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Chance de drop


RachadoPT

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Buenas, alguien ahí que me ayude creando uma quest que quando qualquier mob es muerto, tiene 1% de chance de cair un item de uma lista en la quest.

 

Esto asi hace lo que quiera?

when kill with not npc.is_pc() begin
			local drop_chance = number(1,100)
			if drop_chance == 1 then
				local nr = number(1,7)
				bola = { x , x , x , x , x , x , x }
				game.drop_item_with_ownership(tonumber(bola[nr], 1))
			end
		end

el "x" sera el vnum del item

 

Si eso esta bien, podrian decirmelo porfa?

 

Gracias, RachadoPT

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