Larry Watterson Posted August 27, 2022 Report Share Posted August 27, 2022 Contact me: Quote * Discord: Larry Watterson#1111 * Skype: live:wattersondev * Send PM on Metin2DL Payment Methods: Quote * PayPal * Western Union * Crypto Coins * Wise What can i do? Quote * Develop new systems * Solve core / crash problems * System editing * Creating new UI (designs belong to you) My Systems: Proggresive Affect Event Quote - The system It consists of 5 parts, in every part players who has donate take bonus from system - Features can be edited from table - Every player can donate as much as you want - When you do maximum donate you cannot do extra donate - For example: The player who donated in stage 0 receives general admission to the total donation "Stage 1" (Like apply attbonus boss) or what you prefer. - Desired item, collected items, mibumum donate count, The bonus percentage to be given according to the features and stages to be given can be determined on the tabl Global and Individual Missions Quote - System uses JSON, missions can changeable - When complate the missions players can rewards - You can adding "Global Missions" like this; "First +9 Poison Sword" : when any player upgrade "Poison Sword" to +9 win a reward Bot Control System Quote - The system sends a query between random items to the player at a specified time interval (the time interval is up to you, it generates a random time in the range of 20-40 minutes manually) - Items appearing in the gui are replaced randomly every 3 seconds for bot precautionary purposes - Some characters in the item name are automatically deleted as a bot precaution Debes iniciar sesión para ver el contenido del enlace en esta publicación. Skill Hyperlink Quote - Players can reflect the skills in chat Boss Damage Ranking v2 Quote - System uses JSON, information can change easily - You can give reward players in ranking - System is sorting players damages - GUI is dynamic, pulls datas automaticly (GUI is free) - The times when the boss will spawn will be red if the guide has come, the next hours will be shown in green. Global Ranking v2 Quote - Datas are updating every hours - Easily adding new categories(example; gold, level etc.) - System have "Title Ranking" for winners, example "Stone Destroy Rank" first player -> "Stone Destroyer" +%10 x bonus for 1 week Daily Missions Quote - System uses JSON, missions can changeable - Missions are refreshing every night (example 1 August -> kill 100 monster, 2 August -> kill 200 monster etc.) - You can adding rewards for missions Market NPC Quote - Players can sell the items - You can add / delete items on SQL table Ronark War Quote - Ronark will open automatically at the time you set every day - The winning guild gets the [Ronark King] tag - Items are dropped on the name of the guild that deals the most damage - The information about who bought which item from the guild chat is written Debes iniciar sesión para ver el contenido del enlace en esta publicación. Guild War Preparation Quote - When start the war auto spawn fences - When 2 teams are ready, the fences are automatically lifted within 5 seconds and the war start - If any guild does not give ready within 60 seconds, the guild that does not give ready is automatically considered defeated Debes iniciar sesión para ver el contenido del enlace en esta publicación. Mob And Boss Scale Quote - You can change the size of the Boss and Stones from the settings Effect Distance Quote - You can hide effects by distance Dungeon info & Boss Ring Quote * VILLAGE IS USING FOR VIDEO, MAP IS CHANGEABLE * The system uses JSON for boss data, you can easily add bosses and change their settings. * Dropped items are automatically withdrawn from mob_drop_item.txt * Dungeon data can be refreshed instantly with "/reload dungeons" command * Dungeons can be activated/deactivated where needed * Players cannot receive drops in test mode * If there is different data requested, it can be added to the information section of the GUI. * Not used QF Debes iniciar sesión para ver el contenido del enlace en esta publicación. Quote Link to comment Share on other sites More sharing options...
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