Jump to content

Search the Community

Showing results for tags 'sysssstem'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Metin2 Zone
    • Community
    • Presentations and farewells
  • Private Servers
    • Server Presentations
    • Project showcase
  • General
    • General Discussions
    • Partnerships and Cooperation
    • Services and trading
    • Helps and questions
    • Reviews and advice
    • Offtopic
  • Technical
    • Programming
    • Metin2 Server Modding
    • Web Development
    • Security
    • Operating Systems
    • Computing
  • Art
    • Design and graphic section
    • Gallery of images and videos
    • 3D Modelling
    • Mapping
  • Downloads
    • Client and Server files
    • 3D Models
    • Metin2 Images
    • Maps
    • Translation
  • Archive
    • Offline Servers
    • Temas Links Caidos

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Email


Sitio web


Jabber


Skype


Discord


Location


Intereses

Found 1 result

  1. Author : Python = Fatihbab34™ Design = Khafkef™ I have a problem with system. Sysser: 0826 03:52:15688 :: Traceback (most recent call last):0826 03:52:15688 :: File "networkModule.py", line 231, in SetGamePhase0826 03:52:15688 :: File "system.py", line 130, in __pack_import0826 03:52:15688 :: File "0826 03:52:15688 :: <string>0826 03:52:15688 :: ", line0826 03:52:15688 :: 16390826 03:52:15688 ::0826 03:52:15689 ::0826 03:52:15689 :: if int(player.GetStatus(player.HP)) < float(int(player.GetStatus(player.MAX_HP))/6):0826 03:52:15689 ::0826 03:52:15689 ::0826 03:52:15689 ::0826 03:52:15689 ::0826 03:52:15689 ::0826 03:52:15689 ::0826 03:52:15689 ::0826 03:52:15689 ::0826 03:52:15689 ::0826 03:52:15689 ::0826 03:52:15689 ::0826 03:52:15689 ::0826 03:52:15689 ::0826 03:52:15689 ::0826 03:52:15689 ::0826 03:52:15689 ::0826 03:52:15689 ::0826 03:52:15689 ::0826 03:52:15689 ::0826 03:52:15689 ::0826 03:52:15689 ::0826 03:52:15689 ::0826 03:52:15689 ::0826 03:52:15689 ::0826 03:52:15689 ::0826 03:52:15689 ::0826 03:52:15689 ::0826 03:52:15689 ::0826 03:52:15689 ::0826 03:52:15689 ::0826 03:52:15689 ::0826 03:52:15689 ::0826 03:52:15689 ::0826 03:52:15689 ::0826 03:52:15689 ::0826 03:52:15690 ::0826 03:52:15690 ::0826 03:52:15690 ::0826 03:52:15690 ::0826 03:52:15690 ::0826 03:52:15690 ::0826 03:52:15690 ::0826 03:52:15690 ::0826 03:52:15690 ::0826 03:52:15690 ::0826 03:52:15690 ::0826 03:52:15690 ::0826 03:52:15690 ::0826 03:52:15690 ::0826 03:52:15690 ::0826 03:52:15690 ::0826 03:52:15690 ::0826 03:52:15690 ::0826 03:52:15690 ::0826 03:52:15690 ::0826 03:52:15690 ::0826 03:52:15690 ::0826 03:52:15690 ::0826 03:52:15690 ::0826 03:52:15690 ::0826 03:52:15690 ::0826 03:52:15690 ::0826 03:52:15690 ::0826 03:52:15690 ::0826 03:52:15690 ::0826 03:52:15690 ::0826 03:52:15690 ::0826 03:52:15690 ::0826 03:52:15690 ::0826 03:52:15690 ::0826 03:52:15690 ::0826 03:52:15690 ::0826 03:52:15691 ::0826 03:52:15691 ::0826 03:52:15691 ::0826 03:52:15691 ::0826 03:52:15691 ::0826 03:52:15691 ::0826 03:52:15691 ::0826 03:52:15691 ::0826 03:52:15691 ::0826 03:52:15691 ::0826 03:52:15691 ::0826 03:52:15691 ::0826 03:52:15691 :: ^0826 03:52:15691 :: IndentationError0826 03:52:15691 :: :0826 03:52:15691 :: unindent does not match any outer indentation level0826 03:52:15691 :: System : Url video : Tutorial ; constInfo.Py open; add: Kan="kfwork/ui/kan1.tga"Kan2="kfwork/ui/kan2.tga"Kan3="kfwork/ui/kan3.tga"KanFull="kfwork/ui/kanfull.tga"KanAktif = 0 Game.py Open; def Open(self): Search and under it. KanImage2 = ui.AniImageBox()KanImage2.AddFlag("float")KanImage2.AppendImage("kfwork/ui/kan.tga")KanImage2.SetPosition(1,1)self.KanImage2 = KanImage2KanImage3 = ui.AniImageBox()KanImage3.AddFlag("float")KanImage3.AppendImage(constInfo.Kan2)self.KanImage3 = KanImage3KanImage3.SetPosition(1,1)KanImage4 = ui.AniImageBox()KanImage4.AddFlag("float")KanImage4.AppendImage(constInfo.Kan3)self.KanImage4 = KanImage4KanImage4.SetPosition(1,1)KanImage5 = ui.AniImageBox()KanImage5.AddFlag("float")KanImage5.AppendImage(constInfo.KanFull)self.KanImage5 = KanImage5KanImage5.SetPosition(1,1)KanImage21366 = ui.AniImageBox()KanImage21366.AddFlag("float")KanImage21366.AppendImage("kfwork/ui/kan1366.tga")KanImage21366.SetPosition(1,1)self.KanImage21366 = KanImage21366KanImage31366 = ui.AniImageBox()KanImage31366.AddFlag("float")KanImage31366.AppendImage("kfwork/ui/kan21366.tga")self.KanImage31366 = KanImage31366KanImage31366.SetPosition(1,1)KanImage41366 = ui.AniImageBox()KanImage41366.AddFlag("float")KanImage41366.AppendImage("kfwork/ui/kan21366.tga")self.KanImage41366 = KanImage41366KanImage41366.SetPosition(1,1)KanImage51366 = ui.AniImageBox()KanImage51366.AddFlag("float")KanImage51366.AppendImage("kfwork/ui/kanfull1366.tga")self.KanImage51366 = KanImage51366KanImage51366.SetPosition(1,1) game.py in the def OnUpdate(self): under it. if constInfo.KanAktif == 0:#if int(player.GetStatus(player.HP)) < float(int(player.GetStatus(player.MAX_HP))/6):if systemSetting.GetWidth() == 1366 or systemSetting.GetWidth() == 1280:self.KanImage21366.Show()else:self.KanImage2.Show()else:if systemSetting.GetWidth() == 1366 or systemSetting.GetWidth() == 1280:self.KanImage21366.Hide()else:self.KanImage2.Hide()if int(player.GetStatus(player.HP)) < float(int(player.GetStatus(player.MAX_HP))/4):if systemSetting.GetWidth() == 1366 or systemSetting.GetWidth() == 1280:self.KanImage31366.Show()else:self.KanImage3.Show()else:if systemSetting.GetWidth() == 1366 or systemSetting.GetWidth() == 1280:self.KanImage31366.Hide()else:self.KanImage3.Hide()if int(player.GetStatus(player.HP)) < float(int(player.GetStatus(player.MAX_HP))/10):if systemSetting.GetWidth() == 1366 or systemSetting.GetWidth() == 1280:self.KanImage51366.Show()else:self.KanImage5.Show()else:if systemSetting.GetWidth() == 1366 or systemSetting.GetWidth() == 1280:self.KanImage51366.Hide()else:self.KanImage5.Hide() Download link for eix/epk. Click here Where is problem?
×
×
  • Create New...