MiGueLiT0 Posted October 13, 2015 Report Share Posted October 13, 2015 Nos dirijimos a Item.cpp BUSCAMOS: DWORD dwImmuneFlag = 0; for (int i = 0; i < WEAR_MAX_NUM; ++i) if (m_pOwner->GetWear(i)) SET_BIT(dwImmuneFlag, m_pOwner->GetWear(i)->m_pProto->dwImmuneFlag); m_pOwner->SetImmuneFlag(dwImmuneFlag); Eso lo reemplazamos por: DWORD dwImmuneFlag = 0; LPITEM item = NULL; for (int i = 0; i < WEAR_MAX_NUM; ++i) { if (item=m_pOwner->GetWear(i)) { if (item->GetImmuneFlag() != 0) SET_BIT(dwImmuneFlag, item->GetImmuneFlag()); if (item->GetAttributeCount() > 0) { if (item->HasAttr(APPLY_IMMUNE_STUN)) SET_BIT(dwImmuneFlag, IMMUNE_STUN); if (item->HasAttr(APPLY_IMMUNE_SLOW)) SET_BIT(dwImmuneFlag, IMMUNE_SLOW); if (item->HasAttr(APPLY_IMMUNE_FALL)) SET_BIT(dwImmuneFlag, IMMUNE_FALL); } } } m_pOwner->SetImmuneFlag(dwImmuneFlag); Creditos: xP3NG3Rx Quote Link to comment Share on other sites More sharing options...
colcrt Posted October 13, 2015 Report Share Posted October 13, 2015 cual bug es ese me podrias explicar pls Quote Link to comment Share on other sites More sharing options...
Dereck01 Posted October 13, 2015 Report Share Posted October 13, 2015 Es el bug que el inmune no funcionaba bien, (defensa apagon) MiGueLiT0 1 Quote Link to comment Share on other sites More sharing options...
MiGueLiT0 Posted October 13, 2015 Author Report Share Posted October 13, 2015 cual bug es ese me podrias explicar pls Es el bug que el inmune no funcionaba bien, (defensa apagon) Quote Link to comment Share on other sites More sharing options...
metin2mundial Posted October 13, 2015 Report Share Posted October 13, 2015 Gracias!!! eso pase con todos los files ?? Quote Link to comment Share on other sites More sharing options...
vilas69 Posted October 27, 2015 Report Share Posted October 27, 2015 i will be test tomorrow i post the results Quote Link to comment Share on other sites More sharing options...
Ryuk Posted October 28, 2015 Report Share Posted October 28, 2015 no me funciona el stun, por mas que haga rociadas el personaje no queda stun. Alguien sabe que cambiar en el source? Quote Link to comment Share on other sites More sharing options...
metin2mundial Posted October 28, 2015 Report Share Posted October 28, 2015 hiciste bien lo que dice el post ? y lo ensayas sin ningun acce no ? Quote Link to comment Share on other sites More sharing options...
MiGueLiT0 Posted October 28, 2015 Author Report Share Posted October 28, 2015 no me funciona el stun, por mas que haga rociadas el personaje no queda stun. Alguien sabe que cambiar en el source? El personaje al que le haces stun tiene algun acc con dope anti apagon? Quote Link to comment Share on other sites More sharing options...
Ryuk Posted October 28, 2015 Report Share Posted October 28, 2015 El personaje al que le haces stun tiene algun acc con dope anti apagon? no tiene nada, lo configure para que se vea si esta activado con /state y no lo esta pd: a saber que he tocado.. comprendo que no haya respuesta Quote Link to comment Share on other sites More sharing options...
MiGueLiT0 Posted October 28, 2015 Author Report Share Posted October 28, 2015 Quizas tocaste algo mal :v Quote Link to comment Share on other sites More sharing options...
colcrt Posted October 28, 2015 Report Share Posted October 28, 2015 este fix es mas para los items cuando le pones probabilidad de apagon Quote Link to comment Share on other sites More sharing options...
MiGueLiT0 Posted October 28, 2015 Author Report Share Posted October 28, 2015 Como dices es para que cuando tienes un item con apagon para que no te falle :v Quote Link to comment Share on other sites More sharing options...
Erich Ducke Posted April 13, 2016 Report Share Posted April 13, 2016 ¿Alguien me podría decir donde está "item.cpp"? Quote Link to comment Share on other sites More sharing options...
♥ TesT ♥ Posted April 13, 2016 Report Share Posted April 13, 2016 game/src y ahi buscas item.cpp Quote Link to comment Share on other sites More sharing options...
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