,1) --Tp
    pc.remove_item(52706,1) --Rentier-Urkunde
    elseif b == 4 then
    pc.give_item2(52079,1) --Verteidigungswert
    pc.remove_item(52706,1) --Rentier-Urkunde
    elseif b == 5 then
    pc.give_item2(52080,1) --Angriffswert
    pc.remove_item(52706,1) --Rentier-Urkunde
    else
    return
    end
    elseif a == 7 then --drakor
    if b == 1 then --Start
    pc.give_item2(52091,1) --Stark gegen Monster
    pc.remove_item(52707,1) --Rentier-Urkunde
    elseif b == 2 then
    pc.give_item2(52092,1) --Erfahrung
    pc.remove_item(52707,1) --Rentier-Urkunde
    elseif b == 3 then
    pc.give_item2(52093,1) --Tp
    pc.remove_item(52707,1) --Rentier-Urkunde
    elseif b == 4 then
    pc.give_item2(52094,1) --Verteidigungswert
    pc.remove_item(52707,1) --Rentier-Urkunde
    elseif b == 5 then
    pc.give_item2(52095,1) --Angriffswert
    pc.remove_item(52707,1) --Rentier-Urkunde
    else
    return
    end
    end
    end
    when 52001.use or 52002.use or 52003.use or 52004.use or 52005.use or 52006.use or 52007.use or 52008.use or 52009.use or 52010.use
    or 52011.use or 52012.use or 52013.use or 52014.use or 52015.use or 52016.use or 52017.use or 52018.use or 52019.use or 52020.use
    or 52021.use or 52022.use or 52023.use or 52024.use or 52025.use or 52026.use or 52027.use or 52028.use or 52029.use or 52030.use
    or 52031.use or 52032.use or 52033.use or 52034.use or 52035.use or 52036.use or 52037.use or 52038.use or 52039.use or 52040.use
    or 52041.use or 52042.use or 52043.use or 52044.use or 52045.use or 52046.use or 52047.use or 52048.use or 52049.use or 52050.use
    or 52051.use or 52052.use or 52053.use or 52054.use or 52055.use or 52056.use or 52057.use or 52058.use or 52059.use or 52060.use 
    or 52061.use or 52062.use or 52063.use or 52064.use or 52065.use or 52066.use or 52067.use or 52068.use or 52069.use or 52070.use
    or 52071.use or 52072.use or 52073.use or 52074.use or 52075.use or 52076.use or 52077.use or 52078.use or 52079.use or 52080.use
    or 52081.use or 52082.use or 52083.use or 52084.use or 52085.use or 52086.use or 52087.use or 52088.use or 52089.use or 52090.use
    or 52091.use or 52092.use or 52093.use or 52094.use or 52095.use or 52096.use or 52097.use or 52098.use or 52099.use or 52100.use 
    or 52101.use or 52102.use or 52103.use or 52104.use or 52105.use begin --- estos 5 ultimos son drakors
    local vnum = item.get_vnum()
    local mounts_horse_lvl = horse.get_level()
    local player_level = pc.get_level()
    --chat("#depurar mascota activa: "..pc.getf("pets","pet_active").."")
    --chat("#depurar mascota activa: "..pc.getf("pets","old_horse_level").."")
    if pc.getf("pets","pet_active") == 1 or horse.is_summon() and horse.get_level() >= 22 then
    mounts_horse_lvl = pc.getf("pets","old_horse_level")
    end
    if pc.is_polymorphed() then
    say("No se puede montar durante sus transformaciones!")
    return
    elseif pc.is_mount() then
    pc.unmount()
    return
    end
    if vnum >= 52006 and vnum <= 52010
    or vnum >= 52021 and vnum <= 52025
    or vnum >= 52036 and vnum <= 52040
    or vnum >= 52051 and vnum <= 52055
    or vnum >= 52066 and vnum <= 52070
    or vnum >= 52081 and vnum <= 52085 
    or vnum >= 52096 and vnum <= 52100 then --Wilde Mounts 
    if player_level < 35 then 
    syschat("Su nivel es demasiado bajo para utilizar esta montura!")
    --chat("#debug# If 1")
    return
    end
    if mounts_horse_lvl < 11 then 
    syschat("Su nivel de caballo es demasiado bajo para utilizar esta montura! "..mounts_horse_lvl.."")
    --chat("#debug# If 1")
    return
    end
    elseif vnum >= 52011 and vnum <= 52015
    or vnum >= 52026 and vnum <= 52030
    or vnum >= 52041 and vnum <= 52045
    or vnum >= 52056 and vnum <= 52060
    or vnum >= 52071 and vnum <= 52075
    or vnum >= 52086 and vnum <= 52090
    or vnum >= 52101 and vnum <= 52105 then --Tapferere Mounts
    if player_level < 50 then 
    syschat("Su nivel es demasiado bajo para utilizar este soporte!")
    --chat("#debug# If 1")
    return
    end
    if mounts_horse_lvl < 21 then 
    syschat("Su nivel de caballo es demasiado bajo para utilizar este soporte! "..mounts_horse_lvl.."")
    --chat("#debug# If 1")
    return
    end
    end
    local check = p_mount.give_mount_bonus(vnum)
    if check == true then
    local timee = 3600 --item.get_socket(2)*60
    --syschat("Su montaje se ha puesto en marcha con éxito.")
    else
    syschat("Se produjo un error cuando se quería llamar a su montura.")
    end
    end
    function give_mount_bonus(a)
    pc.delqf("mount")
    local vnum = a
    local mounts_bonus = {
    [20201] = { 20201,'NO_SKILL',0}, --Junger Keiler
    [52002] = { 20201,'NO_SKILL',0}, --Junger Keiler
    [52003] = { 20201,'NO_SKILL',0}, --Junger Keiler
    [52004] = { 20201,'NO_SKILL',0}, --Junger Keiler
    [52005] = { 20201,'NO_SKILL',0}, --Junger Keiler
    [52006] = { 20205,apply.ATTBONUS_MONSTER,3}, --Wilder Keiler
    [52007] = { 20205,apply.EXP_DOUBLE_BONUS,3}, --Wilder Keiler
    [52008] = { 20205,apply.MAX_HP,250}, --Wilder Keiler
    [52009] = { 20205,apply.DEF_GRADE_BONUS,50}, --Wilder Keiler
    [52010] = { 20205,apply.ATT_GRADE_BONUS,30}, --Wilder Keiler
    [52011] = { 20209,apply.ATTBONUS_MONSTER,5}, --Tapferer Keiler
    [52012] = { 20209,apply.EXP_DOUBLE_BONUS,5}, --Tapferer Keiler
    [52013] = { 20209,apply.MAX_HP,500}, --Tapferer Keiler
    [52014] = { 20209,apply.DEF_GRADE_BONUS,150}, --Tapferer Keiler
    [52015] = { 20209,apply.ATT_GRADE_BONUS,100}, --Tapferer Keiler
     
    [52016] = { 20202,'NO_SKILL',0}, --Junger Wolf
    [52017] = { 20202,'NO_SKILL',0}, --Junger Wolf
    [52018] = { 20202,'NO_SKILL',0}, --Junger Wolf
    [52019] = { 20202,'NO_SKILL',0}, --Junger Wolf
    [52020] = { 20202,'NO_SKILL',0}, --Junger Wolf
    [52021] = { 20206,apply.ATTBONUS_MONSTER,3}, --Wilder Wolf
    [52022] = { 20206,apply.EXP_DOUBLE_BONUS,3}, --Wilder Wolf
    [52023] = { 20206,apply.MAX_HP,250}, --Wilder Wolf
    [52024] = { 20206,apply.DEF_GRADE_BONUS,50}, --Wilder Wolf
    [52025] = { 20206,apply.ATT_GRADE_BONUS,30}, --Wilder Wolf
    [52026] = { 20210,apply.ATTBONUS_MONSTER,5}, --Tapferer Wolf
    [52027] = { 20210,apply.EXP_DOUBLE_BONUS,5}, --Tapferer Wolf
    [52028] = { 20210,apply.MAX_HP,500}, --Tapferer Wolf
    [52029] = { 20210,apply.DEF_GRADE_BONUS,150}, --Tapferer Wolf
    [52030] = { 20210,apply.ATT_GRADE_BONUS,100}, --Tapferer Wolf
     
    [52031] = { 20204,'NO_SKILL',0}, --Junger Löwe
    [52032] = { 20204,'NO_SKILL',0}, --Junger Löwe
    [52033] = { 20204,'NO_SKILL',0}, --Junger Löwe
    [52034] = { 20204,'NO_SKILL',0}, --Junger Löwe
    [52035] = { 20204,'NO_SKILL',0}, --Junger Löwe
    [52036] = { 20208,apply.ATTBONUS_MONSTER,3}, --Wilder Löwe
    [52037] = { 20208,apply.EXP_DOUBLE_BONUS,3}, --Wilder Löwe
    [52038] = { 20208,apply.MAX_HP,250}, --Wilder Löwe
    [52039] = { 20208,apply.DEF_GRADE_BONUS,50}, --Wilder Löwe
    [52040] = { 20208,apply.ATT_GRADE_BONUS,30}, --Wilder Löwe
    [52041] = { 20212,apply.ATTBONUS_MONSTER,5}, --Tapferer Löwe
    [52042] = { 20212,apply.EXP_DOUBLE_BONUS,5}, --Tapferer Löwe
    [52043] = { 20212,apply.MAX_HP,500}, --Tapferer Löwe
    [52044] = { 20212,apply.DEF_GRADE_BONUS,150}, --Tapferer Löwe
    [52045] = { 20212,apply.ATT_GRADE_BONUS,100}, --Tapferer Löwe
     
    [52046] = { 20203,'NO_SKILL',0}, --Junger Tiger
    [52047] = { 20203,'NO_SKILL',0}, --Junger Tiger
    [52048] = { 20203,'NO_SKILL',0}, --Junger Tiger
    [52049] = { 20203,'NO_SKILL',0}, --Junger Tiger
    [52050] = { 20203,'NO_SKILL',0}, --Junger Tiger
    [52051] = { 20207,apply.ATTBONUS_MONSTER,3}, --Wilder Tiger
    [52052] = { 20207,apply.EXP_DOUBLE_BONUS,3}, --Wilder Tiger
    [52053] = { 20207,apply.MAX_HP,250}, --Wilder Tiger
    [52054] = { 20207,apply.DEF_GRADE_BONUS,50}, --Wilder Tiger
    [52055] = { 20207,apply.ATT_GRADE_BONUS,30}, --Wilder Tiger
    [52056] = { 20211,apply.ATTBONUS_MONSTER,5}, --Tapferer Tiger
    [52057] = { 20211,apply.EXP_DOUBLE_BONUS,5}, --Tapferer Tiger
    [52058] = { 20211,apply.MAX_HP,500}, --Tapferer Tiger
    [52059] = { 20211,apply.DEF_GRADE_BONUS,150}, --Tapferer Tiger
    [52060] = { 20211,apply.ATT_GRADE_BONUS,100}, --Tapferer Tiger
     
    [52061] = { 20213,'NO_SKILL',0}, --Junger Rentier-Siegel (m)
    [52062] = { 20213,'NO_SKILL',0}, --Junger Rentier-Siegel (m)
    [52063] = { 20213,'NO_SKILL',0}, --Junger Rentier-Siegel (m)
    [52064] = { 20213,'NO_SKILL',0}, --Junger Rentier-Siegel (m)
    [52065] = { 20213,'NO_SKILL',0}, --Junger Rentier-Siegel (m)
    [52066] = { 20214,apply.ATTBONUS_MONSTER,3}, --Wilder Rentier-Siegel (m)
    [52067] = { 20214,apply.EXP_DOUBLE_BONUS,3}, --Wilder Rentier-Siegel (m)
    [52068] = { 20214,apply.MAX_HP,250}, --Wilder Rentier-Siegel (m)
    [52069] = { 20214,apply.DEF_GRADE_BONUS,50}, --Wilder Rentier-Siegel (m)
    [52070] = { 20214,apply.ATT_GRADE_BONUS,30}, --Wilder Rentier-Siegel (m)
    [52071] = { 20215,apply.ATTBONUS_MONSTER,5}, --Tapferer Rentier-Siegel (m)
    [52072] = { 20215,apply.EXP_DOUBLE_BONUS,5}, --Tapferer Rentier-Siegel (m)
    [52073] = { 20215,apply.MAX_HP,500}, --Tapferer Rentier-Siegel (m)
    [52074] = { 20215,apply.DEF_GRADE_BONUS,150}, --Tapferer Rentier-Siegel (m)
    [52075] = { 20215,apply.ATT_GRADE_BONUS,100}, --Tapferer Rentier-Siegel (m)
     
    [52076] = { 20216,'NO_SKILL',0}, --Junger Rentier-Siegel (w)
    [52077] = { 20216,'NO_SKILL',0}, --Junger Rentier-Siegel (w)
    [52078] = { 20216,'NO_SKILL',0}, --Junger Rentier-Siegel (w)
    [52079] = { 20216,'NO_SKILL',0}, --Junger Rentier-Siegel (w)
    [52080] = { 20216,'NO_SKILL',0}, --Junger Rentier-Siegel (w)
    [52081] = { 20217,apply.ATTBONUS_MONSTER,3}, --Wilder Rentier-Siegel (w)
    [52082] = { 20217,apply.EXP_DOUBLE_BONUS,3}, --Wilder Rentier-Siegel (w)
    [52083] = { 20217,apply.MAX_HP,250}, --Wilder Rentier-Siegel (w)
    [52084] = { 20217,apply.DEF_GRADE_BONUS,50}, --Wilder Rentier-Siegel (w)
    [52085] = { 20217,apply.ATT_GRADE_BONUS,30}, --Wilder Rentier-Siegel (w)
    [52086] = { 20218,apply.ATTBONUS_MONSTER,5}, --Tapferer Rentier-Siegel (w)
    [52087] = { 20218,apply.EXP_DOUBLE_BONUS,5}, --Tapferer Rentier-Siegel (w)
    [52088] = { 20218,apply.MAX_HP,500}, --Tapferer Rentier-Siegel (w)
    [52089] = { 20218,apply.DEF_GRADE_BONUS,150}, --Tapferer Rentier-Siegel (w)
    [52090] = { 20218,apply.ATT_GRADE_BONUS,100}, --Tapferer Rentier-Siegel (w)
     
    [52091] = { 20223,'NO_SKILL',0}, --drakor
    [52092] = { 20223,'NO_SKILL',0}, --drakor
    [52093] = { 20223,'NO_SKILL',0}, --drakor
    [52094] = { 20223,'NO_SKILL',0}, --drakor
    [52095] = { 20223,'NO_SKILL',0}, --drakor
    [52096] = { 20224,apply.ATTBONUS_MONSTER,3}, --drakor
    [52097] = { 20224,apply.EXP_DOUBLE_BONUS,3}, --drakor
    [52098] = { 20224,apply.MAX_HP,250}, --drakor
    [52099] = { 20224,apply.DEF_GRADE_BONUS,50}, --drakor
    [52100] = { 20224,apply.ATT_GRADE_BONUS,30}, --drakor
    [52101] = { 20225,apply.ATTBONUS_MONSTER,5}, --drakor
    [52102] = { 20225,apply.EXP_DOUBLE_BONUS,5}, --drakor
    [52103] = { 20225,apply.MAX_HP,500}, --drakor
    [52104] = { 20225,apply.DEF_GRADE_BONUS,150}, --drakor
    [52105] = { 20225,apply.ATT_GRADE_BONUS,100} --drakor
     
    --20201 boar_0 --junger
    --20202 dog_god_0 --junger
    --20203 fire_tiger_0 --junger
    --20204 lion_0 --junger
     
    --20205 boar_2 --Wilder
    --20206 dog_god_2 --Wilder
    --20207 fire_tiger_2 --Wilder
    --20208 lion_2 --Wilder
     
    --20209 boar_3 --Tapfer
    --20210 dog_god_3 --Tapfer
    --20211 fire_tiger_3 --Tapfer
    --20212 lion_3 --Tapfer --Tapfer
     
    --20213 reindeer_male1  --junger
    --20214 reindeer_male2 --Wilder
    --20215 reindeer_male3
     
    --20216 reindeer_female1  --junger
    --20217 reindeer_female2 --Wilder
    --20218 reindeer_female3 --Tapfer
    }
    local ride_npc = mounts_bonus[a][1]
    local ride_time = 60*60*5 --item.get_socket(2)*60
    local ride_skill = mounts_bonus[a][2]
    local ride_value = mounts_bonus[a][3]
    pc.mount(ride_npc,ride_time)
    --chat("#debug#ride_npc "..ride_npc.."")
    --chat("#debug#ride_time "..ride_time.."")
    --chat("#debug#ride_skill "..ride_skill.."")
    --chat("#debug#ride_value "..ride_value.."")
    --chat("debug#vnum "..vnum.."")
    if vnum >= 52001 and vnum <= 52005
    or vnum >= 52016 and vnum <= 52020
    or vnum >= 52031 and vnum <= 52035
    or vnum >= 52046 and vnum <= 52050
    or vnum >= 52061 and vnum <= 52065
    or vnum >= 52076 and vnum <= 52080
    or vnum >= 52091 and vnum <= 52095 then --Junge Mounts (30+ Bewegungspeed)
    pc.mount_bonus(apply.MOV_SPEED, 30, ride_time )
    --chat("debug# 30 speed")
    return true
    elseif vnum >= 52006 and vnum <= 52010
    or vnum >= 52021 and vnum <= 52025
    or vnum >= 52036 and vnum <= 52040
    or vnum >= 52051 and vnum <= 52055
    or vnum >= 52066 and vnum <= 52070
    or vnum >= 52081 and vnum <= 52085
    or vnum >= 52096 and vnum <= 52100 then --Wilde Mounts (40+ Bewegungspeed)
    pc.mount_bonus(apply.MOV_SPEED, 40, ride_time )
    pc.mount_bonus(ride_skill, ride_value, ride_time)
    --chat("debug# 40 speed")
    return true
    elseif vnum >= 52011 and vnum <= 52015
    or vnum >= 52026 and vnum <= 52030
    or vnum >= 52041 and vnum <= 52045
    or vnum >= 52056 and vnum <= 52060
    or vnum >= 52071 and vnum <= 52075
    or vnum >= 52086 and vnum <= 52090
    or vnum >= 52101 and vnum <= 52105 then --Tapferere Mounts (50+ Bewegungspeed)
    pc.mount_bonus(apply.MOV_SPEED, 50, ride_time)
    pc.mount_bonus(ride_skill, ride_value, ride_time )
    --chat("debug# 50 speed")
    return true
    else
    --syschat("Power Mount: FEHLERCODE #00123#")
    return false
    end
    end
     
    end
    end
  2. Vete a la tabla mob_proto, buscas la montura que quieres editar, y creo que habia un campo que era MOB_SPEED o algo asi, ahi le aumentas y aumenta la velocidad de la montura.

    Muchas gracias serex!! 

     

    Y otra cosilla si alguien sabe:

    al subir a torre demonios no aparece nada en la 4º planta sabrías la razón porfavor? o como arreglarlo

  3.  

    Super sencillo la parte que mueve eso es aqui

     

    {
    "name" : "QuickSlotBoard",
    "type" : "window",
     
    "x" : 130+14+130+2, Mueves x para derecha o izquierda para que te mueva todo si lo mueves de otro lado no te funcionara al darle cliente tienes que moverlo de aqui
    "y" : 0,
    "width" : 11,
    "height" : 37,
    "children" :
    (
    {
    "name" : "QuickSlotNumberBox",
    "type" : "image",
    "x" : 3,
    "y" : 15,
    "image" : ROOT + "taskbar/QuickSlot_Button_Board.sub",
    },
    {
    "name" : "QuickPageUpButton",
    "type" : "button",
    "tooltip_text" : uiScriptLocale.TASKBAR_PREV_QUICKSLOT,
    "x" : 3,
    "y" : 9,
    "default_image" : ROOT + "TaskBar/QuickSlot_UpButton_01.sub",
    "over_image" : ROOT + "TaskBar/QuickSlot_UpButton_02.sub",
    "down_image" : ROOT + "TaskBar/QuickSlot_UpButton_03.sub",
    },
     
    "name" : "QuickPageNumber", 
    "type" : "image",
    "x" : 5, "y" : 15, "image" : "d:/ymir work/ui/game/taskbar/1.sub", 
    },
    {
    "name" : "QuickPageDownButton",
    "type" : "button",
    "tooltip_text" : uiScriptLocale.TASKBAR_NEXT_QUICKSLOT,
     
    "x" : 3,
    "y" : 24,
     
    "default_image" : ROOT + "TaskBar/QuickSlot_DownButton_01.sub",
    "over_image" : ROOT + "TaskBar/QuickSlot_DownButton_02.sub",
    "down_image" : ROOT + "TaskBar/QuickSlot_DownButton_03.sub",
    },
     
    ),
    },

     

     

    Muchísimas Gracias!! tenias razón.

    Yo no toco mucha interfaz la verdad...

     

    Por casualidad no sabrás también donde esta esta:

    Debes iniciar sesión para ver el contenido del enlace en esta publicación.

  4. Hola, alguien podria hacer una quest para un item, el cual al darle click, te da 10%exp o algo asi
    luego si consigues otro y lo usas, te da +10%exp = 20% y asi todo el rato.

    Que se puedan acumular, y que sea en plan un cavo valor.

    Seria muy importante para mi, Muchas gracias solo si te lo  has planteado hacermelo.
    Salu2

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