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HP y MP OPONENTE en duelo


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A petición del usuario

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 dejo esto por aqui

costinfo.py

INPUT_IGNORE = 0

VID = 0
STHX = 0
HPXD = 0

PLAYER_HP = 0
PLAYER_MAX_HP = 0
PLAYER_SP = 0
PLAYER_MAX_SP = 0
PLAYER_NAME = ""

game.py

import uiHealth
			
			#wskaznikiHP
			"super_quest"				: self.Tabulejtor,
			"pvp_zdruwko"				: self.Mozart,
			
			#inputpowerdziwko
			"get_input_value"				: self.GetInputValue,
			"get_input_start"				: self.GetInputOn,
			"get_input_end"					: self.GetInputOff,

def Mozart(self, data):
		dane = data.split("|")
		constInfo.PLAYER_NAME = str(dane[0])
		constInfo.PLAYER_HP = int(dane[1])
		constInfo.PLAYER_MAX_HP = int(dane[2])
		constInfo.PLAYER_SP = int(dane[3])
		constInfo.PLAYER_MAX_SP = int(dane[4])

def Tabulejtor(self, id):
		constInfo.STHX = int(id)
			
	def GetInputOn(self):
		constInfo.INPUT_IGNORE = 1
		
	def GetInputOff(self):
		constInfo.INPUT_IGNORE = 0
			
	def GetInputValue(self):
		net.SendQuestInputStringPacket(str(constInfo.VID))

def OpenQuestWindow(self, skin, idx):
		if constInfo.INPUT_IGNORE == 1:
			return
		else:
			self.interface.OpenQuestWindow(skin, idx)

uitarget.py

import uiHealth
import constInfo

def OnUpdate(self):		
		if player.IsPVPInstance(self.vid):
			constInfo.VID = self.vid
			event.QuestButtonClick(constInfo.STHX)
			if not self.healthBoard.IsShow() and self.vid != 0:
				self.healthBoard.Show()
		else:
			self.healthBoard.Hide()
		
		if self.isShowButton:
			
			exchangeButton = self.buttonDict[locale.TARGET_BUTTON_EXCHANGE]
			distance = player.GetCharacterDistance(self.vid)

			if distance < 0:
				return

			if exchangeButton.IsShow():
				if distance > self.EXCHANGE_LIMIT_RANGE:
					self.RefreshButton()

			else:
				if distance < self.EXCHANGE_LIMIT_RANGE:
					self.RefreshButton()

En def __init__(self) (uitarget.py) agregar

		self.healthBoard = uiHealth.HealthBoard()

En def Close()

		self.healthBoard.Hide()

Ejemplo

def Close(self):
		self.__Initialize()
		self.healthBoard.Hide()
		self.Hide()

Crea el archivo uihealth.py en root

import ui
import constInfo

def GetInfoFrom(id):
	table = {
		1	:	constInfo.PLAYER_NAME,
		2	:	constInfo.PLAYER_HP,
		3	:	constInfo.PLAYER_MAX_HP,
		4	:	constInfo.PLAYER_SP,
		5	:	constInfo.PLAYER_MAX_SP}
		
	if table.has_key(id):
		return table[id]
		

class HealthBoard(ui.ThinBoard):

	def __init__(self):
		ui.ThinBoard.__init__(self)
		
		self.Config()

	def __del__(self):
		ui.ThinBoard.__del__(self)
		
	def Config(self):
		self.SetSize(200, 120)
		self.SetPosition(0, 20)
		
		self.hp_bar = ui.Gauge()
		self.hp_bar.SetParent(self)
		self.hp_bar.SetPosition(30, 30+20)
		self.hp_bar.MakeGauge(130, "red")
		self.hp_bar.Show()
		
		self.sp_bar = ui.Gauge()
		self.sp_bar.SetParent(self)
		self.sp_bar.SetPosition(30, 60+20)
		self.sp_bar.MakeGauge(130, "blue")
		self.sp_bar.Show()
		
		self.name = ui.TextLine()
		self.name.SetParent(self)
		self.name.SetDefaultFontName()
		self.name.SetPosition(45, 30)
		self.name.SetText("")
		self.name.Show()	
		
		self.hp_show = ui.TextLine()
		self.hp_show.SetParent(self)
		self.hp_show.SetDefaultFontName()
		self.hp_show.SetPosition(60-15, 57)
		self.hp_show.SetText("")
		self.hp_show.Show()	
		
		self.sp_show = ui.TextLine()
		self.sp_show.SetParent(self)
		self.sp_show.SetDefaultFontName()
		self.sp_show.SetPosition(60-15, 80+7)
		self.sp_show.SetText("")
		self.sp_show.Show()	
		
	def OnUpdate(self):
		if (GetInfoFrom(2)+GetInfoFrom(3)+GetInfoFrom(4)+GetInfoFrom(5)) == 0:
			self.Hide()
		self.hp_bar.SetPercentage(GetInfoFrom(2), GetInfoFrom(3))
		self.sp_bar.SetPercentage(GetInfoFrom(4), GetInfoFrom(5))
		self.name.SetText(GetInfoFrom(1))
		self.hp_show.SetText("Health Points: %s / %s" % (GetInfoFrom(2), GetInfoFrom(3)))
		self.sp_show.SetText("Mana Points: %s / %s" % (GetInfoFrom(4), GetInfoFrom(5)))
		self.name.SetText("Character: %s" % (GetInfoFrom(1)))

Y la quest

quest wskaznikHpWroga begin
	state start begin
		when login begin
			cmdchat("super_quest "..q.getcurrentquestindex())
		end

		when info or button begin
			cmdchat("get_input_start")
			local vid = input(cmdchat("get_input_value"))
			cmdchat("get_input_end")
			local old_pc = pc.select(vid)
			local name = pc.get_name()
			local hp = pc.get_hp()
			local max_hp = pc.get_max_hp()
			local mp = pc.get_sp()
			local max_mp = pc.get_max_sp()
			pc.select(old_pc)
			cmdchat("pvp_zdruwko "..name.."|"..hp.."|"..max_hp.."|"..mp.."|"..max_mp)
		end
	end
end

 

 

Source: EPVP

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Si salta este error

1229 23:04:16952 :: self.name.SetText("Character: %s" % (GetInfoFrom(1)))

1229 11:44:05019 ::
networkModule.py(line:201) SetSelectCharacterPhase
system.py(line:130) __pack_import
system.py(line:110) _process_result
introSelect.py(line:26) ?
system.py(line:130) __pack_import

networkModule.SetSelectCharacterPhase - exceptions.SyntaxError:invalid syntax (line 530)

1229 11:44:05019 :: ================================================== ================================================== ========
1229 11:44:05019 :: Abort!!!!

Hay que revisar los TAB e importar el evento event.QuestButtonClick(constInfo.STHX).

	def OnUpdate(self):
		if player.IsPVPInstance(self.vid):
			constInfo.VID = self.vid
			import event
			event.QuestButtonClick(constInfo.STHX)
			if not self.healthBoard.IsShow() and self.vid != 0:
				self.healthBoard.Show()
		else:
			self.healthBoard.Hide()

		if self.isShowButton:

			exchangeButton = self.buttonDict[locale.TARGET_BUTTON_EXCHANGE]
			distance = player.GetCharacterDistance(self.vid)

			if distance < 0:
				return

			if exchangeButton.IsShow():
				if distance > self.EXCHANGE_LIMIT_RANGE:
					self.RefreshButton()

			else:
				if distance < self.EXCHANGE_LIMIT_RANGE:
					self.RefreshButton()

 

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