Larry Watterson Posted August 27, 2022 Report Share Posted August 27, 2022 Contact me: Quote * Discord: Larry Watterson#1111 * Skype: live:wattersondev * Send PM on Metin2DL Payment Methods: Quote * PayPal * Western Union * Crypto Coins * Wise What can i do? Quote * Develop new systems * Solve core / crash problems * System editing * Creating new UI (designs belong to you) My Systems: Proggresive Affect Event Quote - The system It consists of 5 parts, in every part players who has donate take bonus from system - Features can be edited from table - Every player can donate as much as you want - When you do maximum donate you cannot do extra donate - For example: The player who donated in stage 0 receives general admission to the total donation "Stage 1" (Like apply attbonus boss) or what you prefer. - Desired item, collected items, mibumum donate count, The bonus percentage to be given according to the features and stages to be given can be determined on the tabl Global and Individual Missions Quote - System uses JSON, missions can changeable - When complate the missions players can rewards - You can adding "Global Missions" like this; "First +9 Poison Sword" : when any player upgrade "Poison Sword" to +9 win a reward Bot Control System Quote - The system sends a query between random items to the player at a specified time interval (the time interval is up to you, it generates a random time in the range of 20-40 minutes manually) - Items appearing in the gui are replaced randomly every 3 seconds for bot precautionary purposes - Some characters in the item name are automatically deleted as a bot precaution Debes iniciar sesión para ver el contenido del enlace en esta publicación. Skill Hyperlink Quote - Players can reflect the skills in chat Boss Damage Ranking v2 Quote - System uses JSON, information can change easily - You can give reward players in ranking - System is sorting players damages - GUI is dynamic, pulls datas automaticly (GUI is free) - The times when the boss will spawn will be red if the guide has come, the next hours will be shown in green. Global Ranking v2 Quote - Datas are updating every hours - Easily adding new categories(example; gold, level etc.) - System have "Title Ranking" for winners, example "Stone Destroy Rank" first player -> "Stone Destroyer" +%10 x bonus for 1 week Daily Missions Quote - System uses JSON, missions can changeable - Missions are refreshing every night (example 1 August -> kill 100 monster, 2 August -> kill 200 monster etc.) - You can adding rewards for missions Market NPC Quote - Players can sell the items - You can add / delete items on SQL table Ronark War Quote - Ronark will open automatically at the time you set every day - The winning guild gets the [Ronark King] tag - Items are dropped on the name of the guild that deals the most damage - The information about who bought which item from the guild chat is written Debes iniciar sesión para ver el contenido del enlace en esta publicación. Guild War Preparation Quote - When start the war auto spawn fences - When 2 teams are ready, the fences are automatically lifted within 5 seconds and the war start - If any guild does not give ready within 60 seconds, the guild that does not give ready is automatically considered defeated Debes iniciar sesión para ver el contenido del enlace en esta publicación. Mob And Boss Scale Quote - You can change the size of the Boss and Stones from the settings Effect Distance Quote - You can hide effects by distance Dungeon info & Boss Ring Quote * VILLAGE IS USING FOR VIDEO, MAP IS CHANGEABLE * The system uses JSON for boss data, you can easily add bosses and change their settings. * Dropped items are automatically withdrawn from mob_drop_item.txt * Dungeon data can be refreshed instantly with "/reload dungeons" command * Dungeons can be activated/deactivated where needed * Players cannot receive drops in test mode * If there is different data requested, it can be added to the information section of the GUI. * Not used QF Debes iniciar sesión para ver el contenido del enlace en esta publicación. Jakub Kavulič (T4Ump) 1 Quote Link to comment Share on other sites More sharing options...
Larry Watterson Posted August 29, 2022 Author Report Share Posted August 29, 2022 #New System Teleport Board * * System uses SQL table, you can add / delete maps & categories. When you do `reload tp_board`, it will be updated * You can add item, min level etc. controls for teleport Debes iniciar sesión para ver el contenido del enlace en esta publicación. fDebes iniciar sesión para ver el contenido del enlace en esta publicación. Erich Ducke 1 Quote Link to comment Share on other sites More sharing options...
Erich Ducke Posted August 29, 2022 Report Share Posted August 29, 2022 Recommend 100% very professional, good person and answers quickly. difficult find people like that, it also gives excellent support ^^ Larry Watterson 1 Quote Link to comment Share on other sites More sharing options...
Larry Watterson Posted August 30, 2022 Author Report Share Posted August 30, 2022 #New System Cause Of Death * After the player dies, they can see the details of the person/mob who killed them. * The data are the name that kills, damage that causes death, damage type (skill, straight hit, etc.), critical damage, and piercing damage. * Data can be reproduced or expanded according to customer request. Debes iniciar sesión para ver el contenido del enlace en esta publicación. Quote Link to comment Share on other sites More sharing options...
Larry Watterson Posted August 31, 2022 Author Report Share Posted August 31, 2022 #New System Search Item On Inventory * Players can search item with name in inventory * The system is client + pack sided. 'OnUpdate' is not used * If the item you are looking for is on a different page, it will move to other pages as you search. * Minimum 3 letters required for search Debes iniciar sesión para ver el contenido del enlace en esta publicación. Quote Link to comment Share on other sites More sharing options...
Larry Watterson Posted September 6, 2022 Author Report Share Posted September 6, 2022 #New System Guild War Statistics "KDA and Damage" data of all players in the guild war are kept Sorting type can be selected via GUI Any QF vs. not used Added data with code for test in GIF, normally it will not be active except in guild war! Debes iniciar sesión para ver el contenido del enlace en esta publicación. Quote Link to comment Share on other sites More sharing options...
Larry Watterson Posted September 15, 2022 Author Report Share Posted September 15, 2022 #New System Boss Spin System After the system starts the spin, after the determined time, the boss that appears according to luck will spawn next to the player. Bosses can be easily determined by the user, as many bosses can be added as desired Spin fee is not added for testing purposes, can be determined optionally Spin time and card change time can be changed GUI is changeable Debes iniciar sesión para ver el contenido del enlace en esta publicación. Quote Link to comment Share on other sites More sharing options...
Larry Watterson Posted September 19, 2022 Author Report Share Posted September 19, 2022 Blacklist Quote * System uses JSON for "blacklist" and uses SQL for user data * Any amount of bosses and missions can be added * Level limit can be set for the missions * "Blacklist" goes in order. It means, the player who is on the 1st mission cannot take 10th boss' missions. Those missions only can be viewed * If a player finishes all missions of a boss, the player can fight with it * GUI will be tidied up * Mission types are like this; (new ones can be added) ---------------------------------------------------------------------------------------- - Total kills based on Vnum (boss, "metin", etc.) - Total damage dealt - Total EXP gained - Total Yang spent - Total fish caught - Total chest opened - Total players killed - Total damage dealt to players Debes iniciar sesión para ver el contenido del enlace en esta publicación. Debes iniciar sesión para ver el contenido del enlace en esta publicación. Quote Link to comment Share on other sites More sharing options...
Larry Watterson Posted November 3, 2022 Author Report Share Posted November 3, 2022 Boss and Stone Ranking System uses "Database" for infos (mob vnums and player logs) System logs and orders the boss vnums and texts that's specified in the table System work auto, all you have to do is add "mob" vnums It gets data in real time Quote Link to comment Share on other sites More sharing options...
Larry Watterson Posted November 6, 2022 Author Report Share Posted November 6, 2022 #New System Hell And Heaven Missions When users get to the latest level, they can select either one of "Heaven" or "Hell" missions User gets title of the completed mission User data are stored in database Names are just a sample, they can be changed Missions can be edited in JSON easily User can get rewards after completing submissions Final reward is the specified title New submission types can be added Debes iniciar sesión para ver el contenido del enlace en esta publicación. Quote Link to comment Share on other sites More sharing options...
Larry Watterson Posted November 7, 2022 Author Report Share Posted November 7, 2022 Ikarus Premium Shop Time Players can activate premium with "Premium Item" For example, the normal shop duration is 3 days, you set the premium as 30 days, normal players can shop for 3 days, premium ones can create for 30 days. For premium players, the Influence icon appears in the top right Debes iniciar sesión para ver el contenido del enlace en esta publicación. Quote Link to comment Share on other sites More sharing options...
Larry Watterson Posted November 12, 2022 Author Report Share Posted November 12, 2022 Boss War Bet System * When event started, players can bet on any boss they wants * GMs can start event over QUEST or close * Winner betters get twice the initial bet (can be changed) * Via table, minimum bet can be set * Via table, more than one war can be added (e.g. first round "razo" vs "nemere", second round "lucifer" vs "grim reaper") * Map is included with the system * Bosses fight for 5 rounds (can be changed) * Players need to bet after 5 minutes the event has been started (can be changed) * While bosses are fighting, players cannot bet or change their bets * Bets are ordered from high to low in the table, and will be automatically updated when an user places a bet * Winner bets are stored in a table, so the prizes do not get lost Debes iniciar sesión para ver el contenido del enlace en esta publicación. DrPolitica 1 Quote Link to comment Share on other sites More sharing options...
Larry Watterson Posted November 25, 2022 Author Report Share Posted November 25, 2022 In Game Wiki(Client Side / JSON) * System using JSON for data * I will give JSON converters with system(for automotic convert txt and proto to JSON) * All you have to do is convert your folders with tool and enjoy * Wiki requires some files to have data in them. but in the infrastructure i use, those files are empty and i've used another server's files. so, this is why some items are shown as "Bill" Debes iniciar sesión para ver el contenido del enlace en esta publicación. Debes iniciar sesión para ver el contenido del enlace en esta publicación. DrPolitica 1 Quote Link to comment Share on other sites More sharing options...
Larry Watterson Posted November 27, 2022 Author Report Share Posted November 27, 2022 In Dungeon Ranking * System sort the players rankings in dungeon (defaultly Total Damage / Stone Kill / Monster Kill) * New sorting types can be added or removed * Works in all dungeons automatically * Ranking be deactivate for any dungeon Debes iniciar sesión para ver el contenido del enlace en esta publicación. Quote Link to comment Share on other sites More sharing options...
Larry Watterson Posted December 18, 2022 Author Report Share Posted December 18, 2022 Guild Missions * This system lets you to assign missions to guild * Every guild member can contribute to the missions * You can see each player's progress on each mission * System works P2P in real-time * You can set minimum guild level for missions * You can put rewards on missions (currently, no reward. it will be added on client's request) * Game C++ version has to be minimum 14 Debes iniciar sesión para ver el contenido del enlace en esta publicación. Minions 1 Quote Link to comment Share on other sites More sharing options...
Bagubixx Posted January 6, 2023 Report Share Posted January 6, 2023 En 25/11/2022 a las 11:09, Larry Watterson dijo: In Game Wiki(Client Side / JSON) * System using JSON for data * I will give JSON converters with system(for automotic convert txt and proto to JSON) * All you have to do is convert your folders with tool and enjoy * Wiki requires some files to have data in them. but in the infrastructure i use, those files are empty and i've used another server's files. so, this is why some items are shown as "Bill" Debes iniciar sesión para ver el contenido del enlace en esta publicación. Debes iniciar sesión para ver el contenido del enlace en esta publicación. Precio? Quote Link to comment Share on other sites More sharing options...
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