Kenshi Torres Posted July 14, 2021 Report Share Posted July 14, 2021 A partir de aquí, cambia la probabilidad de que una piedra tenga éxito en el arma / armadura. Ingrese char_item.cpp Quote if (number(1, 100) <= 30) Cambie 30 con la posibilidad de éxito que desee. Ejemplo: Quote if (number(1, 100) <= 80) //<-------------------- 80% al insertar una piedra al arma o armadura ManecasPT 1 Quote Link to comment Share on other sites More sharing options...
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