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Posted

Bueno ando creando 1 dungeon y por lo que veo me funciona todo bien, pero me falla lo + basico que es esto:

 

 

when 101.kill with d.getf("infierno") == 2 begin

game.drop_item(1033, 1)

end

 

ahora direis, no pones d.getf(infierno") 2, si k lo pongo.

 

 

say("Entregamelo y pasaras a planta 2")

d.setf("infierno", 2)

 

no se el xk me falla solo me fallan este mob i otro k tmbn lleva el game.drop_item(), e probado con pc.give_item2 i =, estos mobs en sus carpetas les afectan otras quest aparte de la dungeon.

Posted

no se en que te refieres pero pruebalo asi

when kill with npc.get_race()== 101 begin
if d.getf("infierno") == 1 then
game.drop_item("1033", 1)
end
end

say("Entregamelo y pasaras a planta 2")
d.setf("infierno", 1)

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