ToPo(SUBNORMAL-DETECTADO)
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Mensajes publicados por ToPo(SUBNORMAL-DETECTADO)
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Link caido aca esta el link de programa lo busque porque es Muy bueno!
Debes iniciar sesión para ver el contenido del enlace en esta publicación.Denada y Saludos!
- werednnbs, Pedro Marmol, ChuchoGamer y 4 mas reacciono a esto
- 7
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Que cliente se usa para este Game?
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Muy bueno lo probare muchas gracias por el aporte!
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Usas el visual estudio 2012 no? Si usas el 2012 desintala e instala el 2013 ami me aparecia lo mismo y es por el año del visual
Vale Probare Gracias!
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1>------ Operación Compilar iniciada: proyecto: EterLocale, configuración: Release Win32 ------ 2>------ Operación Compilar iniciada: proyecto: CWebBrowser, configuración: Release Win32 ------ 3>------ Operación Compilar iniciada: proyecto: EffectLib, configuración: Release Win32 ------ 4>------ Operación Compilar iniciada: proyecto: EterBase, configuración: Release Win32 ------ 1>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 1>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.Cpp.Platform.targets(44,5): error MSB8020: The builds tools for v120_xp (Platform Toolset = 'v120_xp') cannot be found. To build using the v120_xp build tools, either click the Project menu or right-click the solution, and then select "Update VC++ Projects...". Install v120_xp to build using the v120_xp build tools. 2>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 2>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.Cpp.Platform.targets(44,5): error MSB8020: The builds tools for v120_xp (Platform Toolset = 'v120_xp') cannot be found. To build using the v120_xp build tools, either click the Project menu or right-click the solution, and then select "Update VC++ Projects...". Install v120_xp to build using the v120_xp build tools. 5>------ Operación Compilar iniciada: proyecto: EterGrnLib, configuración: Release Win32 ------ 3>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 5>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 5>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.Cpp.Platform.targets(44,5): error MSB8020: The builds tools for v120_xp (Platform Toolset = 'v120_xp') cannot be found. To build using the v120_xp build tools, either click the Project menu or right-click the solution, and then select "Update VC++ Projects...". Install v120_xp to build using the v120_xp build tools. 6>------ Operación Compilar iniciada: proyecto: EterImageLib, configuración: Release Win32 ------ 6>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 6>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.Cpp.Platform.targets(44,5): error MSB8020: The builds tools for v120_xp (Platform Toolset = 'v120_xp') cannot be found. To build using the v120_xp build tools, either click the Project menu or right-click the solution, and then select "Update VC++ Projects...". Install v120_xp to build using the v120_xp build tools. 7>------ Operación Compilar iniciada: proyecto: EterLib, configuración: Release Win32 ------ 3>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.Cpp.Platform.targets(44,5): error MSB8020: The builds tools for v120_xp (Platform Toolset = 'v120_xp') cannot be found. To build using the v120_xp build tools, either click the Project menu or right-click the solution, and then select "Update VC++ Projects...". Install v120_xp to build using the v120_xp build tools. 4>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 8>------ Operación Compilar iniciada: proyecto: EterPack, configuración: Release Win32 ------ 7>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 7>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 7>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 8>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 9>------ Operación Compilar iniciada: proyecto: EterPythonLib, configuración: Release Win32 ------ 8>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.Cpp.Platform.targets(44,5): error MSB8020: The builds tools for v120_xp (Platform Toolset = 'v120_xp') cannot be found. To build using the v120_xp build tools, either click the Project menu or right-click the solution, and then select "Update VC++ Projects...". Install v120_xp to build using the v120_xp build tools. 4>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.Cpp.Platform.targets(44,5): error MSB8020: The builds tools for v120_xp (Platform Toolset = 'v120_xp') cannot be found. To build using the v120_xp build tools, either click the Project menu or right-click the solution, and then select "Update VC++ Projects...". Install v120_xp to build using the v120_xp build tools. 7>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.Cpp.Platform.targets(44,5): error MSB8020: The builds tools for v120_xp (Platform Toolset = 'v120_xp') cannot be found. To build using the v120_xp build tools, either click the Project menu or right-click the solution, and then select "Update VC++ Projects...". Install v120_xp to build using the v120_xp build tools. 10>------ Operación Compilar iniciada: proyecto: GameLib, configuración: Release Win32 ------ 11>------ Operación Compilar iniciada: proyecto: MilesLib, configuración: Release Win32 ------ 9>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 9>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.Cpp.Platform.targets(44,5): error MSB8020: The builds tools for v120_xp (Platform Toolset = 'v120_xp') cannot be found. To build using the v120_xp build tools, either click the Project menu or right-click the solution, and then select "Update VC++ Projects...". Install v120_xp to build using the v120_xp build tools. 12>------ Operación Compilar iniciada: proyecto: PRTerrainLib, configuración: Release Win32 ------ 13>------ Operación Compilar iniciada: proyecto: ScriptLib, configuración: Release Win32 ------ 12>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 11>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 10>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 10>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.Cpp.Platform.targets(44,5): error MSB8020: The builds tools for v120_xp (Platform Toolset = 'v120_xp') cannot be found. To build using the v120_xp build tools, either click the Project menu or right-click the solution, and then select "Update VC++ Projects...". Install v120_xp to build using the v120_xp build tools. 11>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.Cpp.Platform.targets(44,5): error MSB8020: The builds tools for v120_xp (Platform Toolset = 'v120_xp') cannot be found. To build using the v120_xp build tools, either click the Project menu or right-click the solution, and then select "Update VC++ Projects...". Install v120_xp to build using the v120_xp build tools. 14>------ Operación Compilar iniciada: proyecto: SpeedTreeLib, configuración: Release Win32 ------ 12>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.Cpp.Platform.targets(44,5): error MSB8020: The builds tools for v120_xp (Platform Toolset = 'v120_xp') cannot be found. To build using the v120_xp build tools, either click the Project menu or right-click the solution, and then select "Update VC++ Projects...". Install v120_xp to build using the v120_xp build tools. 15>------ Operación Compilar iniciada: proyecto: SphereLib, configuración: Release Win32 ------ 13>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 13>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.Cpp.Platform.targets(44,5): error MSB8020: The builds tools for v120_xp (Platform Toolset = 'v120_xp') cannot be found. To build using the v120_xp build tools, either click the Project menu or right-click the solution, and then select "Update VC++ Projects...". Install v120_xp to build using the v120_xp build tools. 14>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 14>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.Cpp.Platform.targets(44,5): error MSB8020: The builds tools for v120_xp (Platform Toolset = 'v120_xp') cannot be found. To build using the v120_xp build tools, either click the Project menu or right-click the solution, and then select "Update VC++ Projects...". Install v120_xp to build using the v120_xp build tools. 15>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 15>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.Cpp.Platform.targets(44,5): error MSB8020: The builds tools for v120_xp (Platform Toolset = 'v120_xp') cannot be found. To build using the v120_xp build tools, either click the Project menu or right-click the solution, and then select "Update VC++ Projects...". Install v120_xp to build using the v120_xp build tools. 16>------ Operación Compilar iniciada: proyecto: UserInterface, configuración: Release Win32 ------ 16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 16>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.Cpp.Platform.targets(44,5): error MSB8020: The builds tools for v120_xp (Platform Toolset = 'v120_xp') cannot be found. To build using the v120_xp build tools, either click the Project menu or right-click the solution, and then select "Update VC++ Projects...". Install v120_xp to build using the v120_xp build tools. ========== Compilar: 0 correctos, 16 incorrectos, 0 actualizados, 0 omitidos ==========
Me dice error abajo y me aparece eso porque sera?
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Tiene wolfmano?
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QUEST:
uest flame_dungeon beginstate start beginwhen 20394.click with pc.get_level() >= 90 beginpc.give_item2(71175, 1)set_state(run)endendstate run beginfunction setting()return{["bossroom_entry_pos"] = {8109,6867},["boss_pos"] = {686,637},["doors_pos"] = {{320,394},{293,359},{333,321},{378,320},{400,355},{394,401}},["idoors_pos"] = {{268,447},{234,359},{300,264},{454,217},{470,355},{467,469}},["doors_dir"] = {135,90,210,152,90,223},["idoors_dir"] = {135,90,210,135,90,239},["dungeon_entry_pos"] = {7766, 6719},-- ??? ?? ???? ?["DUNGEON_MAN_bpos"] = {690,722},["DUNGEON_MAN_pos"] = {354,362},["LEVEL2_STONE_pos"] = {195,352},["LEVEL4_TARGET_pos"] = {470,175},["LEVEL5_STONE_pos"] = {{486, 345},{511, 336},{525, 349},{521, 365},{503, 372},{486, 365},{500, 354}},["LEVEL6_TARGET_pos"] = {511,480},["outside_entry_pos"] = {5980,7075}, --??????? ??? ?}endfunction is_flamed(idx) -- ???? ??? ??return idx >= 351 * 10000 and idx < (351 + 1) *10000endfunction make_dungeon() -- ?? ???local setting = flame_dungeon.setting()d.new_jump_party(351, setting.dungeon_entry_pos[1], setting.dungeon_entry_pos[2])d.regen_file("data/dungeon/flame_dungeon/npc.txt")d.setf("level",0)for i=1,6 dod.set_unique("door"..i, d.spawn_mob_ac_dir(20387, setting.doors_pos[1], setting.doors_pos[2],setting.doors_dir))endfor i=1,6 dod.set_unique("idoor"..i, d.spawn_mob_ac_dir(20388, setting.idoors_pos[1], setting.idoors_pos[2],setting.idoors_dir))endd.setf("clear_count",0)d.setf("started",0)d.setf("dungeon_enter",0) -- ????? ?????? // ??? : 0 ?? : 1 // ??? ??????? ?? ??d.setf("counter_11", 180)d.setf("counter_13", 180)endfunction go_boss() -- ??? ??local setting = flame_dungeon.setting()if pc.get_level() < 104 then --????say(gameforge.flame_dungeon._580_notice)returnelse--if pc.getf("main_quest_flame_lv103", "__status")==main_quest_flame_lv103.__COMPLETE__ then -- ????? ??-- say_title(gameforge.flame_dungeon._010_say)say(gameforge.flame_dungeon._010_say)local warp = select("Entrar","Talvez más tarde")if warp == 1 thend.setf("level",17)d.jump_all(setting.bossroom_entry_pos[1],setting.bossroom_entry_pos[2])d.set_regen_file ("data/dungeon/flame_dungeon/".."fd_fild_boss.txt")d.spawn_mob(6091,setting.boss_pos[1],setting.boss_pos[2])end--else-- say(gameforge.flame_dungeon._040_notice)-- return--endendendfunction level_clear() -- ?? ???, ?????, ?????d.setf("level",0)d.clear_regen()d.purge_area(750000,620000,817400,689400) -- ??? -- d.purge() ????endfunction clear_timer(inx) -- ??? ????clear_server_timer ("flame_dungeon_0m_left_timer", inx)clear_server_timer ("flame_dungeon_1m_left_timer", inx)clear_server_timer ("flame_dungeon_5m_left_timer", inx)clear_server_timer ("flame_dungeon_10m_left_timer", inx)clear_server_timer ("flame_dungeon_15m_left_timer", inx)clear_server_timer ("flame_dungeon_30m_left_timer", inx)clear_server_timer ("flame_dungeon_45m_left_timer", inx)clear_server_timer ("flame_dungeon_ticket_remove", inx)endwhen login beginlocal idx = pc.get_map_index()local setting = flame_dungeon.setting()if idx == 351 then--pc.warp(setting.outside_entry_pos[1]*100, setting.outside_entry_pos[2] * 100, 62)elseif flame_dungeon.is_flamed(idx) then -- ?? ??, ??? ?? ??--------------------------------------------------------------------------------------------------------------------------------------------------------??? ??? ???? ???? ???? ?????? ?? ?? ??? ????. ???? ??? ?? ???? ???? ?? ?? ??? ??? ??.--???? ???? ?? ?? ?? ??? ??? ??, ???? ??? ??? ????? ?? ??? ????? ???? ??? ??? ??? ??.--------------------------------------------------------------------------------------------------------------------------------------------------------pc.set_warp_location(62, setting.outside_entry_pos[1] , setting.outside_entry_pos[2]) -- ?? ??? ? ??? ????local ticketGroup = {71175, 1}if d.getf("dungeon_enter") == 0 then -- ???? ???local canPass = falsefor i=1, table.getn(ticketGroup),2 doif pc.count_item(ticketGroup) >= ticketGroup[i+1] thencanPass = truebreakendendif get_global_time() - pc.getf("flame_dungeon","exit_time") < 30 * 60 then -- ??????? ????notice_multiline(gameforge.flame_dungeon._050_notice,d.notice)say(gameforge.flame_dungeon._060_say)timer("flame_dungeon_warp_timer", 5)elseif not canPass thennotice_multiline(gameforge.flame_dungeon._070_notice,d.notice)say(gameforge.flame_dungeon._080_say)timer("flame_dungeon_warp_timer", 5)elseif pc.get_level() < 100 thennotice_multiline(gameforge.flame_dungeon._090_notice,d.notice)say(gameforge.flame_dungeon._100_say)timer("flame_dungeon_warp_timer", 5)endelseif pc.getf("flame_dungeon","ticket_delete") == 0 then -- ????? ??? ???????for i=1, table.getn(ticketGroup),2 doif pc.count_item(ticketGroup) >= ticketGroup[i+1] thenpc.remove_item(ticketGroup, ticketGroup[i+1])breakendendpc.setf("flame_dungeon","ticket_delete",1)endelsepc.setf("flame_dungeon","ticket_delete",0)endendwhen flame_dungeon_warp_timer.timer beginlocal setting = flame_dungeon.setting()pc.warp(setting.outside_entry_pos[1]*100, setting.outside_entry_pos[2] * 100, 62)endwhen logout beginlocal idx = pc.get_map_index()if flame_dungeon.is_flamed(idx) thenif d.getf("dungeon_enter") == 1 then -- ???? ?? ?? ? ????pc.setf("flame_dungeon","exit_time",get_global_time()) -- ???? ???? ??? ??? ??, ?? ???? ??? or ?? ???? ???endendendwhen 20394.chat."Las Puertas del Infierno" beginlocal setting = flame_dungeon.setting()if party.is_party() thenlocal party_check = 0if d.find(party.getf("dungeon_index")) thenparty_check = (d.getf_from_map_index("party_leader_pid", party.getf("dungeon_index")) == party.get_leader_pid())endif d.find(party.getf("dungeon_index")) and party_check thenif get_global_time() - pc.getf("flame_dungeon","exit_time") < 5 * 60 then -- ?? ?? 5? ??local dungeon_level = d.getf_from_map_index("level", party.getf("dungeon_index"))if dungeon_level == 17 then -- ??pc.warp(setting.bossroom_entry_pos[1] * 100, setting.bossroom_entry_pos[2] * 100, party.getf("dungeon_index"))elsepc.warp(setting.dungeon_entry_pos[1] * 100, setting.dungeon_entry_pos[2] * 100, party.getf("dungeon_index"))endelse -- 5? ???? ? ?? ??say_title(mob_name(20394))say(gameforge.flame_dungeon._590_say)endelselocal pids = {party.get_member_pids()}local noTicketMembers = {}local notEnoughLevelMembers = {}local ticketCheck = truelocal levelCheck = truelocal ticketGroup = {71175, 1}for i, pid in next, pids, nil doq.begin_other_pc_block(pid)local canPass = falsefor idx=1, table.getn(ticketGroup),2 doif pc.count_item(ticketGroup[idx]) >= ticketGroup[idx+1] thencanPass = truebreakendendif not canPass thentable.insert(noTicketMembers, pc.get_name())ticketCheck = falseendif pc.level < 100 thentable.insert(notEnoughLevelMembers, pc.get_name())levelCheck = falseendq.end_other_pc_block()endif not ticketCheck thensay_title(mob_name(20394))say(gameforge.flame_dungeon._610_say)for i, name in next, noTicketMembers, nil dosay(color(1,1,0), " "..name)endif levelCheck thenreturnelsewait()endendif not levelCheck thensay_title(mob_name(20394))say(gameforge.flame_dungeon._630_say)for i, name in next, notEnoughLevelMembers, nil dosay(color(1,1,0), " "..name)endreturnendif party.is_leader() thensay(gameforge.flame_dungeon._120_say)local warp = select("Entrar","Talvez más tarde")if warp == 1 thenif party.is_map_member_flag_lt("exit_time", get_global_time() - 30 * 60 ) thenflame_dungeon.make_dungeon()elsesay(gameforge.flame_dungeon._600_say)endendparty.setf("flame_dungeon_boss_kill_count", 0)elsesay(gameforge.flame_dungeon._150_say)endendelsesay(gameforge.flame_dungeon._160_say)endendwhen 20394.chat."Test : Teleportar a Sala" with pc.is_gm() begin -- ????local setting = flame_dungeon.setting()pc.setf("flame_dungeon","fdRtest",1)pc.warp( setting.dungeon_entry_pos[1]*100, setting.dungeon_entry_pos[2]*100, 351)endwhen 20394.chat."TEST : Quitar límite de tiempo" with pc.is_gm() begin -- ????pc.setf("flame_dungeon","exit_time",get_global_time()-1800)say("Done")endwhen 20385.chat."Test : Información" with pc.is_gm() begin -- ????say("monstros_11 : "..d.getf("counter_11"))say("monstros_13 : "..d.getf("counter_13"))say("server time : "..get_server_timer_arg())say("número de monstros : "..d.count_monster())say("level : "..d.getf("level"))say("Dmap index : "..d.get_map_index())say("Pmap index : "..pc.get_map_index())say("access limit : "..pc.getf("flame_dungeon","exit_time"))say("global time : "..get_global_time())if flame_dungeon.is_flamed(d.get_map_index()) thensay("in dungeon") -- is_flamed ?? ??endif d.is_unique_dead("stone1") thensay("stone1 is dead")elsesay("stone1 is not dead")endendwhen 20385.chat."Activar Sala" with pc.is_gm() begin -- ????say("??? ???")flame_dungeon.clear_timer(d.get_map_index())flame_dungeon.make_dungeon()endwhen 20385.chat."Test : Boss Room" with pc.is_gm() begin -- ????flame_dungeon.go_boss()endwhen 20385.chat."Testear sala" with pc.is_gm() begin -- ???? ??? ?? ? ?? ???local setting = flame_dungeon.setting()say("??? ????????")local warp = select("Si","No")if warp == 1 thenpc.warp(setting.outside_entry_pos[1]*100, setting.outside_entry_pos[2] * 100, 62)endendwhen flame_dungeon_45m_left_timer.timer beginnotice_multiline(string.format("Tiempo restante: %d minuto(s)", 45),d.notice)notice_multiline(gameforge.flame_dungeon._170_notice,d.notice)timer("flame_dungeon_30m_left_timer", 15*60)endwhen flame_dungeon_30m_left_timer.timer beginnotice_multiline(string.format("Tiempo restante: %d minuto(s)", 30),d.notice)notice_multiline(gameforge.flame_dungeon._170_notice,d.notice)timer("flame_dungeon_15m_left_timer", 15*60)endwhen flame_dungeon_15m_left_timer.timer beginnotice_multiline(string.format("Tiempo restante: %d minuto(s)", 15),d.notice)notice_multiline(gameforge.flame_dungeon._170_notice,d.notice)timer("flame_dungeon_5m_left_timer", 10*60)endwhen flame_dungeon_5m_left_timer.timer beginnotice_multiline(string.format("Tiempo restante: %d minuto(s)", 5),d.notice)notice_multiline(gameforge.flame_dungeon._170_notice,d.notice)timer("flame_dungeon_1m_left_timer", 4*60)endwhen flame_dungeon_1m_left_timer.timer beginnotice_multiline(string.format("Tiempo restante: %d minuto(s)", 1),d.notice)notice_multiline(gameforge.flame_dungeon._170_notice,d.notice)timer("flame_dungeon_0m_left_timer", 60)endwhen flame_dungeon_0m_left_timer.timer beginlocal setting = flame_dungeon.setting()notice_multiline(string.format(gameforge.flame_dungeon._180_notice, 30),d.notice)notice_multiline(gameforge.flame_dungeon._170_notice,d.notice)timer("exit_dungeon",10)endwhen 20385.chat."Despertar a Am-heh" with npc.lock() begin -- '0x'? x?? ?? ??? ?? ? ?? ?? , '1x'? x?? ?? ??? ???local setting = flame_dungeon.setting()if d.getf("started") == 0 thensay(gameforge.flame_dungeon._230_say)say(gameforge.flame_dungeon._240_say)wait()d.setf("started",1)timer("flame_dungeon_45m_left_timer",15*60)notice_multiline("Tiempo restante: 60 Minuto(s) ",d.notice)notice_multiline(gameforge.flame_dungeon._170_notice,d.notice)local pids = {party.get_member_pids()}local ticketGroup = {71175, 1}for i, pid in next, pids, nil doq.begin_other_pc_block(pid)local canPass = falsefor idx=1, table.getn(ticketGroup),2 doif pc.count_item(ticketGroup[idx]) >= ticketGroup[idx+1] thencanPass = truepc.remove_item(ticketGroup[idx], ticketGroup[idx+1])breakendendif not canPass thenpc.warp(setting.outside_entry_pos[1]*100, setting.outside_entry_pos[2] * 100, 62)endq.end_other_pc_block()endd.setqf2("flame_dungeon","ticket_delete",1)d.setf("dungeon_enter",1)party.setf("dungeon_index", d.get_map_index())d.setf("party_leader_pid", party.get_leader_pid())endif d.getf("level") < 7 then --???? ???if d.getf("clear_count") == 6 then -- ? ??? ??? ???d.setf("level",7)elselocal rand = number(1,6)--???? ????? ?? ???? ?? ?? ?????? ???local setlev = 0d.setf("level",7) -- ?? ?? ??? ?? ??? ?????? ??? ????? ????for i=1,50 dosetlev = setlev + 1if setlev > 6 thensetlev = 1endif not d.is_unique_dead("door"..setlev) thenrand = rand - 1if rand == 0 thend.setf("level",setlev)d.setf("clear_count",d.getf("clear_count")+1)breakendendendendendif d.getf("level") == 1 thensay(gameforge.flame_dungeon._260_say)notice_multiline(gameforge.flame_dungeon._260_say,d.notice)d.kill_unique("door1")d.kill_unique("idoor1")d.setf("level",11)local counter_11 = 180d.regen_file ("data/dungeon/flame_dungeon/".."fd_a.txt")elseif d.getf("level") == 11 thensay(gameforge.flame_dungeon._270_say)say_title("Restantes: ", counter_11)elseif d.getf("level") == 2 thensay(gameforge.flame_dungeon._290_say)say(gameforge.flame_dungeon._300_say)notice_multiline(gameforge.flame_dungeon._290_say,d.notice)notice_multiline(gameforge.flame_dungeon._300_say,d.notice)d.spawn_mob(20386, setting.LEVEL2_STONE_pos[1], setting.LEVEL2_STONE_pos[2]) -- ??? ??d.kill_unique("door2")d.kill_unique("idoor2")d.set_regen_file ("data/dungeon/flame_dungeon/".."fd_b.txt")d.setf("level",12)elseif d.getf("level") == 12 thensay(gameforge.flame_dungeon._310_say)elseif d.getf("level") == 3 thensay(gameforge.flame_dungeon._260_say)notice_multiline(gameforge.flame_dungeon._260_say,d.notice)d.kill_unique("door3")d.kill_unique("idoor3")d.setf("level",13)local counter_13 = 180d.regen_file ("data/dungeon/flame_dungeon/".."fd_c.txt")elseif d.getf("level") == 13 thensay(gameforge.flame_dungeon._270_say)say_title("Restantes: ", counter_13)elseif d.getf("level") == 4 then -- 474 178say(gameforge.flame_dungeon._320_notice)notice_multiline(gameforge.flame_dungeon._320_notice,d.notice)d.setf("level",14)d.kill_unique("door4")d.kill_unique("idoor4")d.set_regen_file ("data/dungeon/flame_dungeon/".."fd_d.txt")d.spawn_mob(6051,setting.LEVEL4_TARGET_pos[1],setting.LEVEL4_TARGET_pos[2] ) -- ????? ??elseif d.getf("level") == 14 thensay(gameforge.flame_dungeon._330_say)say(gameforge.flame_dungeon._340_say)elseif d.getf("level") == 5 then -- 510 355say(gameforge.flame_dungeon._350_say)say(gameforge.flame_dungeon._360_say)notice_multiline(gameforge.flame_dungeon._350_say,d.notice)notice_multiline(gameforge.flame_dungeon._360_say,d.notice)d.kill_unique("door5")d.kill_unique("idoor5")d.setf("level",15)d.set_regen_file ("data/dungeon/flame_dungeon/".."fd_e.txt")local vis = { 0,0,0,0,0,0,0}for i=1,7 dovis = 0endfor i = 1, 7 do -- ???? ???local ran = number(1,7)local st = 0for j = 1, 50 dost = st + 1if st > 7 thenst = 1endif vis[st] == 0 thenran = ran - 1if ran == 0 thenvis[st] = 1d.set_unique("stone5_"..st, d.spawn_mob(20386, setting.LEVEL5_STONE_pos[1], setting.LEVEL5_STONE_pos[2]))breakendendendendelseif d.getf("level") == 15 thensay(gameforge.flame_dungeon._370_say)elseif d.getf("level") == 6 then -- 507 490say(gameforge.flame_dungeon._380_say)notice_multiline(gameforge.flame_dungeon._380_say,d.notice)d.setf("level",16)d.kill_unique("door6")d.kill_unique("idoor6")d.set_regen_file ("data/dungeon/flame_dungeon/".."fd_f.txt")d.spawn_mob(8057, setting.LEVEL6_TARGET_pos[1],setting.LEVEL6_TARGET_pos[2]) -- ?????? ??elseif d.getf("level") == 16 thensay(gameforge.flame_dungeon._390_say)say(gameforge.flame_dungeon._400_say)elseif d.getf("level") == 7 thenflame_dungeon.go_boss()elsesay(gameforge.flame_dungeon._410_say)endnpc.unlock()endwhen kill with flame_dungeon.is_flamed(pc.get_map_index()) and d.getf("level") == 11 begin -- 2?? ??? ?? ??if d.getf("counter_11") == 0 then -- 1?? ??? ???notice_multiline("Todos los demonios han sido derrotados.",d.notice)notice_multiline("Habla con Am-Heh para que te asigne una nueva tarea",d.notice)flame_dungeon.level_clear()elsed.setf("counter_11",d.getf("counter_11")-1)endendwhen kill with flame_dungeon.is_flamed(pc.get_map_index()) and d.getf("level") == 13 begin -- 2?? ??? ?? ??if d.getf("counter_13") == 0 then -- 1?? ??? ???notice_multiline("Todos los demonios han sido derrotados.",d.notice)notice_multiline("Habla con Am-Heh para que te asigne una nueva tarea",d.notice)flame_dungeon.level_clear()elsed.setf("counter_13",d.getf("counter_13")-1)endendwhen kill with flame_dungeon.is_flamed(pc.get_map_index()) and d.getf("level") == 12 begin -- 2?? ??? ?? ??local i = number(1, 100) -- 100?? 1 ??? ????if i == 1 thengame.drop_item (30329, 1)endendwhen 20386.take with flame_dungeon.is_flamed(pc.get_map_index()) and item.vnum == 30329 and d.getf("level") == 12 begin -- 2?? ?? ????local i = number(1, 5) -- 5?? 1 ??? ?? ??if i == 1 thennpc.purge()item.remove()notice_multiline(gameforge.flame_dungeon._440_notice,d.notice)notice_multiline(gameforge.flame_dungeon._430_notice,d.notice)flame_dungeon.level_clear()elseitem.remove()say(gameforge.flame_dungeon._450_say)endendwhen 6051.kill with flame_dungeon.is_flamed(pc.get_map_index()) and d.getf("level") == 14 beginnotice_multiline(gameforge.flame_dungeon._460_notice,d.notice)notice_multiline(gameforge.flame_dungeon._430_notice,d.notice)flame_dungeon.level_clear()endwhen kill with flame_dungeon.is_flamed(pc.get_map_index()) and d.getf("level") == 15 begin -- 5?? ??? ?? ??local i = number(1, 30) -- 30?? 1 ??? ????if i == 1 thengame.drop_item (30330, 1)endendwhen 20386.take with flame_dungeon.is_flamed(d.get_map_index()) and item.vnum == 30330 and d.getf("level") == 15 begin -- 5?? ???? ????local setting = flame_dungeon.setting()if npc.get_vid() == d.get_unique_vid("stone5_1") then -- ??? ?? ????? ? ?? ????? ???? ????npc.purge()item.remove()say(gameforge.flame_dungeon._470_say)d.setf("stonekill",2) -- 2? ?? ???if d.count_monster() < 100 thend.regen_file ("data/dungeon/flame_dungeon/".."fd_e.txt")endelseif npc.get_vid() == d.get_unique_vid("stone5_2") thenif d.getf("stonekill") == 2 then -- 2??? ?? ??? 2???? ??? ??? ?npc.purge()item.remove()say(gameforge.flame_dungeon._480_say)d.setf("stonekill",3)if d.count_monster() < 100 thend.regen_file ("data/dungeon/flame_dungeon/".."fd_e.txt")endelseitem.remove()say(gameforge.flame_dungeon._490_say)endelseif npc.get_vid() == d.get_unique_vid("stone5_3") thenif d.getf("stonekill") == 3 thennpc.purge()item.remove()say(gameforge.flame_dungeon._500_say)d.setf("stonekill",4)if d.count_monster() < 100 thend.regen_file ("data/dungeon/flame_dungeon/".."fd_e.txt")endelseitem.remove()say(gameforge.flame_dungeon._490_say)endelseif npc.get_vid() == d.get_unique_vid("stone5_4") thenif d.getf("stonekill") == 4 thennpc.purge()item.remove()say(gameforge.flame_dungeon._510_say)d.setf("stonekill",5)if d.count_monster() < 100 thend.regen_file ("data/dungeon/flame_dungeon/".."fd_e.txt")endelseitem.remove()say("El Orden no es el correcto, intente con otra.")endelseif npc.get_vid() == d.get_unique_vid("stone5_5") thenif d.getf("stonekill") == 5 thennpc.purge()item.remove()say(gameforge.flame_dungeon._520_say)d.setf("stonekill",6)if d.count_monster() < 100 thend.regen_file ("data/dungeon/flame_dungeon/".."fd_e.txt")endelseitem.remove()say(gameforge.flame_dungeon._490_say)endelseif npc.get_vid() == d.get_unique_vid("stone5_6") thenif d.getf("stonekill") == 6 thennpc.purge()item.remove()say(gameforge.flame_dungeon._530_say)d.setf("stonekill",7)if d.count_monster() < 100 thend.regen_file ("data/dungeon/flame_dungeon/".."fd_e.txt")endelseitem.remove()say(gameforge.flame_dungeon._490_say)endelseif d.getf("stonekill") == 7 thennpc.purge()item.remove()notice_multiline(gameforge.flame_dungeon._440_notice,d.notice)notice_multiline(gameforge.flame_dungeon._430_notice,d.notice)flame_dungeon.level_clear()elseitem.remove()say("El Orden no es el correcto, intente con otra.")endendendwhen 8057.kill with flame_dungeon.is_flamed(d.get_map_index()) and d.getf("level") ==16 begin -- ??? ???? ?notice_multiline(gameforge.flame_dungeon._540_notice,d.notice)notice_multiline(gameforge.flame_dungeon._430_notice,d.notice)flame_dungeon.level_clear()endwhen 6091.kill with flame_dungeon.is_flamed(d.get_map_index()) and d.getf("level") ==17 begin -- ?? ????notice_multiline(gameforge.flame_dungeon._550_notice,d.notice)notice_multiline(gameforge.flame_dungeon._560_notice,d.notice)timer("exit_dungeon", 60)flame_dungeon.level_clear()if party.is_party() thenparty.setf("flame_dungeon_boss_kill_count", 1)endendwhen exit_dungeon.timer beginlocal setting = flame_dungeon.setting()flame_dungeon.clear_timer(d.get_map_index())d.set_warp_location(62, setting.outside_entry_pos[1] , setting.outside_entry_pos[2])d.exit_all()d.setf("party_leader_pid", 0)endendend -
Buen aporte me gusto! Pero lo usare mas capas como Costumes....
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Preciso ayuda para instalarlo alguien me explica?
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Pong Warp 450 450 o las cordenadas, o edita el Setting del mapa el Inicio Ej: Reino Jinno
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mejor pon
local orden = number(1, table.gent(lista))
pero esta quest solo va a darte 1 item de esa lista
quest metin2zone begin
state start begin
when 691.kill begin
local lista = {19,29} --lista de items
local orden = number(1,2)--cambia el 2 por la cantidad de items
pc.give_item2(lista[orden],1)
notice_all(pc.get_name().." ha derrotado al jefe orco ha recibido"..item_name(lista[orden])..".")
end
end
end
QUEST : metin2zoneSTATE : startWHEN : 691.killCalls undeclared function! :table.gentAbort (core dumped) -
quest metin2zone begin
state start begin
when 691.kill begin
local lista = {19,29} --lista de items
local orden = number(1,2)--cambia el 2 por la cantidad de items
pc.give_item2(lista[orden],1)
notice_all(pc.get_name().." ha derrotado al jefe orco ha recibido"..item_name(lista[orden])..".")
end
end
end
mejor pon
local orden = number(1, table.gent(lista))
pero esta quest solo va a darte 1 item de esa lista
Muchas gracias por su atención Saludos!!
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Quisiera saber una quest que cumpla algo asi.. si alguien me puede pasar una o ayudarme hacerla.
Hace un tiempo vi una aca pero entre ahora la busque y tira error al abrir la pagina del post..
Tipo
Ej:
Derrotar Jefe Orco 691 y de Item 19
Y que se pueda agregar ej 10 Jefes y altere entre los premios o que de un premio fijo da igual... Gracias por su ayuda!! desde antemano!
y Aparesca en dorado estilo cuando derrotas al Dragon
"NOMBRE" ha derrotado al Jefe Orco y a recibido una Espada +9.
Saludos gracias espero alguno pueda ayudarme...
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No ha prendido tu servidor, fíjate en el syserr que error te da.
Solucionado, tenia mal el acceso directo del Auth al GAME Gracias
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Conecto la cuenta y todo. me dice estas siendo conectad todo progreso bla bla
y Cuando va alogearse
tira ID o Pass incorrecto que sera?
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Ya sabes como editarla mas o menos no?
El tiempo es desde la DB.
Sisi ya encontre esque pensaba que estaban en minutos y estan en segundos por eso me costo encontrarlas xD
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quest msgtodos begin state start begin when 20094.chat."Mensaje global" begin say("Aqui puedes poner un mensjae para todo el mundo") say("neceistas 500k") say("Quieres enviar un mensaje") local msg = select("Si", "No") if msg == 1 then if pc.get_money() >= 500000 then say("Escribe tu mensaje") local texto = input() if string.len(texto) > 30 then say("El texto es demasiado largo, intentelo de nuevo.") else notice_all(""..pc.get_name()..": "..texto.."") pc.change_money(-500000) end else say("No tienes suficiente dinero") end else return end end end end
No he probado la quest pero creo que si funciona. Si no funciona dilo por aquí y te ayudo.
PD: No estoy seguro de si el string.len funcionaba así.
Si no es gran cosa porque no se la haces tu?
Gracias man funciona 100%!!! son el 1!!
Una consulta mas tenes idea como alagro el tiempo de los peinados?
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la vi en muchos sv viejos.
Que ivas al guardian de la plaza o algun npc y te cobraba no se 500.000 yang
y publicaba en mensaje dios tipo /n
Algo asi
Si alguien entendio me y la conoce o la tiene si me la pasa le agradesco mucho!
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No me funciona, el NPC si pero los puntos no me los da porque es?
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yo diria que mas que problema del vanilla de la base de datos o serverfiles ya que lo uso y me funciona bien todo
Y como son los datos de acceso de los files aver porque capas que es eso porque yo eedite los USER del MYSQL de la base de datos como son los datos que traen ? de acceso para MYSQL ? si pdoes aceptame en skype
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Los files instalados todo datos correctamente...
Al logear la cuenta me tira
Y al poner datos falsos Ej : Usr: jksdjaksd y Pas: jsdhasd tira
Ayuda porfavor!
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quest bonus beginstate start beginwhen ItemVnum.use beginsay_title("Bonus")say("")say("Hola "..pc.get_name().." aqui puedes activar un bonus")say("Puedo darte 10.000 de HP")say("")say_reward("Realmente quieres usar este item")local uso = select ("Claro" , "No")if uso == 1 thenif get_time() < pc.getqf("time") thensay("Lo siento no puedes duplicar su uso")returnendaffect.add_collect(apply.MAX_HP, 10000, 3600)pc.setqf("time", get_time() + 3600)pc.remove_item(ItemVnum, 1)endendendendesta sin probar xD pero tiene que servir
para que sea ej Fuerza o otra cosa Ponemos nomas STR ?
o ejemplo exp EXP_DOUBLE_BONUS?
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Estas quest la ahcen 1 vez sola o son infinitas?
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Viene con los items que usa ese caracter?
Seguridad Cliente
en Encriptación y seguridad
Publicado
Cual dirias que es buena?