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Santoz2015

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quest blablabla begin

state start begin

when IDNPC.chat."Mision" begin

say("")

say("")

say("")

local sel = select("Si", "No")

 

if sel == 1 then

say("")

say("")

say("")

set_state("matar_jefe")

end

end

end

 

state matar_jefe begin

when 2091.kill begin

say("")

say("")

say("")

say("")

say_reward("Mision repetible cada 24h")

pc.give_item2(IDITEM,1)

timer("reinicio",86400)

return

end

 

when reinicio.timer begin

set_state("start")

end

end

end

 

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