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  1. 1>------ Operación Compilar iniciada: proyecto: EterLocale, configuración: Release Win32 ------
    2>------ Operación Compilar iniciada: proyecto: CWebBrowser, configuración: Release Win32 ------
    3>------ Operación Compilar iniciada: proyecto: EffectLib, configuración: Release Win32 ------
    4>------ Operación Compilar iniciada: proyecto: EterBase, configuración: Release Win32 ------
    1>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    1>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.Cpp.Platform.targets(44,5): error MSB8020: The builds tools for v120_xp (Platform Toolset = 'v120_xp') cannot be found. To build using the v120_xp build tools, either click the Project menu or right-click the solution, and then select "Update VC++ Projects...". Install v120_xp to build using the v120_xp build tools.
    2>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    2>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.Cpp.Platform.targets(44,5): error MSB8020: The builds tools for v120_xp (Platform Toolset = 'v120_xp') cannot be found. To build using the v120_xp build tools, either click the Project menu or right-click the solution, and then select "Update VC++ Projects...". Install v120_xp to build using the v120_xp build tools.
    5>------ Operación Compilar iniciada: proyecto: EterGrnLib, configuración: Release Win32 ------
    3>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    5>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    5>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.Cpp.Platform.targets(44,5): error MSB8020: The builds tools for v120_xp (Platform Toolset = 'v120_xp') cannot be found. To build using the v120_xp build tools, either click the Project menu or right-click the solution, and then select "Update VC++ Projects...". Install v120_xp to build using the v120_xp build tools.
    6>------ Operación Compilar iniciada: proyecto: EterImageLib, configuración: Release Win32 ------
    6>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    6>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.Cpp.Platform.targets(44,5): error MSB8020: The builds tools for v120_xp (Platform Toolset = 'v120_xp') cannot be found. To build using the v120_xp build tools, either click the Project menu or right-click the solution, and then select "Update VC++ Projects...". Install v120_xp to build using the v120_xp build tools.
    7>------ Operación Compilar iniciada: proyecto: EterLib, configuración: Release Win32 ------
    3>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.Cpp.Platform.targets(44,5): error MSB8020: The builds tools for v120_xp (Platform Toolset = 'v120_xp') cannot be found. To build using the v120_xp build tools, either click the Project menu or right-click the solution, and then select "Update VC++ Projects...". Install v120_xp to build using the v120_xp build tools.
    4>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    8>------ Operación Compilar iniciada: proyecto: EterPack, configuración: Release Win32 ------
    7>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    7>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    7>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    8>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    9>------ Operación Compilar iniciada: proyecto: EterPythonLib, configuración: Release Win32 ------
    8>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.Cpp.Platform.targets(44,5): error MSB8020: The builds tools for v120_xp (Platform Toolset = 'v120_xp') cannot be found. To build using the v120_xp build tools, either click the Project menu or right-click the solution, and then select "Update VC++ Projects...". Install v120_xp to build using the v120_xp build tools.
    4>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.Cpp.Platform.targets(44,5): error MSB8020: The builds tools for v120_xp (Platform Toolset = 'v120_xp') cannot be found. To build using the v120_xp build tools, either click the Project menu or right-click the solution, and then select "Update VC++ Projects...". Install v120_xp to build using the v120_xp build tools.
    7>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.Cpp.Platform.targets(44,5): error MSB8020: The builds tools for v120_xp (Platform Toolset = 'v120_xp') cannot be found. To build using the v120_xp build tools, either click the Project menu or right-click the solution, and then select "Update VC++ Projects...". Install v120_xp to build using the v120_xp build tools.
    10>------ Operación Compilar iniciada: proyecto: GameLib, configuración: Release Win32 ------
    11>------ Operación Compilar iniciada: proyecto: MilesLib, configuración: Release Win32 ------
    9>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    9>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.Cpp.Platform.targets(44,5): error MSB8020: The builds tools for v120_xp (Platform Toolset = 'v120_xp') cannot be found. To build using the v120_xp build tools, either click the Project menu or right-click the solution, and then select "Update VC++ Projects...". Install v120_xp to build using the v120_xp build tools.
    12>------ Operación Compilar iniciada: proyecto: PRTerrainLib, configuración: Release Win32 ------
    13>------ Operación Compilar iniciada: proyecto: ScriptLib, configuración: Release Win32 ------
    12>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    11>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    10>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    10>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.Cpp.Platform.targets(44,5): error MSB8020: The builds tools for v120_xp (Platform Toolset = 'v120_xp') cannot be found. To build using the v120_xp build tools, either click the Project menu or right-click the solution, and then select "Update VC++ Projects...". Install v120_xp to build using the v120_xp build tools.
    11>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.Cpp.Platform.targets(44,5): error MSB8020: The builds tools for v120_xp (Platform Toolset = 'v120_xp') cannot be found. To build using the v120_xp build tools, either click the Project menu or right-click the solution, and then select "Update VC++ Projects...". Install v120_xp to build using the v120_xp build tools.
    14>------ Operación Compilar iniciada: proyecto: SpeedTreeLib, configuración: Release Win32 ------
    12>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.Cpp.Platform.targets(44,5): error MSB8020: The builds tools for v120_xp (Platform Toolset = 'v120_xp') cannot be found. To build using the v120_xp build tools, either click the Project menu or right-click the solution, and then select "Update VC++ Projects...". Install v120_xp to build using the v120_xp build tools.
    15>------ Operación Compilar iniciada: proyecto: SphereLib, configuración: Release Win32 ------
    13>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    13>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.Cpp.Platform.targets(44,5): error MSB8020: The builds tools for v120_xp (Platform Toolset = 'v120_xp') cannot be found. To build using the v120_xp build tools, either click the Project menu or right-click the solution, and then select "Update VC++ Projects...". Install v120_xp to build using the v120_xp build tools.
    14>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    14>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.Cpp.Platform.targets(44,5): error MSB8020: The builds tools for v120_xp (Platform Toolset = 'v120_xp') cannot be found. To build using the v120_xp build tools, either click the Project menu or right-click the solution, and then select "Update VC++ Projects...". Install v120_xp to build using the v120_xp build tools.
    15>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    15>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.Cpp.Platform.targets(44,5): error MSB8020: The builds tools for v120_xp (Platform Toolset = 'v120_xp') cannot be found. To build using the v120_xp build tools, either click the Project menu or right-click the solution, and then select "Update VC++ Projects...". Install v120_xp to build using the v120_xp build tools.
    16>------ Operación Compilar iniciada: proyecto: UserInterface, configuración: Release Win32 ------
    16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0".
    16>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.Cpp.Platform.targets(44,5): error MSB8020: The builds tools for v120_xp (Platform Toolset = 'v120_xp') cannot be found. To build using the v120_xp build tools, either click the Project menu or right-click the solution, and then select "Update VC++ Projects...". Install v120_xp to build using the v120_xp build tools.
    ========== Compilar: 0 correctos, 16 incorrectos, 0 actualizados, 0 omitidos ==========
    

    Me dice error abajo y me aparece eso porque sera?

  2. 680b25e0be2a19a7d9b9ff0899cbb65b.gif

     

     

    QUEST:

    
    
    uest flame_dungeon begin
        state start begin  
            when 20394.click with pc.get_level() >= 90 begin
                pc.give_item2(71175, 1)
                set_state(run)
            end
        end
     
        state run begin
         
        function setting()
            return
            {
            ["bossroom_entry_pos"] = {8109,6867},
            ["boss_pos"] = {686,637},
            ["doors_pos"] = {
                {320,394},
                {293,359},
                {333,321},
                {378,320},
                {400,355},
                {394,401}
            },
            ["idoors_pos"] = {
                {268,447},
                {234,359},
                {300,264},
                {454,217},
                {470,355},
                {467,469}
            },
            ["doors_dir"] = {135,90,210,152,90,223},
            ["idoors_dir"] = {135,90,210,135,90,239},
            ["dungeon_entry_pos"] = {7766, 6719},-- ??? ?? ???? ?
            ["DUNGEON_MAN_bpos"] = {690,722},
            ["DUNGEON_MAN_pos"] = {354,362},
            ["LEVEL2_STONE_pos"] = {195,352},
            ["LEVEL4_TARGET_pos"] = {470,175},
            ["LEVEL5_STONE_pos"] = {
                    {486, 345},
                    {511, 336},
                    {525, 349},
                    {521, 365},
                    {503, 372},
                    {486, 365},
                    {500, 354}
            },
            ["LEVEL6_TARGET_pos"] = {511,480},
            ["outside_entry_pos"] = {5980,7075}, --??????? ??? ?
             
            }
        end
        function is_flamed(idx) -- ???? ??? ??
            return idx >= 351 * 10000 and idx < (351 + 1) *10000
        end
        function make_dungeon() -- ?? ???
            local setting = flame_dungeon.setting()
            d.new_jump_party(351, setting.dungeon_entry_pos[1], setting.dungeon_entry_pos[2])
            d.regen_file("data/dungeon/flame_dungeon/npc.txt")
            d.setf("level",0)
            for i=1,6 do
                d.set_unique("door"..i, d.spawn_mob_ac_dir(20387, setting.doors_pos[1], setting.doors_pos[2],setting.doors_dir))
            end
            for i=1,6 do
                d.set_unique("idoor"..i, d.spawn_mob_ac_dir(20388, setting.idoors_pos[1], setting.idoors_pos[2],setting.idoors_dir))
            end
            d.setf("clear_count",0)
            d.setf("started",0)
            d.setf("dungeon_enter",0) -- ????? ?????? // ??? : 0 ?? : 1 // ??? ??????? ?? ??
            d.setf("counter_11", 180)
            d.setf("counter_13", 180)
        end
        function go_boss() -- ??? ??
            local setting = flame_dungeon.setting()
            if pc.get_level() < 104 then --????
                say(gameforge.flame_dungeon._580_notice)
                return
            else
                --if pc.getf("main_quest_flame_lv103", "__status")==main_quest_flame_lv103.__COMPLETE__ then -- ????? ??
    -- say_title(gameforge.flame_dungeon._010_say)
                    say(gameforge.flame_dungeon._010_say)
                    local warp = select("Entrar","Talvez más tarde")
                    if warp == 1 then
                        d.setf("level",17)
                        d.jump_all(setting.bossroom_entry_pos[1],setting.bossroom_entry_pos[2])
                        d.set_regen_file ("data/dungeon/flame_dungeon/".."fd_fild_boss.txt")
                        d.spawn_mob(6091,setting.boss_pos[1],setting.boss_pos[2])
                    end
                --else
                --    say(gameforge.flame_dungeon._040_notice)
                --    return
                --end
            end
        end
        function level_clear() -- ?? ???, ?????, ?????
            d.setf("level",0)
            d.clear_regen()
            d.purge_area(750000,620000,817400,689400) -- ??? -- d.purge() ????
        end
        function clear_timer(inx) -- ??? ????
            clear_server_timer ("flame_dungeon_0m_left_timer", inx)
            clear_server_timer ("flame_dungeon_1m_left_timer", inx)
            clear_server_timer ("flame_dungeon_5m_left_timer", inx)
            clear_server_timer ("flame_dungeon_10m_left_timer", inx)
            clear_server_timer ("flame_dungeon_15m_left_timer", inx)
            clear_server_timer ("flame_dungeon_30m_left_timer", inx)
            clear_server_timer ("flame_dungeon_45m_left_timer", inx)
            clear_server_timer ("flame_dungeon_ticket_remove", inx)
        end
         
            when login begin
                local idx = pc.get_map_index()
                local setting = flame_dungeon.setting()
                if idx == 351 then
                    --pc.warp(setting.outside_entry_pos[1]*100, setting.outside_entry_pos[2] * 100, 62)
                elseif flame_dungeon.is_flamed(idx) then -- ?? ??, ??? ?? ??
                ------------------------------------------------------------------------------------------------------------------------------------------------------
                --??? ??? ???? ???? ???? ?????? ?? ?? ??? ????. ???? ??? ?? ???? ???? ?? ?? ??? ??? ??.
                --???? ???? ?? ?? ?? ??? ??? ??, ???? ??? ??? ????? ?? ??? ????? ???? ??? ??? ??? ??.
                ------------------------------------------------------------------------------------------------------------------------------------------------------
                    --pc.set_warp_location(62, setting.outside_entry_pos[1] , setting.outside_entry_pos[2]) -- ?? ??? ? ??? ????
                    local ticketGroup = {71175, 1}
                    if d.getf("dungeon_enter") == 0 then -- ???? ???
                        local canPass = false
                        for i=1, table.getn(ticketGroup),2 do
                            if pc.count_item(ticketGroup) >= ticketGroup[i+1] then
                                canPass = true
                                break
                            end
                        end
     
                        if get_global_time() - pc.getf("flame_dungeon","exit_time") < 30 * 60 then -- ??????? ????
    notice_multiline(gameforge.flame_dungeon._050_notice,d.notice)
    say(gameforge.flame_dungeon._060_say)
                            timer("flame_dungeon_warp_timer", 5)
                        elseif not canPass then
    notice_multiline(gameforge.flame_dungeon._070_notice,d.notice)
    say(gameforge.flame_dungeon._080_say)
                            timer("flame_dungeon_warp_timer", 5)
                        elseif pc.get_level() < 100 then
    notice_multiline(gameforge.flame_dungeon._090_notice,d.notice)
    say(gameforge.flame_dungeon._100_say)
                            timer("flame_dungeon_warp_timer", 5)
                        end
                    elseif pc.getf("flame_dungeon","ticket_delete") == 0 then -- ????? ??? ???????
                         
                        for i=1, table.getn(ticketGroup),2 do
                            if pc.count_item(ticketGroup) >= ticketGroup[i+1] then
                                pc.remove_item(ticketGroup, ticketGroup[i+1])
                                break
                            end
                        end
                        pc.setf("flame_dungeon","ticket_delete",1)
                    end
                else
                    pc.setf("flame_dungeon","ticket_delete",0)
                end
            end
            when flame_dungeon_warp_timer.timer begin
                local setting = flame_dungeon.setting()
                pc.warp(setting.outside_entry_pos[1]*100, setting.outside_entry_pos[2] * 100, 62)
            end
            when logout begin
                local idx = pc.get_map_index()
                if flame_dungeon.is_flamed(idx) then
                    if d.getf("dungeon_enter") == 1 then -- ???? ?? ?? ? ????
                        pc.setf("flame_dungeon","exit_time",get_global_time()) -- ???? ???? ??? ??? ??, ?? ???? ??? or ?? ???? ???
                    end
                     
     
                end
            end
            when 20394.chat."Las Puertas del Infierno" begin
             
                local setting = flame_dungeon.setting()
                if party.is_party() then
                    local party_check = 0
                    if d.find(party.getf("dungeon_index")) then
                        party_check = (d.getf_from_map_index("party_leader_pid", party.getf("dungeon_index")) == party.get_leader_pid())
                    end
                     
                    if d.find(party.getf("dungeon_index")) and party_check then
                        if get_global_time() - pc.getf("flame_dungeon","exit_time") < 5 * 60 then -- ?? ?? 5? ??
                            local dungeon_level = d.getf_from_map_index("level", party.getf("dungeon_index"))
                            if dungeon_level == 17 then -- ??
                                pc.warp(setting.bossroom_entry_pos[1] * 100, setting.bossroom_entry_pos[2] * 100, party.getf("dungeon_index"))
                            else
                                pc.warp(setting.dungeon_entry_pos[1] * 100, setting.dungeon_entry_pos[2] * 100, party.getf("dungeon_index"))
                            end
                        else -- 5? ???? ? ?? ??
                            say_title(mob_name(20394))
                            say(gameforge.flame_dungeon._590_say)
                        end
                    else
                        local pids = {party.get_member_pids()}
                        local noTicketMembers = {}
                        local notEnoughLevelMembers = {}
                        local ticketCheck = true
                        local levelCheck = true
                        local ticketGroup = {71175, 1}
                        for i, pid in next, pids, nil do
                            q.begin_other_pc_block(pid)
                            local canPass = false
                            for idx=1, table.getn(ticketGroup),2 do
                                if pc.count_item(ticketGroup[idx]) >= ticketGroup[idx+1] then
                                    canPass = true
                                    break
                                end
                            end
                             
                            if not canPass then
                                table.insert(noTicketMembers, pc.get_name())
                                ticketCheck = false
                            end
                            if pc.level < 100 then
                                table.insert(notEnoughLevelMembers, pc.get_name())
                                levelCheck = false
                            end
                            q.end_other_pc_block()
                        end
     
                        if not ticketCheck then
                            say_title(mob_name(20394))
    say(gameforge.flame_dungeon._610_say)
                            for i, name in next, noTicketMembers, nil do
                                say(color(1,1,0), "    "..name)
                            end
                            if levelCheck then
                                return
                            else
                                wait()
                            end
                        end
     
                        if not levelCheck then
                            say_title(mob_name(20394))
      say(gameforge.flame_dungeon._630_say)
                            for i, name in next, notEnoughLevelMembers, nil do
                                say(color(1,1,0), "    "..name)
                            end
                            return
                        end
     
                        if party.is_leader() then
    say(gameforge.flame_dungeon._120_say)
                            local warp = select("Entrar","Talvez más tarde")
                            if warp == 1 then
                                if party.is_map_member_flag_lt("exit_time", get_global_time() - 30 * 60 ) then
                                    flame_dungeon.make_dungeon()
                                else
    say(gameforge.flame_dungeon._600_say)
                                end
                            end
                             
                            party.setf("flame_dungeon_boss_kill_count", 0)
                             
                        else
    say(gameforge.flame_dungeon._150_say)
                        end
                    end
                else
    say(gameforge.flame_dungeon._160_say)
                end
            end
            when 20394.chat."Test : Teleportar a Sala" with pc.is_gm() begin -- ????
                local setting = flame_dungeon.setting()
                pc.setf("flame_dungeon","fdRtest",1)
                pc.warp( setting.dungeon_entry_pos[1]*100, setting.dungeon_entry_pos[2]*100, 351)
            end
             
             
            when 20394.chat."TEST : Quitar límite de tiempo" with pc.is_gm() begin -- ????
                pc.setf("flame_dungeon","exit_time",get_global_time()-1800)
                say("Done")
            end
            when 20385.chat."Test : Información" with pc.is_gm() begin -- ????
                say("monstros_11 : "..d.getf("counter_11"))
                say("monstros_13 : "..d.getf("counter_13"))
                say("server time : "..get_server_timer_arg())
                say("número de monstros : "..d.count_monster())
                say("level : "..d.getf("level"))
                say("Dmap index : "..d.get_map_index())
                say("Pmap index : "..pc.get_map_index())
                say("access limit : "..pc.getf("flame_dungeon","exit_time"))
                say("global time : "..get_global_time())
                if flame_dungeon.is_flamed(d.get_map_index()) then
                    say("in dungeon") -- is_flamed ?? ??
                end
                if d.is_unique_dead("stone1") then
                    say("stone1 is dead")
                else
                    say("stone1 is not dead")
                end
            end
            when 20385.chat."Activar Sala" with pc.is_gm() begin -- ????
                say("??? ???")
                flame_dungeon.clear_timer(d.get_map_index())
                flame_dungeon.make_dungeon()
            end
            when 20385.chat."Test : Boss Room" with pc.is_gm() begin -- ????
                flame_dungeon.go_boss()
            end
             
            when 20385.chat."Testear sala" with pc.is_gm() begin -- ???? ??? ?? ? ?? ???
                local setting = flame_dungeon.setting()
                say("??? ????????")
                local warp = select("Si","No")
                if warp == 1 then
                    pc.warp(setting.outside_entry_pos[1]*100, setting.outside_entry_pos[2] * 100, 62)
                end
            end
            when flame_dungeon_45m_left_timer.timer begin
                notice_multiline(string.format("Tiempo restante: %d minuto(s)", 45),d.notice)
    notice_multiline(gameforge.flame_dungeon._170_notice,d.notice)
                timer("flame_dungeon_30m_left_timer", 15*60)
            end
            when flame_dungeon_30m_left_timer.timer begin
                notice_multiline(string.format("Tiempo restante: %d minuto(s)", 30),d.notice)
    notice_multiline(gameforge.flame_dungeon._170_notice,d.notice)
                timer("flame_dungeon_15m_left_timer", 15*60)
            end
            when flame_dungeon_15m_left_timer.timer begin
                notice_multiline(string.format("Tiempo restante: %d minuto(s)", 15),d.notice)
    notice_multiline(gameforge.flame_dungeon._170_notice,d.notice)
                timer("flame_dungeon_5m_left_timer", 10*60)
            end
            when flame_dungeon_5m_left_timer.timer begin
                notice_multiline(string.format("Tiempo restante: %d minuto(s)", 5),d.notice)
    notice_multiline(gameforge.flame_dungeon._170_notice,d.notice)
                timer("flame_dungeon_1m_left_timer", 4*60)
            end
            when flame_dungeon_1m_left_timer.timer begin
                notice_multiline(string.format("Tiempo restante: %d minuto(s)", 1),d.notice)
    notice_multiline(gameforge.flame_dungeon._170_notice,d.notice)
                timer("flame_dungeon_0m_left_timer", 60)
            end
            when flame_dungeon_0m_left_timer.timer begin
                local setting = flame_dungeon.setting()
    notice_multiline(string.format(gameforge.flame_dungeon._180_notice, 30),d.notice)
    notice_multiline(gameforge.flame_dungeon._170_notice,d.notice)
                timer("exit_dungeon",10)   
            end
     
     
            when 20385.chat."Despertar a Am-heh" with npc.lock() begin -- '0x'? x?? ?? ??? ?? ? ?? ?? , '1x'? x?? ?? ??? ???
                local setting = flame_dungeon.setting()
                if d.getf("started") == 0 then
    say(gameforge.flame_dungeon._230_say)
    say(gameforge.flame_dungeon._240_say)
                    wait()
                    d.setf("started",1)
                    timer("flame_dungeon_45m_left_timer",15*60)
                    notice_multiline("Tiempo restante: 60 Minuto(s) ",d.notice)
    notice_multiline(gameforge.flame_dungeon._170_notice,d.notice)
                     
                    local pids = {party.get_member_pids()}
                    local ticketGroup = {71175, 1}
                    for i, pid in next, pids, nil do
                        q.begin_other_pc_block(pid)
                        local canPass = false
                        for idx=1, table.getn(ticketGroup),2 do
                            if pc.count_item(ticketGroup[idx]) >= ticketGroup[idx+1] then
                                canPass = true
                                pc.remove_item(ticketGroup[idx], ticketGroup[idx+1])
                                break
                            end
                        end
                         
                        if not canPass then
                            pc.warp(setting.outside_entry_pos[1]*100, setting.outside_entry_pos[2] * 100, 62)
                        end
                        q.end_other_pc_block()
                    end
                    d.setqf2("flame_dungeon","ticket_delete",1)
                    d.setf("dungeon_enter",1)
                     
                    party.setf("dungeon_index", d.get_map_index())
                    d.setf("party_leader_pid", party.get_leader_pid())
                end
                if d.getf("level") < 7 then --???? ???
                    if d.getf("clear_count") == 6 then -- ? ??? ??? ???
                        d.setf("level",7)
                    else
                        local rand = number(1,6)--???? ????? ?? ???? ?? ?? ?????? ???
                        local setlev = 0
                        d.setf("level",7) -- ?? ?? ??? ?? ??? ?????? ??? ????? ????
                        for i=1,50 do
                            setlev = setlev + 1
                            if setlev > 6 then
                                setlev = 1
                            end
                            if not d.is_unique_dead("door"..setlev) then
                                rand = rand - 1
                                if rand == 0 then
                                    d.setf("level",setlev)
                                    d.setf("clear_count",d.getf("clear_count")+1)
                                    break
                                end
                            end
                        end
                    end
                end
                    if d.getf("level") == 1 then
    say(gameforge.flame_dungeon._260_say)
    notice_multiline(gameforge.flame_dungeon._260_say,d.notice)
                        d.kill_unique("door1")
                        d.kill_unique("idoor1")
                        d.setf("level",11)
                        local counter_11 = 180
                        d.regen_file ("data/dungeon/flame_dungeon/".."fd_a.txt")
                    elseif d.getf("level") == 11 then
    say(gameforge.flame_dungeon._270_say)
                        say_title("Restantes: ", counter_11)
                    elseif d.getf("level") == 2 then
    say(gameforge.flame_dungeon._290_say)
    say(gameforge.flame_dungeon._300_say)
    notice_multiline(gameforge.flame_dungeon._290_say,d.notice)
    notice_multiline(gameforge.flame_dungeon._300_say,d.notice)
                            d.spawn_mob(20386, setting.LEVEL2_STONE_pos[1], setting.LEVEL2_STONE_pos[2]) -- ??? ??
                            d.kill_unique("door2")
                            d.kill_unique("idoor2")
                            d.set_regen_file ("data/dungeon/flame_dungeon/".."fd_b.txt")
                            d.setf("level",12)
                    elseif d.getf("level") == 12 then
    say(gameforge.flame_dungeon._310_say)
                    elseif d.getf("level") == 3 then
    say(gameforge.flame_dungeon._260_say)
    notice_multiline(gameforge.flame_dungeon._260_say,d.notice)
                        d.kill_unique("door3")
                        d.kill_unique("idoor3")
                        d.setf("level",13)
                        local counter_13 = 180
                        d.regen_file ("data/dungeon/flame_dungeon/".."fd_c.txt")
                    elseif d.getf("level") == 13 then
    say(gameforge.flame_dungeon._270_say)
                        say_title("Restantes: ", counter_13)
                    elseif d.getf("level") == 4 then -- 474 178
    say(gameforge.flame_dungeon._320_notice)
    notice_multiline(gameforge.flame_dungeon._320_notice,d.notice)
                        d.setf("level",14)
                        d.kill_unique("door4")
                        d.kill_unique("idoor4")
                        d.set_regen_file ("data/dungeon/flame_dungeon/".."fd_d.txt")
                        d.spawn_mob(6051,setting.LEVEL4_TARGET_pos[1],setting.LEVEL4_TARGET_pos[2] ) -- ????? ??
                    elseif d.getf("level") == 14 then
    say(gameforge.flame_dungeon._330_say)
    say(gameforge.flame_dungeon._340_say)
                    elseif d.getf("level") == 5 then -- 510 355
    say(gameforge.flame_dungeon._350_say)
    say(gameforge.flame_dungeon._360_say)
    notice_multiline(gameforge.flame_dungeon._350_say,d.notice)
    notice_multiline(gameforge.flame_dungeon._360_say,d.notice)
                        d.kill_unique("door5")
                        d.kill_unique("idoor5")
                        d.setf("level",15)
                        d.set_regen_file ("data/dungeon/flame_dungeon/".."fd_e.txt")
                        local vis = { 0,0,0,0,0,0,0}
                        for i=1,7 do
                            vis = 0
                        end
                        for i = 1, 7 do -- ???? ???
                            local ran = number(1,7)
                            local st = 0
                            for j = 1, 50 do
                                st = st + 1
                                if st > 7 then
                                    st = 1
                                end
                                if vis[st] == 0 then
                                    ran = ran - 1
                                    if ran == 0 then
                                        vis[st] = 1
                                        d.set_unique("stone5_"..st, d.spawn_mob(20386, setting.LEVEL5_STONE_pos[1], setting.LEVEL5_STONE_pos[2]))
                                        break
                                    end
                                end
                            end
                        end 
                    elseif d.getf("level") == 15 then
    say(gameforge.flame_dungeon._370_say)
                    elseif d.getf("level") == 6 then -- 507 490
    say(gameforge.flame_dungeon._380_say) 
    notice_multiline(gameforge.flame_dungeon._380_say,d.notice)
                        d.setf("level",16)
                        d.kill_unique("door6")
                        d.kill_unique("idoor6")
                        d.set_regen_file ("data/dungeon/flame_dungeon/".."fd_f.txt")
                        d.spawn_mob(8057, setting.LEVEL6_TARGET_pos[1],setting.LEVEL6_TARGET_pos[2]) -- ?????? ??
                    elseif d.getf("level") == 16 then
    say(gameforge.flame_dungeon._390_say)
    say(gameforge.flame_dungeon._400_say)
                    elseif d.getf("level") == 7 then
                        flame_dungeon.go_boss()
                    else
    say(gameforge.flame_dungeon._410_say)
                    end
                npc.unlock()       
            end
         
            when kill with flame_dungeon.is_flamed(pc.get_map_index()) and d.getf("level") == 11 begin -- 2?? ??? ?? ??
                if d.getf("counter_11") == 0 then -- 1?? ??? ???
                    notice_multiline("Todos los demonios han sido derrotados.",d.notice)
                    notice_multiline("Habla con Am-Heh para que te asigne una nueva tarea",d.notice)
                    flame_dungeon.level_clear()
                else
                    d.setf("counter_11",d.getf("counter_11")-1)
                end
            end
     
            when kill with flame_dungeon.is_flamed(pc.get_map_index()) and d.getf("level") == 13 begin -- 2?? ??? ?? ??
                if d.getf("counter_13") == 0 then -- 1?? ??? ???
                    notice_multiline("Todos los demonios han sido derrotados.",d.notice)
                    notice_multiline("Habla con Am-Heh para que te asigne una nueva tarea",d.notice)
                    flame_dungeon.level_clear()
                else
                    d.setf("counter_13",d.getf("counter_13")-1)
                end
            end
     
            when kill with flame_dungeon.is_flamed(pc.get_map_index()) and d.getf("level") == 12 begin -- 2?? ??? ?? ??
                local i = number(1, 100) -- 100?? 1 ??? ????
                if i == 1 then
                    game.drop_item (30329, 1)
                end
            end
            when 20386.take with flame_dungeon.is_flamed(pc.get_map_index()) and item.vnum == 30329 and d.getf("level") == 12 begin -- 2?? ?? ????
                local i = number(1, 5) -- 5?? 1 ??? ?? ??
                if i == 1 then
                    npc.purge()
                    item.remove()
    notice_multiline(gameforge.flame_dungeon._440_notice,d.notice)
    notice_multiline(gameforge.flame_dungeon._430_notice,d.notice)
                    flame_dungeon.level_clear()
                else
                    item.remove()
    say(gameforge.flame_dungeon._450_say)
                end
            end
     
            when 6051.kill with flame_dungeon.is_flamed(pc.get_map_index()) and d.getf("level") == 14 begin
    notice_multiline(gameforge.flame_dungeon._460_notice,d.notice)
    notice_multiline(gameforge.flame_dungeon._430_notice,d.notice)
                flame_dungeon.level_clear()
            end
     
            when kill with flame_dungeon.is_flamed(pc.get_map_index()) and d.getf("level") == 15 begin -- 5?? ??? ?? ??
                local i = number(1, 30) -- 30?? 1 ??? ????
                if i == 1 then
                    game.drop_item (30330, 1)
                end
            end
            when 20386.take with flame_dungeon.is_flamed(d.get_map_index()) and item.vnum == 30330 and d.getf("level") == 15 begin -- 5?? ???? ????
                local setting = flame_dungeon.setting()
                if npc.get_vid() == d.get_unique_vid("stone5_1") then -- ??? ?? ????? ? ?? ????? ???? ????
                    npc.purge()
                    item.remove()
    say(gameforge.flame_dungeon._470_say)
                    d.setf("stonekill",2) -- 2? ?? ???
                    if d.count_monster() < 100 then
                        d.regen_file ("data/dungeon/flame_dungeon/".."fd_e.txt")
                    end
                elseif npc.get_vid() == d.get_unique_vid("stone5_2") then
                    if d.getf("stonekill") == 2 then -- 2??? ?? ??? 2???? ??? ??? ?
                        npc.purge()
                        item.remove()
    say(gameforge.flame_dungeon._480_say)
                        d.setf("stonekill",3)
                        if d.count_monster() < 100 then
                            d.regen_file ("data/dungeon/flame_dungeon/".."fd_e.txt")
                        end
                    else
                        item.remove()
    say(gameforge.flame_dungeon._490_say)
                    end
                elseif npc.get_vid() == d.get_unique_vid("stone5_3") then
                    if d.getf("stonekill") == 3 then
                        npc.purge()
                        item.remove()
    say(gameforge.flame_dungeon._500_say)
                        d.setf("stonekill",4)
                        if d.count_monster() < 100 then
                            d.regen_file ("data/dungeon/flame_dungeon/".."fd_e.txt")
                        end
                    else
                        item.remove()
    say(gameforge.flame_dungeon._490_say)
                    end
                elseif npc.get_vid() == d.get_unique_vid("stone5_4") then
                    if d.getf("stonekill") == 4 then
                        npc.purge()
                        item.remove()
    say(gameforge.flame_dungeon._510_say)
                        d.setf("stonekill",5)
                        if d.count_monster() < 100 then
                            d.regen_file ("data/dungeon/flame_dungeon/".."fd_e.txt")
                        end
                    else
                        item.remove()
                        say("El Orden no es el correcto, intente con otra.")
                    end
                elseif npc.get_vid() == d.get_unique_vid("stone5_5") then
                    if d.getf("stonekill") == 5 then
                        npc.purge()
                        item.remove()
    say(gameforge.flame_dungeon._520_say)
                        d.setf("stonekill",6)
                        if d.count_monster() < 100 then
                            d.regen_file ("data/dungeon/flame_dungeon/".."fd_e.txt")
                        end
                    else
                        item.remove()
    say(gameforge.flame_dungeon._490_say)
                    end
                elseif npc.get_vid() == d.get_unique_vid("stone5_6") then
                    if d.getf("stonekill") == 6 then
                        npc.purge()
                        item.remove()
    say(gameforge.flame_dungeon._530_say)
                        d.setf("stonekill",7)
                        if d.count_monster() < 100 then
                            d.regen_file ("data/dungeon/flame_dungeon/".."fd_e.txt")
                        end
                    else
                        item.remove()
    say(gameforge.flame_dungeon._490_say)
                    end
                else
                    if d.getf("stonekill") == 7 then
                        npc.purge()
                        item.remove()
    notice_multiline(gameforge.flame_dungeon._440_notice,d.notice)
    notice_multiline(gameforge.flame_dungeon._430_notice,d.notice)
                        flame_dungeon.level_clear()
                    else
                        item.remove()
                        say("El Orden no es el correcto, intente con otra.")
                    end
                end
            end
     
            when 8057.kill with flame_dungeon.is_flamed(d.get_map_index()) and d.getf("level") ==16 begin -- ??? ???? ?
    notice_multiline(gameforge.flame_dungeon._540_notice,d.notice)
    notice_multiline(gameforge.flame_dungeon._430_notice,d.notice)
                flame_dungeon.level_clear()
            end
     
            when 6091.kill with flame_dungeon.is_flamed(d.get_map_index()) and d.getf("level") ==17 begin -- ?? ????
    notice_multiline(gameforge.flame_dungeon._550_notice,d.notice)
    notice_multiline(gameforge.flame_dungeon._560_notice,d.notice)
                timer("exit_dungeon", 60)
                flame_dungeon.level_clear()
                 
                if party.is_party() then
                    party.setf("flame_dungeon_boss_kill_count", 1)
                end
                 
            end
             
            when exit_dungeon.timer begin
                local setting = flame_dungeon.setting()
                flame_dungeon.clear_timer(d.get_map_index())
                d.set_warp_location(62, setting.outside_entry_pos[1] , setting.outside_entry_pos[2])
                d.exit_all()
                d.setf("party_leader_pid", 0)
            end
             
        end
    end
  3. mejor pon

    local orden = number(1, table.gent(lista))

     

    pero esta quest solo va a darte 1 item de esa lista

     

     

    quest metin2zone begin

        state start begin

            when 691.kill begin

                local lista = {19,29} --lista de items

                local orden = number(1,2)--cambia el 2 por la cantidad de items

                pc.give_item2(lista[orden],1)

                notice_all(pc.get_name().." ha derrotado al jefe orco ha recibido"..item_name(lista[orden])..".")

            end

        end

    end

     
    QUEST : metin2zone
    STATE : start
    WHEN  : 691.kill
    Calls undeclared function! :
    table.gent
    Abort (core dumped)
     
  4. quest metin2zone begin

        state start begin

            when 691.kill begin

                local lista = {19,29} --lista de items

                local orden = number(1,2)--cambia el 2 por la cantidad de items

                pc.give_item2(lista[orden],1)

                notice_all(pc.get_name().." ha derrotado al jefe orco ha recibido"..item_name(lista[orden])..".")

            end

        end

    end

     

    mejor pon

    local orden = number(1, table.gent(lista))

     

    pero esta quest solo va a darte 1 item de esa lista

     

    Muchas gracias por su atención Saludos!! 

  5. Quisiera saber una quest que cumpla algo asi.. si alguien me puede pasar una o  ayudarme hacerla.

     

    Hace un tiempo vi una aca pero entre ahora la busque y tira error al abrir la pagina del post.. u.u

     

     

    Tipo

     

    Ej: 

    Derrotar Jefe Orco 691 y de Item 19 

    Y que se pueda agregar ej 10 Jefes y altere entre los premios o que de un premio fijo da igual... Gracias por su ayuda!! desde antemano!

     

    y Aparesca en dorado estilo cuando derrotas al Dragon

     

    "NOMBRE" ha derrotado al Jefe Orco y a recibido una Espada +9.

     

     

    Saludos gracias espero alguno pueda ayudarme... :D

     

  6. quest msgtodos begin
    	state start begin
    		when 20094.chat."Mensaje global" begin
    
    			say("Aqui puedes poner un mensjae para todo el mundo")
    			say("neceistas 500k")
    			say("Quieres enviar un mensaje")
    				local msg = select("Si", "No")
    					if msg == 1 then
    						if pc.get_money() >= 500000 then
    							say("Escribe tu mensaje")
    							local texto = input()
    							if string.len(texto) > 30 then
    								say("El texto es demasiado largo, intentelo de nuevo.")
    							else
    								notice_all(""..pc.get_name()..": "..texto.."")
    								pc.change_money(-500000)
    							end
    						else
    							say("No tienes suficiente dinero")
    						end
    					else
    						return
    					end
    		end
    	end
    end
    

    No he probado la quest pero creo que si funciona. Si no funciona dilo por aquí y te ayudo.

     

    PD: No estoy seguro de si el string.len funcionaba así.

     

     

    Si no es gran cosa porque no se la haces tu?

     

    Gracias man funciona 100%!!! son el 1!!  

     

     

    Una consulta mas tenes idea como alagro el tiempo de los peinados?

  7. yo diria que mas que problema del vanilla de la base de datos o serverfiles ya que lo uso y me funciona bien todo

    Y como son los datos de acceso de los files aver porque capas que es eso porque yo eedite los USER del MYSQL de la base  de datos como son los datos que traen ? de acceso para MYSQL ? si pdoes aceptame en skype

  8.  

    quest bonus begin
    state start begin
    when ItemVnum.use begin
    say_title("Bonus")
    say("")
    say("Hola "..pc.get_name().." aqui puedes activar un bonus")
    say("Puedo darte 10.000 de HP")
    say("")
    say_reward("Realmente quieres usar este item")
     
    local uso = select ("Claro" , "No")
     
    if uso == 1 then
    if get_time() < pc.getqf("time") then
    say("Lo siento no puedes duplicar su uso")
    return
    end
    affect.add_collect(apply.MAX_HP, 10000, 3600)
    pc.setqf("time", get_time() + 3600)
    pc.remove_item(ItemVnum, 1)
    end
    end
    end
    end
     
     
     
    esta sin probar xD pero tiene que servir

     

    para que sea ej Fuerza o otra cosa Ponemos nomas STR ? 

    o ejemplo exp EXP_DOUBLE_BONUS?

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