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  1. Link caido aca esta el link de programa lo busque porque es Muy bueno! http://www.mediafire.com/download/zqy4itwtmg1/Encriptar+el+HTlauncher+%28programa+%2B+video+tutorial%29.rar Denada y Saludos!
  2. 1>------ Operación Compilar iniciada: proyecto: EterLocale, configuración: Release Win32 ------ 2>------ Operación Compilar iniciada: proyecto: CWebBrowser, configuración: Release Win32 ------ 3>------ Operación Compilar iniciada: proyecto: EffectLib, configuración: Release Win32 ------ 4>------ Operación Compilar iniciada: proyecto: EterBase, configuración: Release Win32 ------ 1>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 1>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.Cpp.Platform.targets(44,5): error MSB8020: The builds tools for v120_xp (Platform Toolset = 'v120_xp') cannot be found. To build using the v120_xp build tools, either click the Project menu or right-click the solution, and then select "Update VC++ Projects...". Install v120_xp to build using the v120_xp build tools. 2>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 2>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.Cpp.Platform.targets(44,5): error MSB8020: The builds tools for v120_xp (Platform Toolset = 'v120_xp') cannot be found. To build using the v120_xp build tools, either click the Project menu or right-click the solution, and then select "Update VC++ Projects...". Install v120_xp to build using the v120_xp build tools. 5>------ Operación Compilar iniciada: proyecto: EterGrnLib, configuración: Release Win32 ------ 3>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 5>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 5>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.Cpp.Platform.targets(44,5): error MSB8020: The builds tools for v120_xp (Platform Toolset = 'v120_xp') cannot be found. To build using the v120_xp build tools, either click the Project menu or right-click the solution, and then select "Update VC++ Projects...". Install v120_xp to build using the v120_xp build tools. 6>------ Operación Compilar iniciada: proyecto: EterImageLib, configuración: Release Win32 ------ 6>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 6>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.Cpp.Platform.targets(44,5): error MSB8020: The builds tools for v120_xp (Platform Toolset = 'v120_xp') cannot be found. To build using the v120_xp build tools, either click the Project menu or right-click the solution, and then select "Update VC++ Projects...". Install v120_xp to build using the v120_xp build tools. 7>------ Operación Compilar iniciada: proyecto: EterLib, configuración: Release Win32 ------ 3>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.Cpp.Platform.targets(44,5): error MSB8020: The builds tools for v120_xp (Platform Toolset = 'v120_xp') cannot be found. To build using the v120_xp build tools, either click the Project menu or right-click the solution, and then select "Update VC++ Projects...". Install v120_xp to build using the v120_xp build tools. 4>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 8>------ Operación Compilar iniciada: proyecto: EterPack, configuración: Release Win32 ------ 7>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 7>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 7>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 8>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 9>------ Operación Compilar iniciada: proyecto: EterPythonLib, configuración: Release Win32 ------ 8>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.Cpp.Platform.targets(44,5): error MSB8020: The builds tools for v120_xp (Platform Toolset = 'v120_xp') cannot be found. To build using the v120_xp build tools, either click the Project menu or right-click the solution, and then select "Update VC++ Projects...". Install v120_xp to build using the v120_xp build tools. 4>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.Cpp.Platform.targets(44,5): error MSB8020: The builds tools for v120_xp (Platform Toolset = 'v120_xp') cannot be found. To build using the v120_xp build tools, either click the Project menu or right-click the solution, and then select "Update VC++ Projects...". Install v120_xp to build using the v120_xp build tools. 7>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.Cpp.Platform.targets(44,5): error MSB8020: The builds tools for v120_xp (Platform Toolset = 'v120_xp') cannot be found. To build using the v120_xp build tools, either click the Project menu or right-click the solution, and then select "Update VC++ Projects...". Install v120_xp to build using the v120_xp build tools. 10>------ Operación Compilar iniciada: proyecto: GameLib, configuración: Release Win32 ------ 11>------ Operación Compilar iniciada: proyecto: MilesLib, configuración: Release Win32 ------ 9>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 9>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.Cpp.Platform.targets(44,5): error MSB8020: The builds tools for v120_xp (Platform Toolset = 'v120_xp') cannot be found. To build using the v120_xp build tools, either click the Project menu or right-click the solution, and then select "Update VC++ Projects...". Install v120_xp to build using the v120_xp build tools. 12>------ Operación Compilar iniciada: proyecto: PRTerrainLib, configuración: Release Win32 ------ 13>------ Operación Compilar iniciada: proyecto: ScriptLib, configuración: Release Win32 ------ 12>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 11>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 10>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 10>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.Cpp.Platform.targets(44,5): error MSB8020: The builds tools for v120_xp (Platform Toolset = 'v120_xp') cannot be found. To build using the v120_xp build tools, either click the Project menu or right-click the solution, and then select "Update VC++ Projects...". Install v120_xp to build using the v120_xp build tools. 11>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.Cpp.Platform.targets(44,5): error MSB8020: The builds tools for v120_xp (Platform Toolset = 'v120_xp') cannot be found. To build using the v120_xp build tools, either click the Project menu or right-click the solution, and then select "Update VC++ Projects...". Install v120_xp to build using the v120_xp build tools. 14>------ Operación Compilar iniciada: proyecto: SpeedTreeLib, configuración: Release Win32 ------ 12>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.Cpp.Platform.targets(44,5): error MSB8020: The builds tools for v120_xp (Platform Toolset = 'v120_xp') cannot be found. To build using the v120_xp build tools, either click the Project menu or right-click the solution, and then select "Update VC++ Projects...". Install v120_xp to build using the v120_xp build tools. 15>------ Operación Compilar iniciada: proyecto: SphereLib, configuración: Release Win32 ------ 13>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 13>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.Cpp.Platform.targets(44,5): error MSB8020: The builds tools for v120_xp (Platform Toolset = 'v120_xp') cannot be found. To build using the v120_xp build tools, either click the Project menu or right-click the solution, and then select "Update VC++ Projects...". Install v120_xp to build using the v120_xp build tools. 14>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 14>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.Cpp.Platform.targets(44,5): error MSB8020: The builds tools for v120_xp (Platform Toolset = 'v120_xp') cannot be found. To build using the v120_xp build tools, either click the Project menu or right-click the solution, and then select "Update VC++ Projects...". Install v120_xp to build using the v120_xp build tools. 15>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 15>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.Cpp.Platform.targets(44,5): error MSB8020: The builds tools for v120_xp (Platform Toolset = 'v120_xp') cannot be found. To build using the v120_xp build tools, either click the Project menu or right-click the solution, and then select "Update VC++ Projects...". Install v120_xp to build using the v120_xp build tools. 16>------ Operación Compilar iniciada: proyecto: UserInterface, configuración: Release Win32 ------ 16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 16>Project file contains ToolsVersion="12.0". This toolset is unknown or missing. You may be able to resolve this by installing the appropriate .NET Framework for this toolset. Treating the project as if it had ToolsVersion="4.0". 16>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.Cpp.Platform.targets(44,5): error MSB8020: The builds tools for v120_xp (Platform Toolset = 'v120_xp') cannot be found. To build using the v120_xp build tools, either click the Project menu or right-click the solution, and then select "Update VC++ Projects...". Install v120_xp to build using the v120_xp build tools. ========== Compilar: 0 correctos, 16 incorrectos, 0 actualizados, 0 omitidos ========== Me dice error abajo y me aparece eso porque sera?
  3. QUEST: uest flame_dungeon begin state start begin when 20394.click with pc.get_level() >= 90 begin pc.give_item2(71175, 1) set_state(run) end end state run begin function setting() return { ["bossroom_entry_pos"] = {8109,6867}, ["boss_pos"] = {686,637}, ["doors_pos"] = { {320,394}, {293,359}, {333,321}, {378,320}, {400,355}, {394,401} }, ["idoors_pos"] = { {268,447}, {234,359}, {300,264}, {454,217}, {470,355}, {467,469} }, ["doors_dir"] = {135,90,210,152,90,223}, ["idoors_dir"] = {135,90,210,135,90,239}, ["dungeon_entry_pos"] = {7766, 6719},-- ??? ?? ???? ? ["DUNGEON_MAN_bpos"] = {690,722}, ["DUNGEON_MAN_pos"] = {354,362}, ["LEVEL2_STONE_pos"] = {195,352}, ["LEVEL4_TARGET_pos"] = {470,175}, ["LEVEL5_STONE_pos"] = { {486, 345}, {511, 336}, {525, 349}, {521, 365}, {503, 372}, {486, 365}, {500, 354} }, ["LEVEL6_TARGET_pos"] = {511,480}, ["outside_entry_pos"] = {5980,7075}, --??????? ??? ? } end function is_flamed(idx) -- ???? ??? ?? return idx >= 351 * 10000 and idx < (351 + 1) *10000 end function make_dungeon() -- ?? ??? local setting = flame_dungeon.setting() d.new_jump_party(351, setting.dungeon_entry_pos[1], setting.dungeon_entry_pos[2]) d.regen_file("data/dungeon/flame_dungeon/npc.txt") d.setf("level",0) for i=1,6 do d.set_unique("door"..i, d.spawn_mob_ac_dir(20387, setting.doors_pos[1], setting.doors_pos[2],setting.doors_dir)) end for i=1,6 do d.set_unique("idoor"..i, d.spawn_mob_ac_dir(20388, setting.idoors_pos[1], setting.idoors_pos[2],setting.idoors_dir)) end d.setf("clear_count",0) d.setf("started",0) d.setf("dungeon_enter",0) -- ????? ?????? // ??? : 0 ?? : 1 // ??? ??????? ?? ?? d.setf("counter_11", 180) d.setf("counter_13", 180) end function go_boss() -- ??? ?? local setting = flame_dungeon.setting() if pc.get_level() < 104 then --???? say(gameforge.flame_dungeon._580_notice) return else --if pc.getf("main_quest_flame_lv103", "__status")==main_quest_flame_lv103.__COMPLETE__ then -- ????? ?? -- say_title(gameforge.flame_dungeon._010_say) say(gameforge.flame_dungeon._010_say) local warp = select("Entrar","Talvez más tarde") if warp == 1 then d.setf("level",17) d.jump_all(setting.bossroom_entry_pos[1],setting.bossroom_entry_pos[2]) d.set_regen_file ("data/dungeon/flame_dungeon/".."fd_fild_boss.txt") d.spawn_mob(6091,setting.boss_pos[1],setting.boss_pos[2]) end --else -- say(gameforge.flame_dungeon._040_notice) -- return --end end end function level_clear() -- ?? ???, ?????, ????? d.setf("level",0) d.clear_regen() d.purge_area(750000,620000,817400,689400) -- ??? -- d.purge() ???? end function clear_timer(inx) -- ??? ???? clear_server_timer ("flame_dungeon_0m_left_timer", inx) clear_server_timer ("flame_dungeon_1m_left_timer", inx) clear_server_timer ("flame_dungeon_5m_left_timer", inx) clear_server_timer ("flame_dungeon_10m_left_timer", inx) clear_server_timer ("flame_dungeon_15m_left_timer", inx) clear_server_timer ("flame_dungeon_30m_left_timer", inx) clear_server_timer ("flame_dungeon_45m_left_timer", inx) clear_server_timer ("flame_dungeon_ticket_remove", inx) end when login begin local idx = pc.get_map_index() local setting = flame_dungeon.setting() if idx == 351 then --pc.warp(setting.outside_entry_pos[1]*100, setting.outside_entry_pos[2] * 100, 62) elseif flame_dungeon.is_flamed(idx) then -- ?? ??, ??? ?? ?? ------------------------------------------------------------------------------------------------------------------------------------------------------ --??? ??? ???? ???? ???? ?????? ?? ?? ??? ????. ???? ??? ?? ???? ???? ?? ?? ??? ??? ??. --???? ???? ?? ?? ?? ??? ??? ??, ???? ??? ??? ????? ?? ??? ????? ???? ??? ??? ??? ??. ------------------------------------------------------------------------------------------------------------------------------------------------------ --pc.set_warp_location(62, setting.outside_entry_pos[1] , setting.outside_entry_pos[2]) -- ?? ??? ? ??? ???? local ticketGroup = {71175, 1} if d.getf("dungeon_enter") == 0 then -- ???? ??? local canPass = false for i=1, table.getn(ticketGroup),2 do if pc.count_item(ticketGroup) >= ticketGroup[i+1] then canPass = true break end end if get_global_time() - pc.getf("flame_dungeon","exit_time") < 30 * 60 then -- ??????? ???? notice_multiline(gameforge.flame_dungeon._050_notice,d.notice) say(gameforge.flame_dungeon._060_say) timer("flame_dungeon_warp_timer", 5) elseif not canPass then notice_multiline(gameforge.flame_dungeon._070_notice,d.notice) say(gameforge.flame_dungeon._080_say) timer("flame_dungeon_warp_timer", 5) elseif pc.get_level() < 100 then notice_multiline(gameforge.flame_dungeon._090_notice,d.notice) say(gameforge.flame_dungeon._100_say) timer("flame_dungeon_warp_timer", 5) end elseif pc.getf("flame_dungeon","ticket_delete") == 0 then -- ????? ??? ??????? for i=1, table.getn(ticketGroup),2 do if pc.count_item(ticketGroup) >= ticketGroup[i+1] then pc.remove_item(ticketGroup, ticketGroup[i+1]) break end end pc.setf("flame_dungeon","ticket_delete",1) end else pc.setf("flame_dungeon","ticket_delete",0) end end when flame_dungeon_warp_timer.timer begin local setting = flame_dungeon.setting() pc.warp(setting.outside_entry_pos[1]*100, setting.outside_entry_pos[2] * 100, 62) end when logout begin local idx = pc.get_map_index() if flame_dungeon.is_flamed(idx) then if d.getf("dungeon_enter") == 1 then -- ???? ?? ?? ? ???? pc.setf("flame_dungeon","exit_time",get_global_time()) -- ???? ???? ??? ??? ??, ?? ???? ??? or ?? ???? ??? end end end when 20394.chat."Las Puertas del Infierno" begin local setting = flame_dungeon.setting() if party.is_party() then local party_check = 0 if d.find(party.getf("dungeon_index")) then party_check = (d.getf_from_map_index("party_leader_pid", party.getf("dungeon_index")) == party.get_leader_pid()) end if d.find(party.getf("dungeon_index")) and party_check then if get_global_time() - pc.getf("flame_dungeon","exit_time") < 5 * 60 then -- ?? ?? 5? ?? local dungeon_level = d.getf_from_map_index("level", party.getf("dungeon_index")) if dungeon_level == 17 then -- ?? pc.warp(setting.bossroom_entry_pos[1] * 100, setting.bossroom_entry_pos[2] * 100, party.getf("dungeon_index")) else pc.warp(setting.dungeon_entry_pos[1] * 100, setting.dungeon_entry_pos[2] * 100, party.getf("dungeon_index")) end else -- 5? ???? ? ?? ?? say_title(mob_name(20394)) say(gameforge.flame_dungeon._590_say) end else local pids = {party.get_member_pids()} local noTicketMembers = {} local notEnoughLevelMembers = {} local ticketCheck = true local levelCheck = true local ticketGroup = {71175, 1} for i, pid in next, pids, nil do q.begin_other_pc_block(pid) local canPass = false for idx=1, table.getn(ticketGroup),2 do if pc.count_item(ticketGroup[idx]) >= ticketGroup[idx+1] then canPass = true break end end if not canPass then table.insert(noTicketMembers, pc.get_name()) ticketCheck = false end if pc.level < 100 then table.insert(notEnoughLevelMembers, pc.get_name()) levelCheck = false end q.end_other_pc_block() end if not ticketCheck then say_title(mob_name(20394)) say(gameforge.flame_dungeon._610_say) for i, name in next, noTicketMembers, nil do say(color(1,1,0), " "..name) end if levelCheck then return else wait() end end if not levelCheck then say_title(mob_name(20394)) say(gameforge.flame_dungeon._630_say) for i, name in next, notEnoughLevelMembers, nil do say(color(1,1,0), " "..name) end return end if party.is_leader() then say(gameforge.flame_dungeon._120_say) local warp = select("Entrar","Talvez más tarde") if warp == 1 then if party.is_map_member_flag_lt("exit_time", get_global_time() - 30 * 60 ) then flame_dungeon.make_dungeon() else say(gameforge.flame_dungeon._600_say) end end party.setf("flame_dungeon_boss_kill_count", 0) else say(gameforge.flame_dungeon._150_say) end end else say(gameforge.flame_dungeon._160_say) end end when 20394.chat."Test : Teleportar a Sala" with pc.is_gm() begin -- ???? local setting = flame_dungeon.setting() pc.setf("flame_dungeon","fdRtest",1) pc.warp( setting.dungeon_entry_pos[1]*100, setting.dungeon_entry_pos[2]*100, 351) end when 20394.chat."TEST : Quitar límite de tiempo" with pc.is_gm() begin -- ???? pc.setf("flame_dungeon","exit_time",get_global_time()-1800) say("Done") end when 20385.chat."Test : Información" with pc.is_gm() begin -- ???? say("monstros_11 : "..d.getf("counter_11")) say("monstros_13 : "..d.getf("counter_13")) say("server time : "..get_server_timer_arg()) say("número de monstros : "..d.count_monster()) say("level : "..d.getf("level")) say("Dmap index : "..d.get_map_index()) say("Pmap index : "..pc.get_map_index()) say("access limit : "..pc.getf("flame_dungeon","exit_time")) say("global time : "..get_global_time()) if flame_dungeon.is_flamed(d.get_map_index()) then say("in dungeon") -- is_flamed ?? ?? end if d.is_unique_dead("stone1") then say("stone1 is dead") else say("stone1 is not dead") end end when 20385.chat."Activar Sala" with pc.is_gm() begin -- ???? say("??? ???") flame_dungeon.clear_timer(d.get_map_index()) flame_dungeon.make_dungeon() end when 20385.chat."Test : Boss Room" with pc.is_gm() begin -- ???? flame_dungeon.go_boss() end when 20385.chat."Testear sala" with pc.is_gm() begin -- ???? ??? ?? ? ?? ??? local setting = flame_dungeon.setting() say("??? ????????") local warp = select("Si","No") if warp == 1 then pc.warp(setting.outside_entry_pos[1]*100, setting.outside_entry_pos[2] * 100, 62) end end when flame_dungeon_45m_left_timer.timer begin notice_multiline(string.format("Tiempo restante: %d minuto(s)", 45),d.notice) notice_multiline(gameforge.flame_dungeon._170_notice,d.notice) timer("flame_dungeon_30m_left_timer", 15*60) end when flame_dungeon_30m_left_timer.timer begin notice_multiline(string.format("Tiempo restante: %d minuto(s)", 30),d.notice) notice_multiline(gameforge.flame_dungeon._170_notice,d.notice) timer("flame_dungeon_15m_left_timer", 15*60) end when flame_dungeon_15m_left_timer.timer begin notice_multiline(string.format("Tiempo restante: %d minuto(s)", 15),d.notice) notice_multiline(gameforge.flame_dungeon._170_notice,d.notice) timer("flame_dungeon_5m_left_timer", 10*60) end when flame_dungeon_5m_left_timer.timer begin notice_multiline(string.format("Tiempo restante: %d minuto(s)", 5),d.notice) notice_multiline(gameforge.flame_dungeon._170_notice,d.notice) timer("flame_dungeon_1m_left_timer", 4*60) end when flame_dungeon_1m_left_timer.timer begin notice_multiline(string.format("Tiempo restante: %d minuto(s)", 1),d.notice) notice_multiline(gameforge.flame_dungeon._170_notice,d.notice) timer("flame_dungeon_0m_left_timer", 60) end when flame_dungeon_0m_left_timer.timer begin local setting = flame_dungeon.setting() notice_multiline(string.format(gameforge.flame_dungeon._180_notice, 30),d.notice) notice_multiline(gameforge.flame_dungeon._170_notice,d.notice) timer("exit_dungeon",10) end when 20385.chat."Despertar a Am-heh" with npc.lock() begin -- '0x'? x?? ?? ??? ?? ? ?? ?? , '1x'? x?? ?? ??? ??? local setting = flame_dungeon.setting() if d.getf("started") == 0 then say(gameforge.flame_dungeon._230_say) say(gameforge.flame_dungeon._240_say) wait() d.setf("started",1) timer("flame_dungeon_45m_left_timer",15*60) notice_multiline("Tiempo restante: 60 Minuto(s) ",d.notice) notice_multiline(gameforge.flame_dungeon._170_notice,d.notice) local pids = {party.get_member_pids()} local ticketGroup = {71175, 1} for i, pid in next, pids, nil do q.begin_other_pc_block(pid) local canPass = false for idx=1, table.getn(ticketGroup),2 do if pc.count_item(ticketGroup[idx]) >= ticketGroup[idx+1] then canPass = true pc.remove_item(ticketGroup[idx], ticketGroup[idx+1]) break end end if not canPass then pc.warp(setting.outside_entry_pos[1]*100, setting.outside_entry_pos[2] * 100, 62) end q.end_other_pc_block() end d.setqf2("flame_dungeon","ticket_delete",1) d.setf("dungeon_enter",1) party.setf("dungeon_index", d.get_map_index()) d.setf("party_leader_pid", party.get_leader_pid()) end if d.getf("level") < 7 then --???? ??? if d.getf("clear_count") == 6 then -- ? ??? ??? ??? d.setf("level",7) else local rand = number(1,6)--???? ????? ?? ???? ?? ?? ?????? ??? local setlev = 0 d.setf("level",7) -- ?? ?? ??? ?? ??? ?????? ??? ????? ???? for i=1,50 do setlev = setlev + 1 if setlev > 6 then setlev = 1 end if not d.is_unique_dead("door"..setlev) then rand = rand - 1 if rand == 0 then d.setf("level",setlev) d.setf("clear_count",d.getf("clear_count")+1) break end end end end end if d.getf("level") == 1 then say(gameforge.flame_dungeon._260_say) notice_multiline(gameforge.flame_dungeon._260_say,d.notice) d.kill_unique("door1") d.kill_unique("idoor1") d.setf("level",11) local counter_11 = 180 d.regen_file ("data/dungeon/flame_dungeon/".."fd_a.txt") elseif d.getf("level") == 11 then say(gameforge.flame_dungeon._270_say) say_title("Restantes: ", counter_11) elseif d.getf("level") == 2 then say(gameforge.flame_dungeon._290_say) say(gameforge.flame_dungeon._300_say) notice_multiline(gameforge.flame_dungeon._290_say,d.notice) notice_multiline(gameforge.flame_dungeon._300_say,d.notice) d.spawn_mob(20386, setting.LEVEL2_STONE_pos[1], setting.LEVEL2_STONE_pos[2]) -- ??? ?? d.kill_unique("door2") d.kill_unique("idoor2") d.set_regen_file ("data/dungeon/flame_dungeon/".."fd_b.txt") d.setf("level",12) elseif d.getf("level") == 12 then say(gameforge.flame_dungeon._310_say) elseif d.getf("level") == 3 then say(gameforge.flame_dungeon._260_say) notice_multiline(gameforge.flame_dungeon._260_say,d.notice) d.kill_unique("door3") d.kill_unique("idoor3") d.setf("level",13) local counter_13 = 180 d.regen_file ("data/dungeon/flame_dungeon/".."fd_c.txt") elseif d.getf("level") == 13 then say(gameforge.flame_dungeon._270_say) say_title("Restantes: ", counter_13) elseif d.getf("level") == 4 then -- 474 178 say(gameforge.flame_dungeon._320_notice) notice_multiline(gameforge.flame_dungeon._320_notice,d.notice) d.setf("level",14) d.kill_unique("door4") d.kill_unique("idoor4") d.set_regen_file ("data/dungeon/flame_dungeon/".."fd_d.txt") d.spawn_mob(6051,setting.LEVEL4_TARGET_pos[1],setting.LEVEL4_TARGET_pos[2] ) -- ????? ?? elseif d.getf("level") == 14 then say(gameforge.flame_dungeon._330_say) say(gameforge.flame_dungeon._340_say) elseif d.getf("level") == 5 then -- 510 355 say(gameforge.flame_dungeon._350_say) say(gameforge.flame_dungeon._360_say) notice_multiline(gameforge.flame_dungeon._350_say,d.notice) notice_multiline(gameforge.flame_dungeon._360_say,d.notice) d.kill_unique("door5") d.kill_unique("idoor5") d.setf("level",15) d.set_regen_file ("data/dungeon/flame_dungeon/".."fd_e.txt") local vis = { 0,0,0,0,0,0,0} for i=1,7 do vis = 0 end for i = 1, 7 do -- ???? ??? local ran = number(1,7) local st = 0 for j = 1, 50 do st = st + 1 if st > 7 then st = 1 end if vis[st] == 0 then ran = ran - 1 if ran == 0 then vis[st] = 1 d.set_unique("stone5_"..st, d.spawn_mob(20386, setting.LEVEL5_STONE_pos[1], setting.LEVEL5_STONE_pos[2])) break end end end end elseif d.getf("level") == 15 then say(gameforge.flame_dungeon._370_say) elseif d.getf("level") == 6 then -- 507 490 say(gameforge.flame_dungeon._380_say) notice_multiline(gameforge.flame_dungeon._380_say,d.notice) d.setf("level",16) d.kill_unique("door6") d.kill_unique("idoor6") d.set_regen_file ("data/dungeon/flame_dungeon/".."fd_f.txt") d.spawn_mob(8057, setting.LEVEL6_TARGET_pos[1],setting.LEVEL6_TARGET_pos[2]) -- ?????? ?? elseif d.getf("level") == 16 then say(gameforge.flame_dungeon._390_say) say(gameforge.flame_dungeon._400_say) elseif d.getf("level") == 7 then flame_dungeon.go_boss() else say(gameforge.flame_dungeon._410_say) end npc.unlock() end when kill with flame_dungeon.is_flamed(pc.get_map_index()) and d.getf("level") == 11 begin -- 2?? ??? ?? ?? if d.getf("counter_11") == 0 then -- 1?? ??? ??? notice_multiline("Todos los demonios han sido derrotados.",d.notice) notice_multiline("Habla con Am-Heh para que te asigne una nueva tarea",d.notice) flame_dungeon.level_clear() else d.setf("counter_11",d.getf("counter_11")-1) end end when kill with flame_dungeon.is_flamed(pc.get_map_index()) and d.getf("level") == 13 begin -- 2?? ??? ?? ?? if d.getf("counter_13") == 0 then -- 1?? ??? ??? notice_multiline("Todos los demonios han sido derrotados.",d.notice) notice_multiline("Habla con Am-Heh para que te asigne una nueva tarea",d.notice) flame_dungeon.level_clear() else d.setf("counter_13",d.getf("counter_13")-1) end end when kill with flame_dungeon.is_flamed(pc.get_map_index()) and d.getf("level") == 12 begin -- 2?? ??? ?? ?? local i = number(1, 100) -- 100?? 1 ??? ???? if i == 1 then game.drop_item (30329, 1) end end when 20386.take with flame_dungeon.is_flamed(pc.get_map_index()) and item.vnum == 30329 and d.getf("level") == 12 begin -- 2?? ?? ???? local i = number(1, 5) -- 5?? 1 ??? ?? ?? if i == 1 then npc.purge() item.remove() notice_multiline(gameforge.flame_dungeon._440_notice,d.notice) notice_multiline(gameforge.flame_dungeon._430_notice,d.notice) flame_dungeon.level_clear() else item.remove() say(gameforge.flame_dungeon._450_say) end end when 6051.kill with flame_dungeon.is_flamed(pc.get_map_index()) and d.getf("level") == 14 begin notice_multiline(gameforge.flame_dungeon._460_notice,d.notice) notice_multiline(gameforge.flame_dungeon._430_notice,d.notice) flame_dungeon.level_clear() end when kill with flame_dungeon.is_flamed(pc.get_map_index()) and d.getf("level") == 15 begin -- 5?? ??? ?? ?? local i = number(1, 30) -- 30?? 1 ??? ???? if i == 1 then game.drop_item (30330, 1) end end when 20386.take with flame_dungeon.is_flamed(d.get_map_index()) and item.vnum == 30330 and d.getf("level") == 15 begin -- 5?? ???? ???? local setting = flame_dungeon.setting() if npc.get_vid() == d.get_unique_vid("stone5_1") then -- ??? ?? ????? ? ?? ????? ???? ???? npc.purge() item.remove() say(gameforge.flame_dungeon._470_say) d.setf("stonekill",2) -- 2? ?? ??? if d.count_monster() < 100 then d.regen_file ("data/dungeon/flame_dungeon/".."fd_e.txt") end elseif npc.get_vid() == d.get_unique_vid("stone5_2") then if d.getf("stonekill") == 2 then -- 2??? ?? ??? 2???? ??? ??? ? npc.purge() item.remove() say(gameforge.flame_dungeon._480_say) d.setf("stonekill",3) if d.count_monster() < 100 then d.regen_file ("data/dungeon/flame_dungeon/".."fd_e.txt") end else item.remove() say(gameforge.flame_dungeon._490_say) end elseif npc.get_vid() == d.get_unique_vid("stone5_3") then if d.getf("stonekill") == 3 then npc.purge() item.remove() say(gameforge.flame_dungeon._500_say) d.setf("stonekill",4) if d.count_monster() < 100 then d.regen_file ("data/dungeon/flame_dungeon/".."fd_e.txt") end else item.remove() say(gameforge.flame_dungeon._490_say) end elseif npc.get_vid() == d.get_unique_vid("stone5_4") then if d.getf("stonekill") == 4 then npc.purge() item.remove() say(gameforge.flame_dungeon._510_say) d.setf("stonekill",5) if d.count_monster() < 100 then d.regen_file ("data/dungeon/flame_dungeon/".."fd_e.txt") end else item.remove() say("El Orden no es el correcto, intente con otra.") end elseif npc.get_vid() == d.get_unique_vid("stone5_5") then if d.getf("stonekill") == 5 then npc.purge() item.remove() say(gameforge.flame_dungeon._520_say) d.setf("stonekill",6) if d.count_monster() < 100 then d.regen_file ("data/dungeon/flame_dungeon/".."fd_e.txt") end else item.remove() say(gameforge.flame_dungeon._490_say) end elseif npc.get_vid() == d.get_unique_vid("stone5_6") then if d.getf("stonekill") == 6 then npc.purge() item.remove() say(gameforge.flame_dungeon._530_say) d.setf("stonekill",7) if d.count_monster() < 100 then d.regen_file ("data/dungeon/flame_dungeon/".."fd_e.txt") end else item.remove() say(gameforge.flame_dungeon._490_say) end else if d.getf("stonekill") == 7 then npc.purge() item.remove() notice_multiline(gameforge.flame_dungeon._440_notice,d.notice) notice_multiline(gameforge.flame_dungeon._430_notice,d.notice) flame_dungeon.level_clear() else item.remove() say("El Orden no es el correcto, intente con otra.") end end end when 8057.kill with flame_dungeon.is_flamed(d.get_map_index()) and d.getf("level") ==16 begin -- ??? ???? ? notice_multiline(gameforge.flame_dungeon._540_notice,d.notice) notice_multiline(gameforge.flame_dungeon._430_notice,d.notice) flame_dungeon.level_clear() end when 6091.kill with flame_dungeon.is_flamed(d.get_map_index()) and d.getf("level") ==17 begin -- ?? ???? notice_multiline(gameforge.flame_dungeon._550_notice,d.notice) notice_multiline(gameforge.flame_dungeon._560_notice,d.notice) timer("exit_dungeon", 60) flame_dungeon.level_clear() if party.is_party() then party.setf("flame_dungeon_boss_kill_count", 1) end end when exit_dungeon.timer begin local setting = flame_dungeon.setting() flame_dungeon.clear_timer(d.get_map_index()) d.set_warp_location(62, setting.outside_entry_pos[1] , setting.outside_entry_pos[2]) d.exit_all() d.setf("party_leader_pid", 0) end end end
  4. Buen aporte me gusto! Pero lo usare mas capas como Costumes....
  5. Pong Warp 450 450 o las cordenadas, o edita el Setting del mapa el Inicio Ej: Reino Jinno
  6. QUEST : metin2zone STATE : start WHEN : 691.kill Calls undeclared function! : table.gent Abort (core dumped)
  7. Quisiera saber una quest que cumpla algo asi.. si alguien me puede pasar una o ayudarme hacerla. Hace un tiempo vi una aca pero entre ahora la busque y tira error al abrir la pagina del post.. Tipo Ej: Derrotar Jefe Orco 691 y de Item 19 Y que se pueda agregar ej 10 Jefes y altere entre los premios o que de un premio fijo da igual... Gracias por su ayuda!! desde antemano! y Aparesca en dorado estilo cuando derrotas al Dragon "NOMBRE" ha derrotado al Jefe Orco y a recibido una Espada +9. Saludos gracias espero alguno pueda ayudarme...
  8. Solucionado, tenia mal el acceso directo del Auth al GAME Gracias
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